TWD and urban decay/abandonment: a theory
This is going a bit off topic, but would you say the game and to a lesser extent the television programme, feed/satisfy vicariously a curiosity about abandoned buildings? As a follower of blogs like Architectural Afterlife and Abandoned America, this aspect of the game is immensely interesting to me. I have in fact explored structures that could have been a set in The Walking Dead. A broken piano, family photos and holiday cards, shoes.........left for some unknown reason and length of time. It's both unsettling and thrilling. Does anyone else wish there were more exploratory options in the game, especially when we come into towns, etc? I was really hoping to explore the mystery town across the river from the Civil War site in Season 2.........
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I really did like looking around (more so in Season 1) in abandoned buildings. I usually am too wrapped up in the main plot to think about what happened to people we don't know, but it does cross my mind. I kind of start wondering things like what happened to Sam the dog's family. Where did they go after the guy turned? Did he tie himself up, or did someone else? Why didn't they have time to grab some of their things? Fivel's house was just depressing. There are a lot of things to think about in that home.
I think that that fact, about nature eventually reclaims the land, was very beautifully illustrated in TLOU, and the movie: I Am Legend.
If you ever watched the series: "Life after people", within 50 years, very little of mankind's architecture still remained intact. A lot of it had actually colapsed.
The larger Dog Breeds were the only ones to still be alive. Animals from the zoo were thriving, and etc. Eventually, the earth went back to being a giant rain forest.