choices mattering or longer episodes?

2»

Comments

  • But what’s the point of labelling them episodes then? Wouldn’t it make more sense to scrap them and have a full story?

    Or keep the format but release all episodes at once

  • Then again i suppose it doesn’t really matter either way because its the quality of the games that need to improve rather than the format

    Or keep the format but release all episodes at once

  • Yup

    dan290786 posted: »

    Then again i suppose it doesn’t really matter either way because its the quality of the games that need to improve rather than the format

  • Probably because they make their own games and IPs. That, as you've said, are generally complete upon release.

    dan290786 posted: »

    Oh boy! Sounds like we have a bitter Xbox fan here or something lol! Jeez! Naughty Dog are a way better company than Telltale. I think their success has proven that but hey whatever, its your opinion

  • edited July 2018

    @thewalkingclementine
    Telltale need to make both choices matter and make episodes longer. Not one or another.

    Probably the best approach.

    Clemenem posted: »

    Why not just take the time needed to make both?

  • I think the two are generally seen as equatable for the most part.

  • Is it bad that I am more excited for ‘Halestorm’s’ fourth album than the last season of Clementine’s story even though I am a fan of ‘The Walking Dead’? I guess not as much because of ‘A New Frontier’ though. ?

  • I agree, it should've been like with Kenny in season 1 ep4 ending.

    Something like Batman S2's final episode would be great - a combination. 100 minute long (preferably something a little longer though) compl

  • I agree lol. Why does everyone think Detroit is good? It's stale and boring and not fun to play. The story is dogshit and everyone cares about the multiple endings, the horrible part is how THAT DOESN'T MATTER. It's so easy to do multiple endings that doesn't instantly make the game amazing.

    Cdognkal2 posted: »

    so a game with terrible themes and an overbearing, overused, boring ass story but with 4 solid characters to make you think the game you'

  • I guess yeah. Whenever I play an episode of a telltale for the first time, I'm always looking forward to replaying it because it seems as though there is a lot to do. But after replaying the episode, I find that it is a strictly linear path and everything gets boring and lackluster. If you catch my drift, I don't mean that 100%.

    Sharples65 posted: »

    I disagree. It certainly made me care enough to look forward to seeing what the other options were. The amount of choices you get in that ga

  • Longer choices mattering per episode

  • Why the heck are you comparing Nd games to telltale's? They're different things dammit! In the gaming industry, the folks at telltale have decided for story-based games with less commitment on character movement and stuff. Yeah they auren't as successful, but they have found a special place in the industry and they sit there, making AA games. I've just been reading all your comments and replies and frankly, you're acting a little strange. Don't tell tellale of all companies to change their style because you're one triggered person who doesn't agree with it. Just no. No. Oh you don't want to buy telltales well good for you, if telltale switched up their formula they wouldn't do as good, they're BETTER than Naughty Dog at story! Right now, they don't have a big enough development team to do branching story paths, and I think they should since it's TFS. I agree with what Thebatman said. You're pretty much telling suggesting Naughty Dog make sports games. And for the record, no telltale ever has been masterfully crafted like Naughty Dog's games, I enjoy Naughty Dog games more, their games are better and don't have as many flaws, but their characters are so shit, not all though. Story isn't as good either. Imagine a Telltale and Naughty Dog collaboration game.

    dan290786 posted: »

    Once again as i said before, from a gaming and choice stand point, Detroit was A LOT better than Telltale’s more recent stuff as far as im c

  • No, just no. I might be making a thread just because of how much I despise this idea, it doesn't work with these games.

    Or keep the format but release all episodes at once

  • edited July 2018

    The game is so well made because the stories are so basic, thus making it easy not to fuck up. The villain in the first game was really cheesy and a typical "haha i'm evil" badguy. The third villain was super bland and basically a James Bond villain. The villain in the second game is the best villain in the series as said by many. However, hes just a strong, bald dude who is dangerou s and wants to take over the world. My point is, the villians of uncharted 1-3 (except Flynn) are not very fleshed out. And the villain is a pretty important character in an Uncharted story. So it would be nice if they were well thought out.

    The main characters are very likeable. Sully and Elena are great characters. People often find characters great when they are not irritating the player with their personality.(Not Gabe) When the character has a sometimes irritating personality but it is balanced with great scenes and if looks like a badass, the player most likely will like the character (Kenny). If the characters are friends of the protagonist and have mostly positive traits, there is a 99 percent chance that the player will like them (Sully and Elena) But really, is there any aspect of their personality thats really frustrating for the player? No. Thats why they are so likeable. There isn't a reason to hate them. They mostly help the protagonist in the stories - what also plays a huge factor in the character being more likeable. Which is also the reason why people didn't like Ben. He never really did help but made it harder for the protagonist (Lee) by fucking up.

