ANF...wasn't as bad as I remembered it

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  • edited July 2018

    I very recently went through how David had an exceptional VA while Javier couldn't pronounce a thing. Mary Anna? I'm Puerto Rican, so trying to have to listen to this guy pretend he was Cuban was cringeworthy. I'm still caught up on this Carp 1996 guy, who makes a username with their birth year other than a try hard or a supreme douchebag. '96 sucked. Nothing of note happened

    Dex-Starr posted: »

    whitewashed trash we got in ANF Explain.

  • there were some characters i enjoyed like David and Conrad althought there were some that had potential but got either written out of the story or just ended up being generally unlikeable like Gabe and Max.
    Max just dissapears after episode 3 with no one mentioning him at all in later episodes, as for Gabe i just feel like the hate on him would have been much smaller if they actually changed his outbursts against Javier like the one in episode 4 where he yells about how He killed Conrad to something that Only happens if you have a bad relationship in game with him ((Trying to run away with Kate , not letting help Eleanor with Kate in episode 2 if you went with the family , and also being an asshole to David would count too considering how much he admires David before episode 5.))

  • All my life, beautiful island. Most of my family still lives there, actually lol

  • Yeah, he's just negative plot device.

    Everyone is just so one note.

    Nah, I definitely wouldn't go there.

    he works with the bad guy who is also bad because they are bad.

    To be fair, Joan had a perfect understandable motivation, even if the penultimate very much downplayed it and trusting Badger as long as she did was a severe oversight.

    Poogers555 posted: »

    Just have to say this about your Badger point. The problem is Badger is just so one dimensional "IM BAD" which was a huge problem with every

  • Everyone in this game is incredibly one note until the writers decided "oh fuck we need conflict" which happened like twice, so they just go against what their character was with out any real reason.

    Joan's motivation is horrid. None of it makes sense at all and her character is so one dimensional and unexplored or explained. The whole Joan steals supplies is just kinda "thats a thing" and left at that. its for "helping Richmond" but Richmond didnt seem like they needed it anyway because there isnt really a driving point about them seeing how well off they are due to stealing shit. Not to mention Joan doesnt seem to give a shit about what Badger was doing, seems more like she agrees with it, making her again, one note and a bore.

    DabigRG posted: »

    Yeah, he's just negative plot device. Everyone is just so one note. Nah, I definitely wouldn't go there. he works with t

  • edited July 2018

    Er? I just defended your post, i supported it and you’re telling me to chill out? Did you even read what i said? I think you thought i was being sarcastic or something. I actually wasn’t. I agreed with every word you said

    AronDracula posted: »

    I think you need to chill out. I don't defend ANF but you don't have to be very triggered, it's just a game (A bad one), it's not like it was going to change everyone's life.

  • I know you agree with me and I appreciate it. I just think you need to take breath so you don't have to get banned again.

    dan290786 posted: »

    Er? I just defended your post, i supported it and you’re telling me to chill out? Did you even read what i said? I think you thought i was being sarcastic or something. I actually wasn’t. I agreed with every word you said

  • Ah man I couldn’t give a shit if i get banned again, besides, I shouldn’t be banned for my comment of me agreeing with what you said before. If i were then these forums have really gone down the shitter for how harsh it’s become.

    AronDracula posted: »

    I know you agree with me and I appreciate it. I just think you need to take breath so you don't have to get banned again.

  • I'd like to believe that ANF would have fared better had Telltale decided against playing safe with their experimental game, and instead and took a more ambitious route with their project in an honest effort to set itself apart from Season 1 and 2, which I believe that the Michonne Mini-Series had failed to do.

    But what we had was a shallow experience where characters were often one-dimensional or flip-flopped their motivations when the plot demands it, Clementine being used as pure fan-service, Season 2 ending branches all being cut off and formed in one linear path in the laziest idea I have ever seen in video gaming, dishonest marketing strategies...the list goes on.

    But hey, if one sees ANF as a satire of a typical Telltale game instead of a serious Walking Dead story, it would make for a good drinking game.

  • 666 views.

  • edited July 2018

    I very recently went through how David had an exceptional VA while Javier couldn't pronounce a thing. Mary Anna? I'm Puerto Rican, so trying to have to listen to this guy pretend he was Cuban was cringeworthy.

    I could have sworn I've read somewhere that the original VA for Javier was replaced by Jeff Schine because they didn't find that the original voice actor suited Javier, in spite of said actor being Cuban-American like Javier was.

    I very recently went through how David had an exceptional VA while Javier couldn't pronounce a thing. Mary Anna? I'm Puerto Rican, so trying

  • Well I'm glad you were able to like it more on subsequent play throughs of it. For me, since I just got done replaying it about a month ago, it was even worse than I remember it being.

