We probably won't see much of Kenny or Jane again

Sad to say but we probably won't see these characters ever again, if you think about it; all the characters with determinant death situations doesn't play a big role for the remainder of the storyline. It would be too hard to pick up where the game left off with all the different endings.

I'll miss Kenny... :(

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Comments

  • What a tragedy that would be..

  • They likely won't be around the whole season, but I have hope for an episode or 2. Telltale is getting better and bolder with determinants.

  • I dunno anymore, I would've agreed six months ago, but with the way they ended Game of Thrones, they seem to be pretty confident that the new Telltale Tool will be able to handle multiple determinant main characters.

  • It's a Nick-in-a-fence!

  • CuteClemCuteClem Banned
    edited December 2015

    Kenny will be in season 3

  • I think thats pretty much a given.

  • I'll miss Jane. :( It really wasn't fair; she was only around for 2 episodes really. Not to mention they could do a whole lot more to develop her further.

    Flog61 posted: »

    What a tragedy that would be..

  • 3 episodes

    sialark posted: »

    I'll miss Jane. It really wasn't fair; she was only around for 2 episodes really. Not to mention they could do a whole lot more to develop her further.

  • edited December 2015

    I said

    2 episodes really

    I know she was in 3. I don't really count 3 though, since she had only about 4 lines in "In Harm's Way."

    Clemenem posted: »

    3 episodes

  • Haha, no NPCs receive fair treatment when compared to Kenny unfortunately, but at least that won't be a problem in the third season.

    sialark posted: »

    I'll miss Jane. It really wasn't fair; she was only around for 2 episodes really. Not to mention they could do a whole lot more to develop her further.

  • Are they?

    The only good one I can think of is Rodrik/Asher. Determinant characters like Bowen or Erik have barely any relevance at all, and Petra/Gabriel have exactly the same role in the story regardless of who you save, ala Carley/Doug.

    They likely won't be around the whole season, but I have hope for an episode or 2. Telltale is getting better and bolder with determinants.

  • edited December 2015

    Am I the only one who thinks Telltale is going to make Season 3 of Walking Dead similar to the last episode of GoT, just for the whole season?

  • I think that's extraordinarily unlikely and would be a massive drain on resources - it'd basically be making two seasons at once.

    I'm sure the long wait time for GoT episode 6 was partly down to the Rodrik/Asher storylines.

    Poogers555 posted: »

    Am I the only one who thinks Telltale is going to make Season 3 of Walking Dead similar to the last episode of GoT, just for the whole season?

  • True, but also seeing how long its taking for Season 3 to release (Most likely late 2016 or early 2017) it doesn't seem impossible, along with a mini series to help keep the wait for walking dead season 3 not as rough.

    Flog61 posted: »

    I think that's extraordinarily unlikely and would be a massive drain on resources - it'd basically be making two seasons at once. I'm sure the long wait time for GoT episode 6 was partly down to the Rodrik/Asher storylines.

  • I hope you're wrong.

  • You know what? I'll wait to see how Game of Thrones: Season 2 turns out and make my judgement about determinants in The Walking Dead Game: Seasons 3.

  • I agree that we probably wont see them but not becuase they are determinants. We clearly saw in Wolf among Us, Tales from the Borlderlands and Game of Thrones that Telltale can pull of determinant characters very well. We wont see them becuase it is time to move on and Telltale will want to bring focus on new characters.

  • edited December 2015

    You forgot Finn, Eleana and characters from Tales and Wolf.

    Flog61 posted: »

    Are they? The only good one I can think of is Rodrik/Asher. Determinant characters like Bowen or Erik have barely any relevance at all, and Petra/Gabriel have exactly the same role in the story regardless of who you save, ala Carley/Doug.

  • I wouldnt say whole season but I think most of episode 1 and maybe 2 will depend on your season 2 ending.

