What probably happened......
It has been bugging me for a while that those 2 launch episodes were very short so I kept thinking about it....You know what most probably happened? Those sneaky developers knew that The Walking Dead: A New Frontier's story is too short for 5 episodes so they cut down Episode 1 into 2 very short episodes so it can be said TWD: ANF is 5 episodes so it is 'justified' for the solid retail price of $29.99, and made it seem like they have done something out of this world by launching 2 "episodes" I am literally done with them and their gradually decreasing in quality games. Why do they have to ruin the series because of their greed >.>
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Honestly ANF gives me a general feeling that the developers and writers had a original idea that they altered to fit Clem more and more over time until they realised that they wrote themselves into a bit of a mess. Releasing EP 1 and 2 and doing patchwork, solve the rest of it in a proper way and hope for the fanse's forgiveness for Omid'ing Jane and Kenny.
We'll see.
As much as I hated to see Omid die, it wasn't as bad as Kenny's & Jane's deaths. When Omid died it just showed how no one is safe (which is the point of the game...) but when Kenny & Jane died, it was just flat-out lazy....I would rather say they got Nick'ed
If episode 3 is just as long as ep 1 and 2 then Ill be very disappointed and mad at Telltale.
Its already pretty annoying that they claimed that Episode 1 was "SO BIG" that that's why they pushed the game from a November release to December and that it would be a two parter, when both episodes put together is still shorter than some other Telltale episodes (Like Borderlands ep 5 and even ep 1)
That's the feeling I got as well. I believe they should've made Clem appear in one episode at most, possibly in the final one. That way this whole fuss about the endings in S2 may have been handled better.