  • They also referred to Episode 5 as the Season 3 finale in it's trailer, but for all the other trailers, it was called A New Frontier.

    Poogers555 posted: »

    No, but they made sure season 3 was in the title for pre-orders and then removed it on launch day.

  • Eh, they were probably looking for a specific voice to match Javier's likely tweaked personality. And then just neglected/failed to have him do retakes of lines involved Spanish terms/names.

    RichWalk23 posted: »

    I very recently went through how David had an exceptional VA while Javier couldn't pronounce a thing. Mary Anna? I'm Puerto Rican, so trying

  • Imagine Eleanoe coming in the season finale ..... As a walker :)

  • edited August 2018

    When you think about it, they really screwed themselves over with the ending of s2. Unless it turned out like the start of s2 where both characters die in the prologue or even the first episode. I'm sorry but what could they even do? It's determinantly 4 different sides to the same game, I don't know how any studio could manage to pull that off. S2's ending was preparing their own death-trap. They should've figured out a way to keep more characters alive so that
    1. There wouldn't have been as diverse endings or even, dare I say, as many.
    2. Prescott would be skipped entirely or they could find a way to keep it going longer.
    3. Be able to call it season 3 and not A New Frontier.
    4. They could keep Clementine as a main character if they wanted to, probably go better with players.
    5. Uh, essentially everything players have been complaining about in terms of characters and plot being linear.
    There was very much else they could do so they had to use the get-out-of-jail free card and use new main characters. People complain about the premise and concept being bad, but, in essence it's just the execution which was really messy and how characters were handled, i.e. Kate being a thot lel. Playing with new characters isn't always a problem and it didn't need to be but the writers handled it wrongly and should've put more time and care into making players like the new characters. When Javi told Gabe to be careful around Clem because 'being alone for a long time changes people' (at least in my playthrough), well that was quite thought-provoking, and it is honestly refreshing to play as someone who has a lot left to live and fight for. Granted, it didn't make sense how in these 4+ years they still have their van.
    I don't know about anyone here, but I certainly wouldn't be able to warm to Clem caring for a baby who cries frequently for the whole game, good that that was only in 5 minute flashbacks. At least AJ is somewhat fluent in TFS which is why I can definitely get around taking care of him then.

    RichWalk23 posted: »

    I'd like to believe that ANF would have fared better had Telltale decided against playing safe with their experimental game, and instead and

  • Agree with most of this.

    When Javi told Gabe to be careful around Clem because 'being alone for a long time changes people' (at least in my playthrough), well that was quite thought-provoking, and it is honestly refreshing to play as someone who has a lot left to live and fight for.

    See, that's definitely one of those moments where ANF manages to have and/or set up an interesting viewpoint/subplot, but doesn't do as much with it as it could've/should've.

    Granted, it didn't make sense how in these 4+ years they still have their van.

    The idea is that they were performing improvised/opportunistic maintainance and repairs/replacements on it throughout the years, as evidenced by some odd looking parts & details and Kate having a brief panic session about there's inevitably gonna be a last can of gas.
    Plus, considering Clementeen, Kenny, and The New Frontier are seen driving around...

    Ghetsis posted: »

    When you think about it, they really screwed themselves over with the ending of s2. Unless it turned out like the start of s2 where both cha

  • Well i actually agree with you for once

    RichWalk23 posted: »

    I'd like to believe that ANF would have fared better had Telltale decided against playing safe with their experimental game, and instead and

  • edited August 2018

    Yeah man...if they just left Clementine out of it and took a "break" from her story, that would be great. With hindsight, the best possible outcome probably would have been TellTale deciding to dedicate two teams to TWD games. One that worked on the previous two seasons and would work to continue Clem's story. Then another that focused on A New Frontier, which would have been completely separate from Clem's story. Maybe the two teams could communicate with one another so there could be SOME overlap (like Clem in her storyline comes across a location used in ANF). This way, the team could have spent more time on Clem's story and we could have gotten something fresh and new. And so the fucking endings of Season 2 didn't get thrown in the literal garbage. God that still pisses me the fuck off. They could have done so much with that.

    RichWalk23 posted: »

    I'd like to believe that ANF would have fared better had Telltale decided against playing safe with their experimental game, and instead and

  • Never really got on the hate train for this season, believe it or not. I'm not gonna go out of my way to defend it, because its obviously rushed and the story, choices as well as the character arcs are pretty janky and unfocused
    The thing that saved this season for me was the voice acting and dialogue. Both in my humble opinion are excellent. And unlike the S2 characters, who existed merely to influence Clem on who she was going to be, these characters are given arcs, we're allowed to see their relationships change and grow, which made me truly care about them.
    I know it's not perfect, but I'll always love ANF, and I'll always appreciate the things it did right.

