Give No Shelter was a cinematic masterpiece

Episode 2 blew Episode 1 completely out of the water in terms of animations, camera angles, QTE's, pretty much everything.

The scene where your climbing the structure was insanely well shot, and made me feel very tense the entire time.

Please tell me I'm not the only person who thought this episode was cinematically gorgeous?

I'm not saying "OMG THIS EPISODE IS AMAZING!!!!'. I'm purely talking from a design standpoint, but imo it's still a pretty damn good episode.

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Comments

  • Hehe, more things were blown in the episode.

    Dear God that sounded wrong. But it definitely blew it out of the water.

  • I agree. It was fantastic. And very short. But fantastic nonetheless :)

  • If this episode was based off of Telltale's graphics in their game it would be a 10. However it's not. Graphics still remain one of the least important things to me in these games

  • edited March 2016

    Very true. Story always comes first, but keep in mind that a well timed shot or well timed music track can really make a scene shine. If this episode was as weak as episode 1 in terms of animations, music and cinematography I definitely would have enjoyed it less. This episode was made to be cinematic as possible with the well timed wide screen switches and ambient sounds it succeeded in that regard.

    Clemenem posted: »

    If this episode was based off of Telltale's graphics in their game it would be a 10. However it's not. Graphics still remain one of the least important things to me in these games

  • DeltinoDeltino Moderator
    edited March 2016

    About time we got a thread for this. Cinematography has always been an underrated aspect of Telltale games. Ever since S1 they've been knocking it out of the park. Hell, there's some instances where their camera work is better than most movies or TV shows.

    But in this episode in particular? They didn't just knock it out of the park, they sent it into low-earth orbit. I can agree on the tower scene being a stand-out scene, cinematically speaking. Other ones worth mentioning would be the shoreline/sniper scene, most of the scenes at John's house, the one-on-one scene you have with John, Michonne's hallucination sequence, and all of the Randall fights (which are choreographed extremely well, by the way)

  • Telltale has always been great with their cinematography. I think a lot of things that get overlooked are their ability to make things look beautiful. SAMs house and the surroundings is very well done. The rain and the escape was well done. When they put a lot of effort into it, they're masters at it. Shame the episode was so short.

  • Loved seeing 2 sides of Michonne. Flashback Michonne and then the badass machete wielding Michonne. Can't wait for the conclusion

  • Man, that flare gun scene was savage xD

  • edited March 2016

    I really liked the cinematography, especially during the Monroe escape. Two scenes from that sequence are my favourite. The first one is the crew jumping to the water in order to get to the one empty boat (I really liked seeing the explosions above the surface from below the surface) and when they finally took off from the boat and they're riding through the burning community.

  • Oh definitely, the shots and camera work were outstanding in this episode. While it was short, this episode was still amazing, and the cinematography in it was absolutely stellar.

  • There was some shots I really liked, such as the swimming under water part, the thing with seeing the flare go up in the sky before it landed on the shore, and the shot of Michonne and co running through the woods. Even those shots outside the apartment with the buildings burning were pretty impressive.

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