Huh. My very own survivor group, which may or may not be my dream team. I have thought about this type of thing a few times, so this should be neat.
DabigRG-The Face, Jack of all Trades.
While I'm not sure if I'm truly leader material(especially with Larry, Lilly, and Jane's hardasses to deal with), I would try to have input and output on everyone else's tasks and problems. I'd also keep an eye on the more flakey members to make sure they don't rattle my cage.
Doug-Inventor,Technical Support,Trapper.
While his people skills are "paled" in comparison to the likes of Larry and Jane, Doug's technical know-how and willingness to help would no doubt lead to the creation of many useful gadgets, nicknacks, and contractions.
Larry-Soldier,Heavy Melee Support.
High risk, high reward; Larry's military experience, huge science, and gruff presence will help whip everyone into shape and get their act together, though hopefully the majority of the team can help balance him out so as to keep the drama regulated and his heart attacks as just an informed attribute.
Lilly-Organizer, Marksman.
She would serve to help keep everyone on track in their duties, keep inventory under tight control, and then use that precise affinity to keep the enemy on their toes. Plus, she's one of the only people who can help keep Larry under something resembling control.
Shel-Beastmaster, Moral Support.
Using skills she previously employed under Roman's grip, Shel will work with Jane and Doug to create strike force using the apocalypse's subjects to our advantage. Plus, her need to uphold her moral fiber would work in conjunction with Luke to keep the team from becoming "they who fight monsters...".
Luke-Field Leader, Mediator.
Easily the most heroic in the traditional moral sense, Luke can keep everyone's heads straight on the battlefield by setting a good example. Hopefully, everyone will actually listen most of the time....
Sarah-Junior Member,Scout/Spy, Speed Support, Medic.
Obviously the oddest grape in the bunch, Sarah's unique potential can be influenced into someone that could be a great asset to the team: her anxious instincts and loyal deference would make her a decent danger detector in the occasional field mission. There's also the slight possibility that her connections to Carlos could be utilized in conjunction with Jane's survival skills as a makeshift medic.
Walter-Cook, Sage.
Another breath of fresh air, Walter could work as an actual voice of reason that keeps everyone's minds clear. Plus, he's the only one I could think of with any culinary experience, however lethal.
Clementine/Jane-Scout/Assassin, Combatant, Survivalist.
A sleek alabaster chicken with quite a subtle presence, this is the mascot to the team's power, stealth, and skill. Not gonna lie, I'd much rather not have Jane and her mind games stinkin us up from the inside, but this is where I have to suck it up in favor of getting results. But as soon as she messes up, she's on her own and Clementine can take her place for the most part.
Vince/Danny/Michelle/Mike-Ex-Criminal, Combatant, Scavenger.
If only to add a little more spice to the team, I suppose the final member would have a checkered past. To be honest, Vince and Danny are both kinda risky given their actual charges but I don't mind as long as they keep their act together and their wrongdoings stays in the past. Michellle and Mike are much more preferable because, while they both have this shady thuggishess about them, they also have enough restraint to be trustworthy or, at the very least, predictable.
I'd take:Kenny (favourite character), Shitbird (drama), omid (joker), molly (badass), Ealanor (need doctor), Tripp (also favourite), Reggie (our holy lord who also fucking Cthulhu and not god), chuck (wisdom), and I think that's all the game characters I'd use.
I'd take:Kenny (favourite character), Shitbird (drama), omid (joker), molly (badass), Ealanor (need doctor), Tripp (also favourite), Reggie … more(our holy lord who also fucking Cthulhu and not god), chuck (wisdom), and I think that's all the game characters I'd use.
I'd take:Kenny (favourite character), Shitbird (drama), omid (joker), molly (badass), Ealanor (need doctor), Tripp (also favourite), Reggie … more(our holy lord who also fucking Cthulhu and not god), chuck (wisdom), and I think that's all the game characters I'd use.
I know @TweedleKenny isn't exactly active anymore, but it would help to know if there are any limits or suggested scenarios to be had here. Cause honestly, the teams can get pretty damn cumbersome and/or confusing given your pictured example.
* Kenny - His sniper skills, and his mechanical skills.
* Lee - His intelligence and level-headedness.
* Pete - His rationality, and calmness in tough situations.
* Molly - Her survival skills - (I don't know how else to say it.)
Kenny - Leader, badass and guy that comes up with plans and gets shit done
Lee - Consigliere, enforcer and general all rounder
Lilly - Co leader and enforcer. Will keep everyone on their toes and come up with solutions to problems. Will also clash with Kenny of course
Carley - Weapons expert
Shel - Nice gal, clearly wants to hold on to humanity, I can't see much characters hating her. She would be the heart of the group.
Nate - Resident psycho. A lot of teams have one, who knows
Jane - Independent, experienced, great walker killer. Good for scavenging, supply runs and doing the dirty work
Walter - We're gonna need someone to keep all those egos in check. This guy's calm nature and ability to get along with people will help do that.
Well that's my team. Fairly similar to season 1 as you can see, which I thought had a good mix of contrast in characters personalities and strong, competent survivors. If we're gonna include kids then i'd have Clementine, Duck, Becca, Sarah and Shitbird with Clementine being the leader of that little group.
Edit: Everyone seems to have forgot that a medic would be pretty damn handy to have around. So, gonna include Carlos in there as well.
im including Michonne characters so deal with it!
