What was the “main focus” of ANF?
In season 1 the story was about the main character trying his best to take good care of a girl in an apocalyptic world. In season 2 Clementine went from a scared girl in the woods who relied on peoples guidance to a girl who made decisions for herself. But I never quite understand season 3s
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David.
Focus of new frontier was David ... well that s until telltale fucked him over in episode 5.
EDIT: Wait sorry i was wrong the Real focus of New frontier Was Conrad s battle against getting killed off by the writers.
Not just David, it was the relationship between Javi and him.
TL;DR: there was no main focus whatsoever. Most characters, including the protagonist himself, were just going with the flow as random event after random event happened. There was no deeper meaning, plot points were just introduced mindlessly for the sake of it and none seemed to push the characters forward (unless, of course, when it pushed them to their deaths, but dying isn't character development).
"How far will you go to protect family?" While I think it falls flat in both execution and something else I can't quite think of atm, it not only seems prevalent throughout most if not all of ANF, it was what Telltale was touting the season to be about before release.
The main focus? Milking the series further and getting through making the episodes as short as well as quickly as possible
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It started off about a carefree guy accepting responsibility by stepping up to protect and raise his extended family.
Ultimately, though, it ended up being a lot of the same shit we've done before except mostly tacked on late in the game.
???? sotru
the goal was to get NEW fans into the WD, new ways of playing,no one sits down anymore on a console right? were progressive now...... xD...in actual fact it just alienated what fan base it had left even more
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They were trying to go for a family theme I think, but I agree the organization of the story could've been better in areas.
On a tangential note, as I've said in posts before, I think it would be really interesting to see Telltale take on new storylines for Season 4 instead of relying on the same storyline that Season 2, Michonne, and New Frontier used, where the protagonist gets caught in a conflict between two ambiguous groups and has to work around the group politics. The storyline in Season 2 wasn't as strong as the story in Season 1, and I don't see a lot of new ground being explored with the same variants of the storyline in New Frontier and Michonne. I really liked the plot variety in Season 1, where each episode had its own theme that was pretty intelligently elaborated on without resorting to cliches.
I agree...family was the theme. I hope we do see different plot variations. I just want Clem to have a good solid last game you know?
family storylines are hard to pull off in games imo. you've got to be emotionally attached to them in some way, otherwise you won't really care what happens to them. in TNF we were forced into a random family (that weren't the brightest bunch to begin with) and kind of just expected to treat them as such. pre-built relationships with the main character was something Telltale used to avoid, not sure whats happened.
just thinking out loud here