What short lived characters do you wish had more story?

For me it's gotta be Glenn. We only had this guy for like what 2 episodes? He also never died. He was a fucking badass. I liked him a lot. He had depth with the people he was going to try to find his friends or whatever. He was also super traumatized by the motel incident with the girl. Woulda been amazing to see how it affected him long term.

Honestly if someone bought telltale out and continued using their characters. I'd play a game showing Glenn's journey to find his friends. I really really wish he'd come back in season 4. What a mind fuck that'd be. :)

Carly fits that role very much. She was Lee's waifu :( . What a shame that wretched bitch Lilly off'd her.

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Comments

  • ma boi chuck

  • Chuck from S1 had such wasted potential.

  • S1: Mark and Doug
    S2: Matthew and Pete
    S3: Jesus

  • LaFlameSaurusLaFlameSaurus Banned
    edited October 2018

    What a shame that wretched bitch Lilly off'd her

    but Carley had to die
    its like NAH you wanted to smash,uh?
    then theres the
    im glad i have you line
    here,focus on takin care of the fuckin kid!
    the way it was executed was great
    not sure it works that well with doug, dag, dog,whatever his name was
    nobody saved him anyway

  • Most of them?
    Like, in what sense do you mean?

  • Glenn's like..one of the main characters in the comics fam. His whole existence in the game was a "wink wink, nudge nudge" to the comic fans.

  • Except done right.

    Mrbman9001 posted: »

    Glenn's like..one of the main characters in the comics fam. His whole existence in the game was a "wink wink, nudge nudge" to the comic fans.

  • I'm still trying to figure out how anyone could possibly explain Jesus never mentioning Richmond to anyone in the comics.

    DabigRG posted: »

    Except done right.

  • Wouldn't know.

    Mrbman9001 posted: »

    I'm still trying to figure out how anyone could possibly explain Jesus never mentioning Richmond to anyone in the comics.

  • Hm, let's say if you can pick only one character per Season, I'd say..
    S1: Chuck
    S2: Pete
    S3: Max
    S4: Marlon

  • Well Glenn was more of a guest star role than anything else. It's the same Glenn from the comic series, so if you're really interested you can read his story with Sheriff Grimes and rest of the gang.

    Anyhoo, there are a few character I wish either didn't die or we got to see more of, for various reasons. Season 1: Carely, Doug, Molly, and The Stranger. Season 2: Omid, Christa, Pete, and Carver. Season 3: Mariana... she's about the only one that sticks out for me... huh... Season 4: Too early for a list as the game as a whole is incomplete.

  • Marlon and Molly, would've loved to see more of them.

  • edited October 2018

    In no particular order:
    Mark
    Omid and Christa
    Molly
    Pete
    Nick
    Carver
    Walter
    Nate

  • edited October 2018

    Since my question hasn't been answered, I'll go ahead a list a bunch of characters:
    Season 1: Doug, Jolene, Danielle, Adam, Diana
    400 Days: Shel, Becca, Tavia
    Season 2: Michelle, Mike/Ralph, Alvin, Carlos, Sarah, Nick's Mom, George, Sarita, Troy, Jaime, Arvo, Natasha, Buricko, Edith
    Michonne: Pete, Norma
    A New Frontier: Gabe, Kate, Gabe's Mom, Max, Eleanor, Francine, Eli, Huh-Chick, Roxanne, "Coon," Ava, Joan, Clint, Shades-Chick,
    The Final Season: Brody, Willy(pending), Sophia, Headmaster

  • What the fuck is a comic? lol.

    Mrbman9001 posted: »

    Glenn's like..one of the main characters in the comics fam. His whole existence in the game was a "wink wink, nudge nudge" to the comic fans.

  • I wasn't sure what you meant with the question. If you meant for me to elaborate the question is basically what characters that had short or quickly ended runs deserved more screen time before depature in your opinion. Not someone like Lee who was a major focus for an entire season. Or Larry ect... More like side characters or main characters that died early on like Marlon and Brody that left plenty on the table untouched.

