Kudos to Adam Harrington

edited September 2010 in Tales of Monkey Island
I had my doubts, based on the one line of LeChuck's dialogue we could hear in the initial clip, and it takes a damn fine voice actor to step into Earl Boen's voodoo-cursed pirate boots, but IMHO Harrington will do nicely as LeChuck.
«13

Comments

  • edited July 2009
    Kudos'd +1
  • edited July 2009
    I was also doubtful that someone could fill Earls shoes but i have been convinced. Adam does a great job! Looking forward to hearing Earl again this coming week though.
  • edited July 2009
    hes coming back? for?
  • edited July 2009
    hamzie wrote: »
    hes coming back? for?

    The Secret of Monkey Island: Special Edition
  • edited July 2009
    Please God let him agree to SE2, if they make one.
  • edited July 2009
    I too thought Adam Harrington did a wonderful job as LeChuck.
    Good bit of recasting there on Telltale's part.
  • harringtonvoharringtonvo Verified
    edited July 2010
    Just came across these kind words. By now you all must know that Earl returned to his post. I must admit I was a tad bummed, but am still happily voicing for TellTale (voiced Moose the surfer dude pirate, trapped in the manatee's belly in TOMI, and am hoping his character will return some day. Also voiced a few characters in the just released Puzzle Agent. Some of your posts here are over a year old, so I'm not sure any of you will actually see this but... thanks guys!! Means a lot to me.

    Here are links to some of my gaming work (my version of LeChuck included) if any of you would like to see/hear some of my other stuff.

    Gaming Character Reel: http://www.youtube.com/watch?v=JzRfAVkR-Ho

    Gaming Trailer Reel: http://www.youtube.com/watch?v=ZoHy_ZUYW8U

    Please pass these along to your friends! And if puzzle games are your thing, go out and get Puzzle Agent... if you haven't already. Very cool!

    Keep Gaming!

    -Adam Harrington
  • edited July 2010
    Just came across these kind words. By now you all must know that Earl returned to his post. I must admit I was a tad bummed, but am still happily voicing for TellTale (voiced Moose the surfer dude pirate, trapped in the manatee's belly in TOMI, and am hoping his character will return some day. Also voiced a few characters in the just released Puzzle Agent. Some of your posts here are over a year old, so I'm not sure any of you will actually see this but... thanks guys!! Means a lot to me.

    Here are links to some of my gaming work (my version of LeChuck included) if any of you would like to see/hear some of my other stuff.

    Gaming Character Reel: http://www.youtube.com/watch?v=JzRfAVkR-Ho

    Gaming Trailer Reel: http://www.youtube.com/watch?v=ZoHy_ZUYW8U

    Please pass these along to your friends! And if puzzle games are your thing, go out and get Puzzle Agent... if you haven't already. Very cool!

    Keep Gaming!

    -Adam Harrington

    Wow! You voiced Moose? I never would have guessed that it was the same voice behind those two characters. Do you have multiple voice boxes or something :)?

    Anyway, it's pretty cool that you dropped by, it's always cool when an actual member of the cast visits the forums (like Dom has done several times). And, for what it's worth Adam, I actually think that you did a reasonably good job of voicing LeChuck. In fact, the Earl Boen version of 'Narwhal' almost isn't necessary in my opinion.

    Just out of interest, which characters did you voice for Puzzle Agent? (I could refer back to the credits, but I might as well ask while you're here).
  • harringtonvoharringtonvo Verified
    edited July 2010
    Had to do some referring back myself I must admit ;-)

    I am Foreman Isaac and Scruffman. How are things Dawn Undah?
  • edited July 2010
    Cold, believe it or not. The weather's not abiding by the stereotypical Australia :).

    Ah, so you had to voice a man getting dragged off by little, red, evil garden gnomes. I bet you didn't think you'd be doing that at the beginning of the year.

    Scruffman as well? Surely that didn't take much time in the recording booth. He was quite a quiet character.
  • edited July 2010
    I really liked scruffman, really good job
  • edited July 2010
    ...And, just out of interest, when you record your lines, do you record them individually or do you record specific scenes with other voice actors?
  • edited July 2010
    Just came across these kind words. By now you all must know that Earl returned to his post. I must admit I was a tad bummed, but am still happily voicing for TellTale (voiced Moose the surfer dude pirate, trapped in the manatee's belly in TOMI, and am hoping his character will return some day. Also voiced a few characters in the just released Puzzle Agent. Some of your posts here are over a year old, so I'm not sure any of you will actually see this but... thanks guys!! Means a lot to me.