Leader Pete: A Calm guy with his morals straight who managed to actually get the boat plan to work and he s pretty smart too so yeah.
Vehicle specialist Kenny For obvious reasons.
Melee specialist and Scout Molly: I mean cmon she s pretty much Jane without being a complete manipulative bitch.
Relationships with other setlements if we ever get to an alexandria/richmond/Wellington point in group size: Walter
Resident Fuck up:
Resident Asshole:
Secondary scout: Omid Best jokester and would probably convince alot more people to join than molly ((If Jane was scout she would probably only bring 5% of the people she found due to either finding some issue to say that the person would cause the group to crack or just outright scare off the people she tries to recruit.))
((Also i had to include Omid somehow.
Marksman: Carley
Medic Eleanor ((If i had the option id put Hershel here but oh well))
Stealth Expert Jane
Tech Specialist Doug
Weapons specialist Lily
First blood Travis ((Most likely killed by ben Fucking up))
Comments
Aw yeah, this old hat! I do enjoy seeing some of the combos people can up with for their teams.
I believe my original team consisted of myself, Luke, Lilly, Larry, Doug, Sarah, Clementine/Jane, Shel, and Mike/Danny and Michelle/Vince.
Mine:
Lee, Clem, Kenny, Javier, Luke, AJ, Ava, Jesus
Conrad as mascot? Lolwut
Okay, found my original post:
Triple determinant and survives.
The only team I would want would be Lee & Kenny.
Why is Tripp the weapons expert?
Omid, explosives?
Tripp is the type of guy I would trust with any type of weapon.
I'd take:Kenny (favourite character), Shitbird (drama), omid (joker), molly (badass), Ealanor (need doctor), Tripp (also favourite), Reggie (our holy lord who also fucking Cthulhu and not god), chuck (wisdom), and I think that's all the game characters I'd use.
Wait, forgot to follow discussion
Forgot to follow discussion
Well he sure aint the muscle, apparently.
I miss that friendship...
Uh huh...
Now that's pretty good assignment there.
Lol.
The Juxtaposition of these is hilarious.
...What.
I wonder what Reggie would be like if he were still alive today.
I choose Duck, Ben, Nick, and Gabe.
You must be a natural born babysitter!
Yeah...
Humpty Bumpty!
My Team:
Clementine
Lee
Javier
Kenny
Luke
Jesus
Tripp
Gabe
Omid
Christa
Molly
Lilly
Ava
and if we are counting the mini series I would pick Michonne
I know @TweedleKenny isn't exactly active anymore, but it would help to know if there are any limits or suggested scenarios to be had here. Cause honestly, the teams can get pretty damn cumbersome and/or confusing given your pictured example.
Omit...explosives expert... really mah dude? I see the joke
Lee(Main Leader)
Kenneh(Vehicles)
Clementine
Omid(GR8 BANTER)
Molly(Skillz)
Conrad(For Luck)
Uh, since when was he a sniper?
Yeah, I was waitin on it.
Kenny - Leader, badass and guy that comes up with plans and gets shit done
Lee - Consigliere, enforcer and general all rounder
Lilly - Co leader and enforcer. Will keep everyone on their toes and come up with solutions to problems. Will also clash with Kenny of course
Carley - Weapons expert
Shel - Nice gal, clearly wants to hold on to humanity, I can't see much characters hating her. She would be the heart of the group.
Nate - Resident psycho. A lot of teams have one, who knows
Jane - Independent, experienced, great walker killer. Good for scavenging, supply runs and doing the dirty work
Walter - We're gonna need someone to keep all those egos in check. This guy's calm nature and ability to get along with people will help do that.
Well that's my team. Fairly similar to season 1 as you can see, which I thought had a good mix of contrast in characters personalities and strong, competent survivors. If we're gonna include kids then i'd have Clementine, Duck, Becca, Sarah and Shitbird with Clementine being the leader of that little group.
Edit: Everyone seems to have forgot that a medic would be pretty damn handy to have around. So, gonna include Carlos in there as well.
I guess shooting at Carver's men at the lodge could count as sniping?
Oh yeah, I forgot about that. He just doesn't strike me as a dedicated sniper.
im including Michonne characters so deal with it!
Leader Pete: A Calm guy with his morals straight who managed to actually get the boat plan to work and he s pretty smart too so yeah.
Vehicle specialist Kenny For obvious reasons.
Melee specialist and Scout Molly: I mean cmon she s pretty much Jane without being a complete manipulative bitch.
Relationships with other setlements if we ever get to an alexandria/richmond/Wellington point in group size: Walter
Resident Fuck up:
Resident Asshole:
Secondary scout: Omid Best jokester and would probably convince alot more people to join than molly ((If Jane was scout she would probably only bring 5% of the people she found due to either finding some issue to say that the person would cause the group to crack or just outright scare off the people she tries to recruit.))
((Also i had to include Omid somehow.
Marksman: Carley
Medic Eleanor ((If i had the option id put Hershel here but oh well))
Stealth Expert Jane
Tech Specialist Doug
Weapons specialist Lily
First blood Travis ((Most likely killed by ben Fucking up))
Lee - leader
Kenny - boats
Molly - gatherer
Omid - comedian
Luke - moral support
Clementine - armor supplier
Gabe - target practice
We'd probably just hold up in one spot. Probably by the docks or something.
My:
Maybelle-food