What the hell is "Telltale" anyways?
So, after today's news of Telltale's assets getting bought, a lot of people over at Twitter seem not too happy about this situation at all, among them many former Telltale employees:
(DO NOT send these people any form of harassment or hate - that's an extremely douchy thing to do! This is not what the post is about. If you want to reply to them please be respectful when presenting your point!)
Telltale Games isn’t coming back... A company bought our assets.
(...) there is NO Wolf 2 without the team that was working on it, most whom have gone to other studios.
Now I think this raises an interesting question. What makes the Telltale titles legitimate? What makes "Telltale" Telltale?
Was "Telltale" the people who worked there? Or is it just the concept of narrative driven and decision based games? Maybe a mix of both?
And would a TWAU2 be legitimate to you if it isn't made by its original team?
And obviously, these two questions should answer whether the company "revival" is good news for you or not.
On a side note I would advise everyone to take a look at the most popular tweet on the situation...
...and ask that if you see ANYONE mislead by it (as it is trying to have people believe the same guys who first fired all the employees are now the ones attempting rehiring) to do your best to get the truth to them!