    ...


    Keep Gaming!

    -Adam Harrington
    I'd just like to say that I was one of the people that was very happy with your read of LeChuck in Chapter 1. I still keep an install of Episode 1 that has your read of the files, because ultimately I prefer it(no offense to Boen, his work in Chapter 5 is amazing as well).

    Keep on doing awesome work!
  • edited July 2010
    +1 for people who liked Harrington's voicing of LeChuck. I didn't dislike Boen's. Boen's proven himself awesome quite a few times now, but I didn't notice there was a different voice actor when playing episode 1, and that's a darned impressive feat for a lowly voice actor to pull. Well done dude :D
  • edited July 2010
    Indeed, you were spot on in Chapter 1. Voicing LeChuck is tricky, but you did really great. And great job as Moose. Hope you lend your voice to even more Telltale characters in the future.

    And though I don't recognize most of the games you've worked on, I've actually played and really enjoyed the Godfather game. So you get bonus points for that too!
  • harringtonvoharringtonvo Verified
    edited July 2010
    "do you record them individually or do you record specific scenes with other voice actors"?

    Unfortunately Hayden, for the most part I read alone these days (wasn't always that way).

    @Prizna, Rather Dashing, and doodinthemood:

    Yeah I thought I was better too! ;-)

    Naaah just being bitter, Earl's a VO pimp! I was happy to be given the chance to attempt to fill his huge zombified shoes... if even for a short while. He decided mid season to reprise his role. And I don't blame TT a bit for taking him up on the offer. He IS LeChuck after all.

    Glad you all like my work and like I said, check out my reels and pass 'em around. The more youtube hits they get, the better my chances of getting gaming bookings (one my favorite genres of VO work by the way) so you all can get the chance to hear even more of my schizophrenic ramblings on TT games. ;-)
  • harringtonvoharringtonvo Verified
    edited July 2010
    "And though I don't recognize most of the games you've worked on, I've actually played and really enjoyed the Godfather game. So you get bonus points for that too"!

    Thanks Spadge, I'm finding more and more stuff to add, while trying to edit the gaming reel down to two minutes (6 mins is WAY too long for a VO reel, I'm lucky if prospective clients watch more than 30 seconds).

    Found tons more old stuff, and am trying to edit down Assassin's Creed 2, Iron Man 2, a bunch of newly released smaller-name titles, and am waiting for Test Dive Unlimited 2 to show up on youtube so I can use those too. Stay tuned for the new improved gaming reel.
  • edited July 2010
    Found tons more old stuff, and am trying to edit down Assassin's Creed 2, Iron Man 2, a bunch of newly released smaller-name titles, and am waiting for Test Dive Unlimited 2 to show up on youtube so I can use those too. Stay tuned for the new improved gaming reel.

    You have one heck of a resume :D.
    Unfortunately Hayden, for the most part I read alone these days (wasn't always that way).

    Thanks for the reply. I thought it might've been that way. I read in an interview with Alexandra Boyd (voice of Elaine) that she's never actually met Dominic Armato (voice of Guybrush), which I couldn't help but find a little bit disappointing. I wish it wasn't this way (separate recording), but I guess it's just a whole lot easier to record the lines at different times, especially if the voice actors are working on other games or projects.

    If you're willing to answer, would you be able to tell us if there's anything else (non-Telltale) that you're currently recording lines for?
  • edited July 2010
    Yea, you did do a really good job I really enjoyed your work in chapter 1, and just like Rather Dashing I have kept the install files of chapter 1 of your voice work.
  • edited July 2010
    prizna wrote: »
    Yea, you did do a really good job I really enjoyed your work in chapter 1, and just like Rather Dashing I have kept the install files of chapter 1 of your voice work.

