Did the community had to be over run?
Yeah I know plot reasons okay okay but do we need to leave suck amazing designed surrounding behind I wanted to explore everything in that area but no! we had to storm the hole place and get on the road can I please get to know my locations so I can care like in S1?
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Non-hat guy: "Ram the gate"
All players in the world: "Shoot them, shoot the driver, shoot the dude!"
Truck with walkers rams the gate without anyone firing at it
No it did not have to fall, but the writers lack ambition, skill or care to wrap up their scenes in a way that makes sense.
Definitely a missed opportunity. They seem to have gotten rid of all the 'hub' areas entirely. We didn't have much of a chance to care about Prescott or those that died there at all, because we didn't see any of it. The bar was comfy though
Spoiler alert
The community was solely overrun because the writers needed it to be. But a constant trend with Telltale is EVERY community falls with or without reason or meaning for story advancement.