    Poogers555 posted: »

    True, but also seeing how long its taking for Season 3 to release (Most likely late 2016 or early 2017) it doesn't seem impossible, along with a mini series to help keep the wait for walking dead season 3 not as rough.

  • It's ok, they weren't good in S2 anyway.

  • I'm hoping for a Telltale miracle.

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    Clemenem posted: »

    It's a Nick-in-a-fence!

  • They are.
    There is also the traitor, the Sentinel, and the surviving Whitehill. Duncan/Royland can also have a different flavor depending on if they were the traitor or Sentinel. Sure, those characters all have potential replacements to fulfill a similar role, unlike Kenny/Jane where you could be alone, so I'm not suggesting they'll have a fundamental impact beyond flavor. Their contribution could simply be treated as bonus content for those who have them, or an alternate way to get from A to B. Also, there are other ways to write out determinants besides death, we could be separated from them for a time, so they don't need to be featured the entire season to survive it.
    I know you aren't saying they can't do it, but with all that in mind, along with the fact that they DID take the time to do Rodrik/Asher justice, I'm willing to give them the benefit of the doubt and say they won't just hit the reset button immediately, and that they're headed in a more ambitious direction on purpose.

    Flog61 posted: »

    Are they? The only good one I can think of is Rodrik/Asher. Determinant characters like Bowen or Erik have barely any relevance at all, and Petra/Gabriel have exactly the same role in the story regardless of who you save, ala Carley/Doug.

  • Do you think telltale could make season 3 with different stories depending on your season 2 end choices? Surely it would be a shit load of work to make branching stories within the game? I liked how they did Carley and Doug in season 1, both games were the same but with different situations. I'd really like to see determinant characters last a full season or play an important role instead of just being a virtual extra onscreen like Nick was in In Harm's Way. Sadly i agree with the OP, i think the first 5 or 10 mins of season 3 will show our ending S2 choices but then will progress to the same path of whatever the main season 3 story will be. That is unless they really could develop different scenarios for each season 2 ending but like i said, would be so much work.

    TheRealBiz posted: »

    I dunno anymore, I would've agreed six months ago, but with the way they ended Game of Thrones, they seem to be pretty confident that the new Telltale Tool will be able to handle multiple determinant main characters.

  • What did they do in GOT last episode? Make 2 different episodes based on choices or something?

    Poogers555 posted: »

    Am I the only one who thinks Telltale is going to make Season 3 of Walking Dead similar to the last episode of GoT, just for the whole season?

  • I hope so! That would be good

    I wouldnt say whole season but I think most of episode 1 and maybe 2 will depend on your season 2 ending.

  • 2 seperate story lines based on the previous episodes choice, along with some major determinite deaths to change season 2.

    Also telltale already has kinda made 2 episodes that count as 1 for Minecraft ep 2.

    dan290786 posted: »

    What did they do in GOT last episode? Make 2 different episodes based on choices or something?

  • I've come to terms with the fact that Kenny will probably die over the course of season 3 (if we're lucky, maybe he'll make it past episode 1)

    All I ask for now, is that they give him an emotional death...chances are, if we decided to stay with Kenny over Jane, it's because we like the character (in my case, I think he's my favorite) and wouldn't wanna see him get bit and then just lost in a herd of walkers

    I say (if he has to die, because like everyone else, I'm hoping Telltale comes through and starts keeping determinants alive) have him get bit, then go to a safe area where he can have a talk with Clem about what happened and who should be the one to kill Kenny (probably could be a major choice in the episode whether you can shoot Kenny or refuse to), leading to an emotional goodbye, possibly with a mention of how he'll finally get to be with Duck and Katjaa again

    Don't just throw Kenny away, Telltale! If he's gotta die, then rip my heart out with his farewell scene

  • Thanks for that. Not played it yet so might get round to it at some point! Its interesting to know they did this though

    Poogers555 posted: »

    2 seperate story lines based on the previous episodes choice, along with some major determinite deaths to change season 2. Also telltale already has kinda made 2 episodes that count as 1 for Minecraft ep 2.

