You could have at least made that more realistic! Dave's already told us there won't be any insult things in the game.
Realistic?
So you are saying that if I claim there will be a guitar hero crossover puzzle, where you have to hit the right notes to lull the manatee to sleep, you are not going to believe me either?????
Realistic?
So you are saying that if I claim there will be a guitar hero crossover puzzle, where you have to hit the right notes to lull the manatee to sleep, you are not going to believe me either?????
Nope because they tend to make references to other games rather than make parodies of them.
Maybe suggesting something like this would have worked:
Morgan seemed pretty grateful when you pulled her out of the wreckage. Nobody seemed to hear Winslow's screams, not even Stan (who would have appreciated the extra custom, surely?).
That's for a real tester, not a play tester so it's a paid position. I don't know how much you get paid, but it's probably minimum wage and might even be enough to afford rent and food! (Ha ha! I kid the expense of the Bay Area!) Why don't you apply?
The experience I have with people who are professional testers do way more then just play the game/play around with the system and make way more than minimum wage, they do all sorts of tests and trails that are quite technical and require extensive programming, hardware, OS specific and computer knowledge
The experience I have with people who are professional testers do way more then just play the game/play around with the system and make way more than minimum wage, they do all sorts of tests and trails that are quite technical and require extensive programming, hardware, OS specific and computer knowledge
All of which can be in the training for someone with the right background, mind and enthusiasm.
Thats true, so...what do I major to do that? Cause I'll go to college right now for it.
I suppose majoring in Software Engineering, Computer Science, Computer Engineering or Computer Games Technology would put you at an advantage. I studied Computer Engineering at uni, enjoyed the programming side but the networking and electronics did my head in.
Computer Science, most likely. To be a good tester, you need to have a solid background in programming. You can compare it to a copy-editor, who needs a solid grasp on the language (s)he's working in.
Communication! First and foremost when hiring a tester I always look for communication skills. Everything else can be taught.
I mean, yeah I have a bit of a programming background and it is pretty handy at times, but for our games for instance it would be just as useful to have film editing experience or flash or photoshop or maya. Pretty much any new media or artistic skill is useful. But it doesn't matter how many bugs you find if you can't clearly communicate the issue to the person that has to fix them.
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You could have at least made that more realistic! Dave's already told us there won't be any insult things in the game.
So you are saying that if I claim there will be a guitar hero crossover puzzle, where you have to hit the right notes to lull the manatee to sleep, you are not going to believe me either?????
Nope because they tend to make references to other games rather than make parodies of them.
Maybe suggesting something like this would have worked:
Morgan seemed pretty grateful when you pulled her out of the wreckage. Nobody seemed to hear Winslow's screams, not even Stan (who would have appreciated the extra custom, surely?).
Am I being too serious?
The experience I have with people who are professional testers do way more then just play the game/play around with the system and make way more than minimum wage, they do all sorts of tests and trails that are quite technical and require extensive programming, hardware, OS specific and computer knowledge
All of which can be in the training for someone with the right background, mind and enthusiasm.
Thats true, so...what do I major to do that? Cause I'll go to college right now for it.
I suppose majoring in Software Engineering, Computer Science, Computer Engineering or Computer Games Technology would put you at an advantage. I studied Computer Engineering at uni, enjoyed the programming side but the networking and electronics did my head in.
You might learn some scripting for an engine but not much
I mean, yeah I have a bit of a programming background and it is pretty handy at times, but for our games for instance it would be just as useful to have film editing experience or flash or photoshop or maya. Pretty much any new media or artistic skill is useful. But it doesn't matter how many bugs you find if you can't clearly communicate the issue to the person that has to fix them.