The Telltale forums are now read only. Past posts will stay available to browse, but new posts and replies have moved to our official Discord.

Join the conversation on Discord

what's gameplay like?

edited February 2011 in Back to the Future
is it like the other ones I played sam and max and tales of monkey island, where it's a point and click type adventure game where you do puzzles like that?

Comments

  • edited February 2011
    Yep, just like those. But with a BTTF story and characters.
  • edited February 2011
    ok, cool, I enjoyed them, so it should be good, it comes to PS3 today, but I may wait a little while before I buy it, but I looks like it's going to be a fun game to play. I liked the Back to the Future movies.
  • edited February 2011
    Hi! This looks really interesting! In addition to point and click, what are the controls like? I heard they used WASD-keys for movement, is this right?

    I hope that wasn't an incredibly obvious question!
  • edited February 2011
    Hi, welcome to the forums! :D

    There are no obvious questions! ...well, that was supposed to sound smart, like Master Yoda...nevermind.

    And to answer your non-obvious question :p Yes, you can control Marty with WASD or with the Mouse. It's more like click and drag, for movement with mouse. But you can also point and click. :)
  • edited February 2011
    Thank you so much!

    Ok, so there are several options! Clever, clever.

    Who's the target audience? :D
  • edited February 2011
    Easy! People who love Back to the Future and have been wanting 1) a continuation of the adventures of Doc and Marty and 2) a GOOD game to wash away the bad taste the LJN game left in peoples' mouths.
  • edited February 2011
    I decided to buy the bundle, it's a really fun game, and gives a good BTTF feel to it.
  • edited February 2011
    Yeah I reccomend this game, it isnt telltales's best work of out(to me that would be Tales), but it is still a great game worth buying.
  • edited February 2011
    ...there's gameplay? I didn't notice it behind all the pointless walking between cutscenes and putting round pegs in round holes in the only room I was allowed to be in.
Sign in to comment in this discussion.