    As have I. I actually hope that Telltale don't completely replace the original 'Narwhal', I just hope that they release the Boen version as 'Launch of the Screaming Narwhal - Earl Boen Update'.
  • edited July 2010
    It would be good if the DVD had both on it.
  • edited July 2010
    Did a decent enough job of it, better than the original trailer suggested. However I think it was right to put Earl's lines over it for consistency purposes and because despite what some people here are saying (maybe just because you've posted here) it was obvious that it wasn't Earl Boen doing the lines. I liked your Moose voiceover work btw, didn't realise it was the same person doing the voices.
  • harringtonvoharringtonvo Verified
    edited July 2010
    "If you're willing to answer, would you be able to tell us if there's anything else (non-Telltale) that you're currently recording lines for"?

    No major titles/console games in the last month or so but have been recording LOTS of mobile games almost weekly, recording a game for bigfish next week(I think it's bigfish anyway. I work with them a lot). I think it's called Jade something or other, not 100% sure about that either, sorry. Just did a facebook game called Crime Town that should be out soon if not already. I think League of Ledgends is telltale right? I did a few on that a while back, but I think it's an ongoing thing. Vampireville is another smaller name game that comes to mind, I think it's an iPhone game. Uuuum... trying to rubmy braincells together, they all start kinda blending into one big game. A lot of abuse and neglect those ol' braincells have endured. Some of the ongoing stuff I guess the Dinertown brand I guess, plenty of characters there. This is good for me to do out loud because it will help me find stuff for my reel, but I get the feeling I'm rambling now. When I do VOs for more blockbuster type stuff, I'll give you a heads up.

    Oh yeah! One Console project I did recently work on was a trailer for Lost Planet 2. Voiceover work aside, this trailer is AWESOME. I heard the game got mixed reviews, but when I first saw this trailer my jaw just about dropped. I read the poem Invictus by William Ernest Henley for it, but the real star of the trailer is the trailer itself not my read. Don't try to maximize your screen for the vid, you'll see why 30 seconds or so in. It is one of the most incredible game trailers I've ever seen, much less worked on.

    Check it out here: http://www.gamespot.com/showcases/lp2-trailer

    I don't usually ramble on this long, but you DID ask. ;-)
  • edited July 2010
    I also think that you did a fine job in replacing Earl, Adam, and I really liked Moose! I think that it's nice of you coming here, I wish more voiceovers would do that...
    Keep up the good work! :)
  • harringtonvoharringtonvo Verified
    edited July 2010
    eMKayeN wrote: »
    Did a decent enough job of it, better than the original trailer suggested. However I think it was right to put Earl's lines over it for consistency purposes and because despite what some people here are saying (maybe just because you've posted here) it was obvious that it wasn't Earl Boen doing the lines. I liked your Moose voiceover work btw, didn't realise it was the same person doing the voices.

    I agree 100% eMKayeN. They wanted Earl back from the get-go and I was really just a last min replacement kinda deal. I think the only place my LeChuck will live forever is on my reel. Glad you liked moose, he's one of my favorites.

    MAN! I can't keep up with you guys, but it has been great hearing from all of you. Made my weekend actually, it was a rough Independence weekend for me. Actually, technically the weekend's over (thank god), 2:30 in the AM in Calli. So I'd better hit the sack. But I'll check in here more often. Friend me up or whatever it is we do on this site and I'll try to answer all of your questions one at a time. Good night all, and thanks again for all the kind words. Good to know people are listening.

    Oh, yeah. If another couple comments have popped up since I started this ramble I'll try to get back to you tomorrow night.

    Cheers,

    Adam Harrington
    www.harringtonvo.com
  • edited July 2010
    I think League of Legends is telltale right?

    Nay. After a quick wiki search, it's developed by Riot Games.
    This is good for me to do out loud because it will help me find stuff for my reel, but I get the feeling I'm rambling now. When I do VOs for more blockbuster type stuff, I'll give you a heads up.

    Don't worry about rambling, your job is much more interesting than any of ours (I think, I don't know what anyone here does for a job). Yeah, updates would be great! And if you're allowed to give us the info, do you know f you will you be recording any lines for Telltale's "Jurassic Park" and "Back to the Future" games?
    Oh yeah! One Console project I did recently work on was a trailer for Lost Planet 2. Voiceover work aside, this trailer is AWESOME. I heard the game got mixed reviews, but when I first saw this trailer my jaw just about dropped. I read the poem Invictus by William Ernest Henley for it, but the real star of the trailer is the trailer itself not my read. Don't try to maximize your screen for the vid, you'll see why 30 seconds or so in. It is one of the most incredible game trailers I've ever seen, much less worked on.