    But likeable characters are not the same as great characters. The characters of Telltale Twd series are really fleshed out (Obviously not all of them) Kenny, Jane, Christa, Lilly, Luke and more, We, the player, all have a reason to like and hate them. They have diverse aspects of their personality in the story you can basically write them all down one by one.
    Uncharted also has beautiful graphics and fun gameplay and amazing action set pieces, as weapons for getting the player to like the game if the story and characters are weak. The story of uncharted 3 was the weakest of the series, as said by many. However, it has the best action of all three games. Telltale's only weapon is story. No one plays a Telltale game for their graphics or gameplay. Thus making it harder for Telltale for keeping the player invested. The reason why I didn't talk about Nate, Rafe and Uncharted 4 is because they are well written. Rafe has believable motives and a realistic personality. Unlike the other villians of the series, including Asav. To summarize my whole post: The characters and stories of the Uncharted series are mostly strong and not weak, the reason of that is cause the characters has no aspect of their personality that can be really irritating, unlike the villains obviously. The story is enjoyable (not great) cause its very basic, simple and full of clichés. Which is also the reason people find Marvel movies enjoyable. If you think about it, Uncharted 1-3 are basically like Marvel movies. Alot of action, jokes and a bland villain. My point is, Naughty Dog had a much easier Job with uncharted 1-3 then Telltale with WD 1-2 (-And Wau and Tftbl and Batman) when it comes to story and characters. They can easily use the tacticts I listed above to make the story enjoyable and the characters likeable. Something Telltale can't do. If Joan was a Uncharted villain, then she has a higher chance to be an great character then in Anf. Imagine Talbot in a Telltale game. It will make the story weak thus making the entire game weak.

    The story of uncharted is enjoyable but enjoyable doesn't equally great. The avengers is enjoyable but nowhere near the Dark Knight. Uncharted isn't a masterpiece but its enjoyable. And its enjoyable cause off all the reasons I listed above. You can enjoy a Apple but dislike a entire dinner made by professional chefs. That doesn't make the Apple a masterpiece.

    I'm not a hater of Uncharted. On the contrary, I love uncharted and its one of my favorite series of all time. However, the serie is not a masterpiece and Naughty Dog uses simple tacticts to make the game more enjoyable. Basic stories, beautiful graphics and characters with not very fleshed out, but simple personalities and fun gameplay. And those are tacticts Telltale can't use. Thus making it harder for Telltale to make an enjoyable game. And an enjoyable game is the key to succes for a game compacy. Not a masterpiece. But making a masterpiece also helps a lot with boosting the succes of the company ☺ (Twd s1)

    dan290786 posted: »

    Good god COMPLETELY disagree with what you said about Uncharted and those reasons you said are not the only reason the games are great. It i

  • Did you enjoy typing all that lol? You make fair points but i still disagree on some of the things you said about Uncharted. I didn’t find Roman or Navarro cheesy in the slightest, Talbot from U3 was probably one of the most irritating villains which was a good thing, Marlowe was an evil bitch who took pleasure in hitting kids it seemed. Yep, Lazaravic was easily the best villain, i do not agree with you that the villains were not thought out well, i think they were and the stories in all games were beautifully told, i don’t agree that they are basic stories. Your opinion though.

    To cut this short, Telltales TWD Season 1 was a masterpiece for sure but so are the Uncharted series plain and simple but for different reasons, Uncharted 2 and 4 most certainly were anyway but of course there will always be that small percentage who disagree with that because it’s not their type of game. Some people seem to like dark, depressing games. I liked the fact Uncharted was light hearted, humorous and full of adventure and gave us puzzles to solve.

    I guess what i am trying to say is, at least that series gave us actual gameplay instead of just sitting through hour long episodes of cutscenes with very little to do which is the norm of Telltales games these days (Season 1 wasn’t like that which is why it was wonderful). I know they are 2 different companies but things with Telltale are not improving, they haven’t been for years.

    The game is so well made because the stories are so basic, thus making it easy not to fuck up. The villain in the first game was really chee

  • edited July 2018

    Jesus christ, calm the fuck down!! My whole point of why i said what i did is because the way Telltales games are these days we are basically sitting through short ass episodes, mostly cutscenes with very little gameplay, lack of hubs or anything else that made it a “game” rather than a virtual story. Season 1 of TWD gave us everything that a game should be. I know ND and Telltale are completely different and all i was saying is that i’d rather pay my money on ND’s games than Telltale given their lack of quality and enjoyment these days. Also i do not think ND’s characters are shit at all nor the stories (you think TLOU story is bad do you??).

    That’s my opinion. I don’t appreciate you saying my comments are strange when you yourself don’t agree. Fine, you don’t like what i said but there was no need to say that nor tell me that i can’t say that Telltale should change their style. I have a right to express that wish if i desire and quite frankly they need to do something because many fans these days know that their games are nowhere near as good as they used to be.

    Ghetsis posted: »

    Why the heck are you comparing Nd games to telltale's? They're different things dammit! In the gaming industry, the folks at telltale have d

  • Anyway, i don’t want to argue with you. It’s fine what you said. If we both had the same views in life then things would be pretty boring im sure you agree

    Ghetsis posted: »

    Why the heck are you comparing Nd games to telltale's? They're different things dammit! In the gaming industry, the folks at telltale have d

  • Well, I agree with you there. Even if the graphics will be bad, I do want TFS to have more gameplay.

    dan290786 posted: »

    Jesus christ, calm the fuck down!! My whole point of why i said what i did is because the way Telltales games are these days we are basicall

  • im actually expecting to see relationship changes in the final season too considering its the same writers from the enemy within and they did that alot too.

    Both. But choices are fundamentally supposed to be the purpose of Telltale’s games, so I’d have to opt for choices. And I think choices s

Sign in to comment in this discussion.