How do you think TellTale should improve on Season 3/A New Frontier from Episode 3 onward?
Okay, so obviously people have a lot of problems with Season 3's premiere, a lot justified, some not. So, I'm curious, what steps would you take to help improve on Season 3 for episode 3 and onward?
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Few of the complaints are justified, while a lot are either purely subjective or just whining.
As for improvements, I would like to have more playable Clem in those flashbacks and present day. Have the episodes be a little longer. Other than that they can keep up the good work.
Make Clementine more prominent in the next episodes. I know how many fans love her
Make episodes longer, make choices actually matter (Been wanting this since S1 lel), a few more flashbacks before Kenny/Jane/Edith/Clem's finger died.Other than that i really like the game as it's now.
More time playing as Clem and more flashbacks, so long as it does not detract from what is happening with Javier. I'm not saying this because of my love for Clementine, I'm saying this because, as it stands, I haven't seen anything to justify Clem being considered a co-playable character, it feels rather forced and almost like an after thought. They said she would, so it's time to start treating her like one. She's been great as a side character, but as a co-PC, we've had a total of 10 minutes. I know this is meant to primarily focus on Javi, and that's fine, but having a bit more time dedicated to Clem wouldn't be a bad thing.
And focusing more on her, giving her longer and more flashbacks would fix another problem, the lengths of the episodes. Adding a couple more flashbacks or making them longer can easily add at the very least another 10 minutes to the episodes, and it can also help Clementine's character growth.
A sex scene with Kate.
Slightly longer episodes, and a bit more clem flashbacks. Other than that they're good.
Regarding the graphics: Would it be possible for them to go back and fix Kenny/Jane's faces? Please and thank you, lol, that was one of the only things that messed me up haha.
Slightly longer episodes. I really don't want them to end each time ;_;
Playing Clem in flashbacks is interesting, but I think it'd be great if Telltale switched it up (at least near the end of the season, during pivotal moments) and allowed us to play as Clem in present time.
Love how they've added more hubs, but I wish there was more gameplay and puzzles? ANF so far is much more like S1 in terms of gameplay compared to S2, but I still want more interactivity. Also would love if they could incorporate more interactions in hubs? Like being able to walk up to Clem or Tripp and ask them questions like you could in S1. It's a great way to learn more about characters, lengthen the run time, and increase replay-ability.
Balancing Clem with Javier. Telltale has to maintain a very delicate balance of pleasing the fans with adequate screen time for fan-favorite Clem, but they also have to find ways to get players to really care for Javier and his family if Javier is going to be an effective protagonist. I came into the game already liking Javi from the info Telltale gave us about him, but for the average player, they're gonna have to continue trying to draw more interest into Javi's character.
Story wise and length-wise? I have no complaints. Quality over quantity. I'm enjoying the series. As for graphics. A few buggy textures. I do like one of the poorly modeled NPCs though, I like to think she's from Dunwich. One of those fish people we hear so much about.