    Check it out here: http://www.gamespot.com/showcases/lp2-trailer

    Wow, what they've done there is very cool (how it the trailer eventually expands and occupies the whole screen)!
    I don't usually ramble on this long, but you DID ask. ;-)

    True, I did. Nevermind, your rambling is more interesting than most people's. I mean, how many of us here have voiced a Monkey Island character ;)?
  • edited July 2010
    Hayden wrote: »
    I read in an interview with Alexandra Boyd (voice of Elaine) that she's never actually met Dominic Armato (voice of Guybrush), which I couldn't help but find a little bit disappointing. I wish it wasn't this way (separate recording), but I guess it's just a whole lot easier to record the lines at different times, especially if the voice actors are working on other games or projects.
    Regarding this you've gotta keep in mind that Alexandra recorded her lines in the UK, where she lives, while Dom of course was recorded at Bay Area Sound.
  • edited July 2010
    Regarding this you've gotta keep in mind that Alexandra recorded her lines in the UK, where she lives, while Dom of course was recorded at Bay Area Sound.

    Yeah, I guess it would be sort of silly to travel overseas to record the lines. But many voice actors travel if they're recording lines for animated television shows and films, do they not? So why not for video games?

    But it's understandable that some don't, seeing as how traveling does require money and effort - things that can be avoided by recording close to home.
  • edited July 2010
    Whoa! The Moose bit really shocked me (in a good way ;-)).
    I could tell that *place name of the Voodoo Lady's voice actress here* was the same woman doing Catherine Krebbs, but the LeChuck - Moose difference is INCREDIBLE. What I've learned / heard about voice acting, this is actually what makes a good voice actor: not so much a unique voice but how much you can do with it.

    And, yeah, don't worry too much about the replacement of the lines in Episode 1. Whoever would have dubbed LeChuck in Episode 1 other than Earl, people still would have wanted Mr. Boen back. It's the classic "a sequel can never be as good as the original" syndrome. Same thing with Charity and Alexandra. (Though, if I'm totally honest, both of them do not sound like Elaine to me. I would love to hear recordings of other female voice actresses auditioning for Elaine's part).
  • edited July 2010
    I am Scruffman.

    That guy totally reminded me of Scruffy from Futurama, intentional reference?

    I totally expected this dialogue exchange to occur:
    "Who are you?"
    "Scruffman. The janitor."

    225px-Scruffy_2.jpg
    I think League of Ledgends is telltale right?
    Hayden wrote: »
    Nay. After a quick wiki search, it's developed by Riot Games.

    Riot Games is the leading source of Nikasaur, though.
  • MarkDarinMarkDarin Former Telltale Staff
    edited July 2010
    That guy totally reminded me of Scruffy from Futurama, intentional reference?

    Totally intentional. ;)
  • edited July 2010
    Let us now jump to conclusions. It's a sign! Telltale must be working on a Futurama game as we speak!...

    ...:D If only.
  • edited July 2010
    MarkDarin wrote: »
    Totally intentional. ;)

    icon14.gif
  • edited July 2010
    Hayden wrote: »
    Yeah, I guess it would be sort of silly to travel overseas to record the lines. But many voice actors travel if they're recording lines for animated television shows and films, do they not? So why not for video games?
    The script for a feature film might be a hundred pages long, average five or six lines per page (if that), and the entire cast could sit down and read through it in a couple of hours. Say there are ten cast members. That's ten session fees, and you've just recorded the whole thing. When I worked on television shows, they'd put maybe a third or a half of the cast in the booth at a time, do a run through for each, and have the entire thing recorded in an afternoon.