  • Ok that's one character out of what...12? Not a single other character is 'one note.' Every character has different drives and motivations that are clearly shown to us, and those drives and motivations often change. Not every character needs to be three dimensional. Look at Larry, look at troy, both of them are one note but they still serve the purpose they're meant to serve. I'm sure there are people in that new world that would be evil just for the sake of being evil, it's not that hard to believe anyway

    Poogers555 posted: »

    Just have to say this about your Badger point. The problem is Badger is just so one dimensional "IM BAD" which was a huge problem with every

  • ANF Wasnt perfect but neither was the rest but i enjoyed them nontheless from Lee getting bit to being loyal to david.

  • i liked it a lot. i just didn't like what they turned clem into. the game probs would've worked better as a side story about javier linking s2 with s3 like 400 days with s1 and s2. all the rewrites and new graphics did more bad than good. sad part is telltale probably worked hella hard trying to perfect everything but simplicity would've been better.
    the pacing was great tho. i remember episode 2 from s1 dragging on forever.

  • I didnt want to do this, but sometimes it really do be how it is

    Gabe - Whiny, just wants to be a "man"
    Kate - Forced love interest for conflict
    David - Angry brother who gets too mad
    Tripp - Tough guy but nice
    Eleanor - Doctor until needed conflict so randomly betrays everyone
    Joan - Garbage villain, evil because they are thats it
    Max - The guy who is stuck with people who are worst than him, but is still also bad. He is never seen again once something interesting could have happened with his character
    Lonnie - Just like Badger, bad cuz bad
    Clint - The other leader, but they dont know Joan is bad for "drama"
    Jesus - Pointless comic connection, is just generic "good guy"
    Conrad - Threatens kids and then feels bad. Only one who "kinda" changes even though his reasons to change dont make sense and only happened because fans complained about him
    Ava - Soldier lady who is loyal to David cuz she is

    Cdognkal2 posted: »

    Ok that's one character out of what...12? Not a single other character is 'one note.' Every character has different drives and motivations t

  • idk i liked jesus being there. it kinda made sense because they're in the same area in the comics and the time frame matches up and new frontier raids other communities, and jesus would probs be one of the guys sent to stop the raiding like he said at the end.

    Poogers555 posted: »

    I didnt want to do this, but sometimes it really do be how it is Gabe - Whiny, just wants to be a "man" Kate - Forced love interest for

  • Not every character needs to be three dimensional.

    True, though it is nice where it can still be attained/implied on the side.

    Look at Larry, look at troy, both of them are one note but they still serve the purpose they're meant to serve.

    And even then, they still have other qualities and at least in Larry's case, motivation underneath what is most emphasized about them.

    Cdognkal2 posted: »

    Ok that's one character out of what...12? Not a single other character is 'one note.' Every character has different drives and motivations t

  • No, do you see what you're doing? You're mainly just boiling most of them doing to the bare basics or just the worst parts of their character with little heed to anything else.
    Case in point.

    Gabe - Whiny, just wants to be a "man"
    Kate - Forced love interest for conflict
    Ava - Soldier lady who is loyal to David cuz she is

    You're blatantly ignoring the "why" of those aspects and/or anything they actually did with or without them.

    Kate in particular suffers from a lack of screentime and focus to develop what was clearly intended to be a complicated main character.

    Meanwhile...

    David - Angry brother who gets too mad
    Tripp - Tough guy but nice
    Eleanor - Doctor until needed conflict so randomly betrays everyone

    While these three are fairly accurate, the latter two are more products of low screentime, inconsistent direction, and individually, suffer from insecure character speciation and diminished intended relevance.
    David is kind of a mix of both problems, however true.

    Joan - Garbage villain, evil because they are thats it

    Similar problem problems as Tripp and Eleanor, albeit more egregious due to her major role.

    Max - The guy who is stuck with people who are worst than him, but is still also bad. He is never seen again once something interesting could have happened with his character
    Clint - The other leader, but they dont know Joan is bad for "drama"
    Conrad - Threatens kids and then feels bad. Only one who "kinda" changes even though his reasons to change dont make sense and only happened because fans complained about him

    Mostly fair.

    Lonnie - Just like Badger, bad cuz bad

    Okay, this is definitely the one case where you have the opposite problem of being generous.

    Jesus - Pointless comic connection, is just generic "good guy"

    Loosely similar problem to Eleanor, even if I don't care regardless.

    Poogers555 posted: »

    I didnt want to do this, but sometimes it really do be how it is Gabe - Whiny, just wants to be a "man" Kate - Forced love interest for

  • You kinda answered why they boil down to what they are. They are all underdeveloped, and the ones that are "developed" are still one note until they 180 randomly because the writers needed conflict, even it goes against what they were.

    DabigRG posted: »

    No, do you see what you're doing? You're mainly just boiling most of them doing to the bare basics or just the worst parts of their characte

  • edited August 2018

    the ones that are "developed" are still one note until they 180 randomly because the writers needed conflict, even it goes against what they were.