  • I don't think Finn was handled very well, Elaena is barely determinant, no characters in tales or wolf are determinant and handled really well as far as I can remember?

    You forgot Finn, Eleana and characters from Tales and Wolf.

  • edited December 2015

    I'm not saying that there aren't lots of determinant characters, I'm saying that most of them aren't handled very well. I don't think we have any evidence to suggest the surviving whitehill determinancy is handled well yet (y) and the traitor has rather a minor effect and the lines and scenes are exactly the same essentially, just with a different face.

    And yes, Rodrik and Asher is an example of them doing determinancy really well, but I can't see that level of effort continuing, especially considering the long wait time for episode 6 which I'm sure was partly due to having to write both characters as determinants.

    They are. There is also the traitor, the Sentinel, and the surviving Whitehill. Duncan/Royland can also have a different flavor depending o

  • There's a chance Telltale will get better with their detriment characters. I'd like to think S2 was just testing the waters with this upgraded engine and new writers. Y'know to see what the people like and dislike and what they could pull off. Seeing as how GOT has so many detrimental choices going on through to S2, maybe Telltale has what it takes to make our choices matter.

    ....or they could just abandon S1 & S2 choices with a whole new story.

  • edited December 2015

    How would you say they were handled badly in Tales? (I haven't played Tales or GOT really, though I've watched playthroughs of Tales' first two episodes.) I'm curious.

    Flog61 posted: »

    I don't think Finn was handled very well, Elaena is barely determinant, no characters in tales or wolf are determinant and handled really well as far as I can remember?

  • Maybe not characters alone are determinant but your relationship with them is at least in GoT and TftB is pretty much based on your decisions (determinant) also Finn was very well handled.

    Flog61 posted: »

    I don't think Finn was handled very well, Elaena is barely determinant, no characters in tales or wolf are determinant and handled really well as far as I can remember?

  • How was Finn well handled?

    He merely died in a fight in the next episode, having no impact on the story.

    Maybe not characters alone are determinant but your relationship with them is at least in GoT and TftB is pretty much based on your decisions (determinant) also Finn was very well handled.

  • edited December 2015

    The only determinant characters I can think of in Tales are one guy in the first episode, who I believe you never see again if he survives, Handsome Jack in the final episode, which has no effects as of yet, and Yvette who has very little new dialogue if she survives, instead just appearing in the background.

    sialark posted: »

    How would you say they were handled badly in Tales? (I haven't played Tales or GOT really, though I've watched playthroughs of Tales' first two episodes.) I'm curious.

  • If you start fight with him and apologize in next episode he will defend you to Frostfinger, if you wont apologize he wont. If you will apologize you can decide to take him with you or not (which can result either with him dead or alive at the Wall), if you dont apologize he doesnt show up and you leave just wth Cotter. That is in my opinion well handled character considering how they handled them before.

    Flog61 posted: »

    How was Finn well handled? He merely died in a fight in the next episode, having no impact on the story.

  • Fair enough, I don't have any actual evidence beyond the surviving Forrester, although for me that's enough to suggest that they wouldn't set themselves up like that if they couldn't deliver. I don't think its unrealistic to expect the same amount of effort for at least the first episode, considering the time they have and the precedent they've set with GOT.

    Flog61 posted: »

    I'm not saying that there aren't lots of determinant characters, I'm saying that most of them aren't handled very well. I don't think we hav

  • Though I'm not so cold as to want them to die right away, I'm hoping that Telltale will reduce both Kenny and Jane's screen-time to allow for other characters to contribute to the story and explore their backstories without needlessly killing them off for drama.

  • That's just it, I feel like they just threw Kenny away for cheap drama.

    I've come to terms with the fact that Kenny will probably die over the course of season 3 (if we're lucky, maybe he'll make it past episode

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