    The scripts for CMI and EMI were 4-5 inches thick (literally) and might've had 20 lines per page. I had just shy of 4,000 lines for EMI, and that was just me. And very little of it was in chunks where I could've sat down with the other actors and read it in sequence. Aside from the cutscenes, it was completely broken up and in random order, due to all of the branching dialogue. It took 24-25 four-hour sessions to record my lines for EMI. I was in the booth recording from 8:00 AM until 5:00 PM five days a week for about three weeks. Then, even if it were easy to coordinate which other actors should come in when (a nightmare -- I can't even imagine how you'd organize the script to make that possible), you'd first have to double the number of sessions, since my portion was perhaps half the script, and then double, triple or even quadruple that number -- depending on how well you could coordinate who's coming and leaving at what times -- since other actors are standing around while I'm reading my lines and vice versa.

    This is all napkin calculation, of course, but hopefully it illustrates why putting everybody together just isn't feasible for dialogue-intensive games like adventure games. It could easily cost twenty times as much to voice an adventure game as it does to voice a feature film if you were to record it the same way. Then consider that unless it's a AAA title, your average game has a fraction of the budget of your average feature film or television show, and it's easy to see why it's done this way.

    There's nothing like being in the booth with the other actors and playing off them. And we did that for the cutscenes for EMI (though not CMI or TMI). But as great as it is to have that interaction, it just isn't possible for games like these.
  • edited July 2010
    Dmnkly wrote: »
    There's nothing like being in the booth with the other actors and playing off them. And we did that for the cutscenes for EMI.

    If only it were possible for that to be done more often, I always crack up at Guybrush trying to mimic LeChuck and Ozzies' evil laughs.
  • edited July 2010
    After hearing Boen's lines in ep1 (in a youtube video -no dvd here yet) I think Harrington's actually sound better there. To be honest I wasn't impressed with his voice in ep5 either, although SMI:SE and LCR:SE (what little I've heard of the latter) sound fine.
    The only thing I didn't like about Harrington's lines was how the "Har har har" sounded. I think the "h" should have been almost silent.
  • edited July 2010
    Teeth wrote: »
    if only it were possible for that to be done more often, i always crack up at guybrush trying to mimic lechuck and ozzies' evil laughs.

    buhahahahahahahahaha!
  • edited July 2010
    Teeth wrote: »
    If only it were possible for that to be done more often, I always crack up at Guybrush trying to mimic LeChuck and Ozzies' evil laughs.

    You mean the "...haha.....ha?" bit? Yeah, that was hilarious!
  • harringtonvoharringtonvo Verified
    edited July 2010
    Dmnkly wrote: »
    The script for a feature film might be a hundred pages long, average five or six lines per page (if that), and the entire cast could sit down and read through it in a couple of hours. Say there are ten cast members. That's ten session fees, and you've just recorded the whole thing. When I worked on television shows, they'd put maybe a third or a half of the cast in the booth at a time, do a run through for each, and have the entire thing recorded in an afternoon.

    The scripts for CMI and EMI were 4-5 inches thick (literally) and might've had 20 lines per page. I had just shy of 4,000 lines for EMI, and that was just me. And very little of it was in chunks where I could've sat down with the other actors and read it in sequence. Aside from the cutscenes, it was completely broken up and in random order, due to all of the branching dialogue. It took 24-25 four-hour sessions to record my lines for EMI. I was in the booth recording from 8:00 AM until 5:00 PM five days a week for about three weeks. Then, even if it were easy to coordinate which other actors should come in when (a nightmare -- I can't even imagine how you'd organize the script to make that possible), you'd first have to double the number of sessions, since my portion was perhaps half the script, and then double, triple or even quadruple that number -- depending on how well you could coordinate who's coming and leaving at what times -- since other actors are standing around while I'm reading my lines and vice versa.

    This is all napkin calculation, of course, but hopefully it illustrates why putting everybody together just isn't feasible for dialogue-intensive games like adventure games. It could easily cost twenty times as much to voice an adventure game as it does to voice a feature film if you were to record it the same way. Then consider that unless it's a AAA title, your average game has a fraction of the budget of your average feature film or television show, and it's easy to see why it's done this way.

    There's nothing like being in the booth with the other actors and playing off them. And we did that for the cutscenes for EMI (though not CMI or TMI). But as great as it is to have that interaction, it just isn't possible for games like these.

    Arrrr, Threepwood, so good of you to join us! How's my old nemesis?
  • harringtonvoharringtonvo Verified
    edited July 2010
    That guy totally reminded me of Scruffy from Futurama, intentional reference?

    Great ear!!
Sign in to comment in this discussion.