    Not really...?
    Honestly, half of the complaints about characters being inconsistent and/or having 180s comes off as being more inconvenient/"inconvenient" than anything.

    Poogers555 posted: »

    You kinda answered why they boil down to what they are. They are all underdeveloped, and the ones that are "developed" are still one note until they 180 randomly because the writers needed conflict, even it goes against what they were.

  • Kate going "holy FUCK we need to get the FUCK out of Richmond RIGHT NOW!" and then "ayy lmao we aint leaving Richmond this shit lit" is a nonsensical 180 turn around that makes no sense for everything she kept saying before, and does not make her character "more developed" in anyway. These characters already arnt as "developed" as you say they are, and like you also said, their lack of any screen time to develop them. Just because they are suppose to be developed, doesnt mean they are or should be taken as if they were. If anything characters doing 180 turn around (Kate and David) just hurts their character because everything they "were" already doing suddenly becomes worthless as their original intentions changed over nothing.

    DabigRG posted: »

    the ones that are "developed" are still one note until they 180 randomly because the writers needed conflict, even it goes against what they

  • Kate going "holy FUCK we need to get the FUCK out of Richmond RIGHT NOW!" and then "ayy lmao we aint leaving Richmond this shit lit" is a nonsensical 180 turn around that makes no sense for everything she kept saying before

    Eh, more like "I can't just leave Richmond after what I caused."
    And even then, that's under a very different circumstance than the episodes beforehand and was one of the few times the story took it's time in building character-driven motivation.

    Just because they are suppose to be developed, doesnt mean they are or should be taken as if they were.

    I guess that depends on how much you're willing to go easy on given the conditions.
    I never said it was perfect after all.FUCK no!

    If anything characters doing 180 turn around (Kate and David) just hurts their character because everything they "were" already doing suddenly becomes worthless as their original intentions changed over nothing.

    I wouldn't say over nothing, but whatever.

    Poogers555 posted: »

    Kate going "holy FUCK we need to get the FUCK out of Richmond RIGHT NOW!" and then "ayy lmao we aint leaving Richmond this shit lit" is a no

  • Kate's sudden "omg gotta save Richmond" simply makes no sense. New Frontier has done nothing for her and only caused problems. Shot her, killed Mari. Sure they "saved" her but only because David happened to be a leader there. As far as Kate is concerned she should be happy Richmond is going under and they can finally escape, its all shes been saying she wants to do. But suddenly because the plan they were making to get David and overthrow the area and escape, now she feels bad? No, its over nothing and the writers didnt know what they were doing at that point.

  • Yeah kinda doesn't make sense how she feels all of this is her fault. She's not really guilty when you look at it. You never know, she might've saved Javi with that truck.

    Poogers555 posted: »

    Kate's sudden "omg gotta save Richmond" simply makes no sense. New Frontier has done nothing for her and only caused problems. Shot her, kil

  • To be fair, she wasn't hostile to Richmond itself--she just wanted to get the family and group to safety since shit's inevitably gonna go down. Once Badger, Joan, and rest of the aggro New Frontier were dead and/or gone, that wasn't really a problem anymore--partially thanks to her.
    She(and Eleanor, for that matter) felt bad for the citizens who were caught in the middle of it all, due in part to association their pain with what the Garcias felt after losing Mariana, and wanted to at least fix the wall she feels she breached.

    No, its over nothing and the writers didnt know what they were doing at that point.

    No fuckin arguments there. Just tryin to squeeze a bit of lemonade out of their fruit cucktale cause it's what I've got in the end.

    Poogers555 posted: »

    Kate's sudden "omg gotta save Richmond" simply makes no sense. New Frontier has done nothing for her and only caused problems. Shot her, kil

  • You never know, she might've saved Javi with that truck.

    --And the rest of the family/group.
    That was the plan--until Jagger tried to spike her with a molotov.

    Ghetsis posted: »

    Yeah kinda doesn't make sense how she feels all of this is her fault. She's not really guilty when you look at it. You never know, she might've saved Javi with that truck.

  • What you said makes no sense. She wants to get everyone to safety, but then wants to stay while its falling apart and still extremely dangerous. Theres no way around it, Kate wanting to save Richmond makes no sense.

    DabigRG posted: »

    To be fair, she wasn't hostile to Richmond itself--she just wanted to get the family and group to safety since shit's inevitably gonna go do

  • Note that only she wanted to do something iirc. Javier or Clementine choosing to help her is ultimately up to them, as she tells Javi to go after Gabe.

    Poogers555 posted: »

    What you said makes no sense. She wants to get everyone to safety, but then wants to stay while its falling apart and still extremely dangerous. Theres no way around it, Kate wanting to save Richmond makes no sense.

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