Doesn't actually mean Telltale won't kill her off anyway.
Since when has predictable endings meant being bad?
It's always about HOW they do it, instead of WHAT. If she dies and the execution of that death is good, satisfying and meaningful then I don't think anybody will complain. The same goes for her survival.
Am i the only one who s starting to get really annoyed by all the ´´Clem s gonna die, Is clem going to die?´´ discussions?
Over half the stuff they do in these games are rehashed.