    DabigRG posted: »

    Since my question hasn't been answered, I'll go ahead a list a bunch of characters: Season 1: Doug, Jolene, Danielle, Adam, Diana 400 Days

  • Oh, well in that case, I think nearly half of my list qualifies.

    ZombieKenny posted: »

    I wasn't sure what you meant with the question. If you meant for me to elaborate the question is basically what characters that had short or

  • edited October 2018

    I was never really invested in too many of them to really want more than what was shown. The main names like Omid and Christa come to mind. 400 days explored some characters, obviously, but the main ones I wanted to see more of were the sisters, the graduate, and the convict. Don't even remember their names, poor me.

    Mariana as well. For me personally, she was easily the most interesting out of the Garcias. Despite being the youngest, she wasn't controlled by emotion like David, Gabe and Kate. It would've been nice to see what she could do. I also think her and Clem's dynamic would've worked out better than her and Gabe, which was essentially just a romance arc being pushed because of puberty. Gabe and Mariana could've been a really compelling relationship.

    Edit: Eleanor was another one but they fucked her shit up royally.

  • It's hard to pick out specific characters in this regard, given that the Telltale formula was really molded around short lived interactions. Really it just comes down to "most of them" but there is also a place for characters that only show up extremely shortly like Chuck, Pete, Regiee, Walder, Mike, Molly, Mariana etc.

    I think the point is, that the world would feel stale if everyone became a intimate connection before dying. The most disturbing thing for someones survival in the apocalypse are other people, so it makes a certain kind of sense that the groups Clementine, or just the player character, comes across have people dying when a newcomer upsets the balance.

    To give more characters more time and development you'd have to alter the basis formula to begin with. 2 hour 5 episode seasons is really scraping the bottom of the bin in terms of a series, so the fix would either be to make the story feature length, like the Last of Us, or make the series longer; double the amount of episodes or the length of each episode.

    I would take is all the way back to season 2. I think season 1 worked as it was. I've never felt like Chuck really needed more screen time for example. The point of his character was to serve as an example to Lee: What does it look like when you stick to yourself, and what has to be done to ensure Clementine's survival?
    The ones I would expand on would be most of the season 2 group. Nick and Luke can both survive and Carlos and Sarah become exclusive determinants towards each other. Kenny and Jane will both survive the season too.

    Luke and Nick got some great interactions with Clem, especially in the first two episodes. I would expand on that, and make them part of the larger group that would eventually form around Clementine. He will eventually die in a later season leaving a his spot as leader to Clementime or perhaps Javier. Nick will survive the season if he makes it to episode 3.

    Carlos and Sarah would be made mutually exclusive determinants. A scenario forces you to choose either or. Do you save Sarah, the only person of age with Clementine and the only one to retain a innocent view on the world? Or are you more clinically sensible and save Carlos who is a medical professional and a combat-experienced adult? From that choice would come eventual conflict about forgiveness and letting the lost go. The survivor will split and go with Bonnie/Mike if you don't repair relations with them.

    Jane and Kenny's conflict will be rewritten. They will both stick around and their conflict will be kept for a later season. I would use the last episode for them both to prove their worth and build up a rivalry between each other.

    In this season 2, instead of everyone dying and your choices going no where, you get to decide half the cast for the beginning of the next season. The group can include:
    Luke.
    Nick. (determinant)
    Carlos or Sarah. (determinant)
    Kenny.
    Jane.
    AJ.

    As little as four or as much as six survivors. Alvin will still die because Carver, and Rebecca will still die of the strain on her body. Bonnie and Mike will leave in protest with Arvo, and Carlos or Sarah will go with them if they aren't assured about Clementine.

    The characters that are really expanded upon will be Sarah, Carlos, Luke and Nick. They would just outright live depending on how you played. Jane and Kenny would have the same screen time, it would just be repurpused.
    Maybe all this sounds a tad ambitious, but we've seen what happens when Telltale cuts the corners, so I see no reason why we can't plan big.

  • edited August 2019

    ...

  • the main ones I wanted to see more of were the sisters, the graduate, and the convict. Don't even remember their names, poor me.

    Shel & Becca, Russell, and Bad Luck Vince.

