When will our choices start mattering?
clive022
Banned
By that, I mean our choices from the second season;especially the ending choices. When will they start mattering? writing this due to me forgetting my previous account's password.
If you go with Jane, Clem gets an AJ tattoo
If you go with Kenneth, Clem gets a scar above her eye
If you go alone, Clem loses one of her fingers
If you go leave kenny and enter Wellington, Clem gets a scar again on her face.
Is this seriously what we got? Is this what they meant by Season 3 being "considerably larger" than the previous seasons? I' would like point out also that there are completely new writers working on this now, the previous writers aren't. So much wasted potential
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We'd all like to know man. I've kinda just given up after the 301 flashback.
...Maybe they change the relationship with the New frontier group and Clem's personality...?
I'm trying to be optimistic.
Never, they will never matter
[Cries in spanish]
All flashbacks were a kind of a low blow to fans of this series.
Every time I used to mention choices not mattering on this forum I used to be attacked and told I was wrong, a idiot, I didn't understand the impact, "what about (2 second clip)!", it actually got to the point where I didn't even want to play ttg anymore but I stayed for the community. Anyway how long has it been since you played wd s1because thats just a illusion too ttg have never had choice this isnt a new development if anything this is a huge step forward a scar is huge when you compare it to the diddly squat we had before
Here's my take on it. In the post I make I say they add Javier as a reason to eliminate our choices so they can start afresh with new decisions with this new character while acting as if Season 1 and Season 2 never happened.
When people stop buying Telltale games and show them that crap doesn't fly anymore
Sadly right now from my perspective it seems like Telltale will continue offering the player an illusion of choice. At least for the next few years, until there's either enough feedback from fans or they start spreading their game releases out a little more. Which I Personally think is needed at this point to truly give the player what they're marketing.
Saying that I will always buy their games because I enjoy the narratives and characters they create immensely.
Despite the fact, that I know choices have very little impact on the story. I still love the experience of playing a Telltale game. But here's hoping they try much harder in regards to choices having an impact.
Good post.
Probably never. They had 2 fucking years to prove themselves.
the only good Determinant Characters were Carley and Doug since they actually felt like they were supposed to be in those scenes instead of just ´´You see this character you saved? At any point we can kill them since he can die at any second´´