    For me personally, she was easily the most interesting out of the Garcias.

    Define interesting.
    Not to ignore the following sentence, mind you.

    her and Gabe, which was essentially just a romance arc being pushed because of puberty

    Which probably could've been legitimately solved by just not saying anything about that being a thing.

    Gabe and Mariana could've been a really compelling relationship.

    This is something I legitimately had a soft spot for as well.

    Eleanor was another one but they fucked her shit up royally.

    She's another character I wanted to legitimately like but never got the chance to.
    It's also crazy how they actively designed her with a role/backstory in mind, but ended up not officially going with it.

    Sarunas21 posted: »

    I was never really invested in too many of them to really want more than what was shown. The main names like Omid and Christa come to mind.

  • edited October 2018

    Shel & Becca, Russell, and Bad Luck Vince.

    Thanks. Too bad they were underutilized.

    Define interesting. Not to ignore the following sentence, mind you.

    Well, when I think about everything, without trying to be too poetic about it, Gabe and Mariana are like fire and water. Gabe inherited his fire from David obviously. You can say as much when you talk to Mariana about it, that he takes after his dad (to which she just kinda glares at Javi while it says "she will remember that"). Mariana seemed to have taken after her birth mom, whoever that might've been. The Garcias got into so many arguments I believe because Mariana wasn't there to hold the peace. When arguments broke out between them, she said she'd just try to tune them out with her headphones, but I believe a time would've come where she would've needed to rely on her voice rather than her silence. I believe Gabe's internal stress would've been leveled had he had his sister with him. I have to remember that she was 11 if I recall, so I can't say that she would've developed into a woman by the end of From the Gallows, and I don't think she should've, but I do think that if she were alive, things could've been drastically different. Perhaps even better.

    Which probably could've been legitimately solved by just not saying anything about that being a thing.

    That's literally all they had to do truthfully. I didn't mind him and Clem, but there were romance plots left and right and it just felt like the whole high school saying a boy and a girl can't be friends without people trying to make something more out of it.

    She's another character I wanted to legitimately like but never got the chance to. It's also crazy how they actively designed her with a role/backstory in mind but ended up not officially going with it.

    I don't know why it was scrapped. Knowing that she could've been more than a forgettable Tripp romance arc only to not see it happen will forever leave me bitter.

    DabigRG posted: »

    the main ones I wanted to see more of were the sisters, the graduate, and the convict. Don't even remember their names, poor me. She

  • Glenn was never in (Episode 2) he said he had too leave the group and find his friends.

  • edited October 2018

    Definitely Chuck especially since its been confirmed he did have a bigger role in episode 4 and was originally going to search for the boat with Lee and Kenny. ((I also wish some of the 400 days characters like Russel and Shell always joined carver s so they d get a bigger role like Bonnie did.))

  • Nah carley had plenty of story attached to her. Her counterpart doug though, never really thought of him as a special character aside from his mild eugene-ness. Given more time, he would have been really interested at the train part, he seemed like the one guy who would name all the parts and purposes of every square inch of that locomotive.

  • Was disappointed that Becca from 400 Days didn’t really feature in S2

  • Chuck is for sure one. Nick would have been interesting to have more. I would have liked more stuff with him and Luke in general, though. Mariana is my number one though. After Javi, she was my favourite ANF new character. I had so much hope for her in the game. I wanted Clem to have a friend who could be there for her in a way Sarah and Duck couldn't, even though i enjoyed both those characters. When she was killed, I was pissed because it felt like we were robbed of what could have been some very good character relationships and dynamics. Plus it would have been cool to see her survive until the end and maybe join Clem if the game had gone differently.

  • Christa and omid, sarita .. Would love to see how she found kenny and what the group was like , she doesn't get much talked about on here , but I really like her .

    Vernon had a whole dlc waiting to be explored but Bruner chose michonne

  • A lot of characters have been mentioned already, but one I haven't seen anyone mention is Rufus. Unlike that coward piece of shit Max, he seemed like a good guy conflicted by doing some things for the new frontier that he didn't agree on.

  • I wouldn't say wasted potential. You're just implying that you want all characters who don't get much story to get a lot of story and to stay alive. I'd say Chuck was executed (hehe) brilliantly.

    Chibikid posted: »

    Chuck from S1 had such wasted potential.

  • From Season 1, I would've gone with Mark. It would've been a different perspective to see a military compound fall during the outbreak ( although Fear the Walking Dead comes close. ) A lot of people have doubts that it could've happened so fast with the weaponry and training they had.
    My assumption would be that they all went early, not understanding what causes people to turn. Injuries and sickness lead to death inside the compound and they're forced out as everyone's infected.

    Season 2 would've been Christa and Omid. Little enough is known about them from Season 1 that we could've taken control of one of them, preferably Omid to attempt to survive a second season caring for Clementine / Christa / and a baby.

    ANF likely would've been David. I know we had a lot already from David Garcia, but I feel like if we'd been given his perspective we could've expanded on the characters better ( Ava, Linguard, Joan, Clint, ect ). We also would've likely been more attached to Gabe upon meeting him.

    For the final season, I'm hoping we have an expansion on Aasim, and I wish Marlon would've been handled differently. I'm fairly certain we'll have Minnie and Sophie's story thrown in, and have an expansion on Tenn.

  • Just the 400 days people. Why did we have to invent people locked up when there was options there. Like...Mike and Jane could be the defaults instead of Becca or one of the others.

  • Chuck deserved better,change my mind.

    Ghetsis posted: »

    I wouldn't say wasted potential. You're just implying that you want all characters who don't get much story to get a lot of story and to stay alive. I'd say Chuck was executed (hehe) brilliantly.

  • No, Chuck was an actually good and interesting character who like the vast majority of characters was absolutely wasted.

    Had it not been for Chuck's advice, Lee would most likely never taught Clementine the survival skills and hair style he did. Plus, he was one of the most rational and logical thinking members of the entire group. And as a side note, I liked how played music when you were free roaming. He wasn't killed off great either since it was an off screen death within the first 5-10 minutes of the episode.

    Ghetsis posted: »

    I wouldn't say wasted potential. You're just implying that you want all characters who don't get much story to get a lot of story and to stay alive. I'd say Chuck was executed (hehe) brilliantly.

  • Obviously.

    iFoRias posted: »

    Chuck deserved better,change my mind.

  • Excactly! You're agreeing with me. So your problem is his death. Seriously? Just because a death is on-screen doesn't mean it's executed badly. I feel as though Chuck's death fit his charqacter very well. He managed to escpape but it didn't work out in the end. I was very sad for one day because of this: in fact Duck and Chuck are the only deaths that made me cry. You don't need to have a close relationship with someone and then see them die with you. Not every death needs to be a Carl death. There was nothing wrong with Chuck's storyline. Think about Max, we don't even know what happened to him after Ep3.

    Chibikid posted: »

    No, Chuck was an actually good and interesting character who like the vast majority of characters was absolutely wasted. Had it not been

  • S1: Carly, Molly, Chuck
    S2: Omid, Christa, Pete
    S4: Brody
    400 Days: ALL Mains + Eddie. (Reduced to very brief cameos if that. Very disappointing)
    I definetly don't feel Carly or Mollys story were over and we didn't get enough Omid and Christa in S2. There was so much to explore with them! Also Pete I really did believe we were going to be able to amputate his leg and he'd be able to last another episode or 2. Brody was unforunate. I wish if she had to turn, she had at least chance to say goodbye to everyone and set the record straight about what really happened.

  • ANF happens well after any of the events of the comics, and it seems like Jesus hadn't been to Richmond much up to that point (so never in the comic timeline).

    Mrbman9001 posted: »

    I'm still trying to figure out how anyone could possibly explain Jesus never mentioning Richmond to anyone in the comics.

  • I think they got rid of Chuck exactly for the reasons you mention.
    As the player we needed Lee to be the rational thinking leader of the group and Clem's mentor. If they had kept Chuck around it would have diminished Lee's role in the group and his role as Clem's teacher.

    Chibikid posted: »

    No, Chuck was an actually good and interesting character who like the vast majority of characters was absolutely wasted. Had it not been

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