I'm playing with hints totally off, and looks like that one extra nudge / ToMI episode is becoming the norm for me - I used one in Ep1 and Ep2, zero in Ep3, and again one in Ep4. It was the shock, of course - and I admit not being observant enough
Btw. this episode has stellar puzzle design, all hats off in this respect.
I completed that damn thing down to a t! I guess I just didn't pay any attention to the names lol
Sounds to me like you could use another run of the game. In fact, it sounds to me like I could use another run of the game. I've been meaning to lately, but my last run was an attempt to go back in time as few times as possible and still fill the notebook and get all the masks, but the Collector's Edition disc seems to like to crash randomly in the Snowhead Temple when I play it in my Wii, so after that happened twice I gave up on it. Now I have it on the Virtual Console and shouldn't have that problem, but every time I want to play it, I get the nagging feeling that I should try that limited Song of Time run, but I'm too lazy to go back and make sense of the notes I made while planning it.
Also, I would feel really awful about derailing this thread so horribly if I hadn't started it in the first place. The thread that is, not the derailing.
Sounds to me like you could use another run of the game. In fact, it sounds to me like I could use another run of the game. I've been meaning to lately, but my last run was an attempt to go back in time as few times as possible and still fill the notebook and get all the masks, but the Collector's Edition disc seems to like to crash randomly in the Snowhead Temple when I play it in my Wii, so after that happened twice I gave up on it. Now I have it on the Virtual Console and shouldn't have that problem, but every time I want to play it, I get the nagging feeling that I should try that limited Song of Time run, but I'm too lazy to go back and make sense of the notes I made while planning it.
Also, I would feel really awful about derailing this thread so horribly if I hadn't started it in the first place.
I'm actually replaying it now on VC though I ended up stoping about halfway through when I got a new TV. I like the TV but it's a pain to play games on. MM was by far my favorite Zelda game. The whole notebook, strong difficultly and fully fleshed out world where every character has a three day schedule made it an absolute classic. It's a shame all the Zelda's since then have been super easy (except Oracle of Ages, which was another brilliant one imo).
I'm actually replaying it now on VC though I ended up stoping about halfway through when I got a new TV. I like the TV but it's a pain to play games on. MM was by far my favorite Zelda game. The whole notebook, strong difficultly and fully fleshed out world where every character has a three day schedule made it an absolute classic. It's a shame all the Zelda's since then have been super easy (except Oracle of Ages, which was another brilliant one imo).
...I think we should be best friends. Majora's Mask and Oracle of Ages are my favorites, though part of it is that Ages was my first Zelda.
...I think we should be best friends. Majora's Mask and Oracle of Ages are my favorites, though part of it is that Ages was my first Zelda.
We should be best friends. Ages was fantastic! It was funny how Ages and Seasons were released at the same time and one was far better than the other. Don't get me wrong, Seasons is a fine game but sitting next to Ages it aint ham!
We should be best friends. Ages was fantastic! It was funny how Ages and Seasons were released at the same time and one was far better than the other. Don't get me wrong, Seasons is a fine game but sitting next to Ages it aint ham!
In the same issue of Nintendo Power as the Dave Grossman interview (it's the December issue and I got it at the end of October, wtf?), they ranked the games in the Zelda series in honor of Spirit Tracks coming out. Ages and Seasons got 10 and 9, respectively, because "We give a slight nod to Oracle of Seasons over its brother, since its titular hook - being able to switch between spring, summer, winter, and fall - is like having four versions of the world to explore and makes for cooler puzzles." The hell it does! They also said "The ability to travel between past and present in Oracle of Ages is fun, but A Link to the Past did this kind of thing first - and best - with its Light World/Dark World setup."
In the same issue of Nintendo Power as the Dave Grossman interview (it's the December issue and I got it at the end of October, wtf?), they ranked the games in the Zelda series in honor of Spirit Tracks coming out. Ages and Seasons got 10 and 9, respectively, because "We give a slight nod to Oracle of Seasons over its brother, since its titular hook - being able to switch between spring, summer, winter, and fall - is like having four versions of the world to explore and makes for cooler puzzles." The hell it does! They also said "The ability to travel between past and present in Oracle of Ages is fun, but A Link to the Past did this kind of thing first - and best - with its Light World/Dark World setup."
Yeah, Seasons is sadly the more popular one, probably because it's more appealing to the casual player. (It was a lot easier, regardless of which one you played first.) Seasons was fun but in my mind there is no comparison. Oracle of Ages FTW!
Edit: You know if you want to fix your identity you could make GuruGuru your avatar. Then nobody would confuse you with German Krautrock bands or obscure DS games XD
You know if you want to fix your identity you could make GuruGuru your avatar. Then nobody would confuse you with German Krautrock bands or obscure DS games XD
I've considered it, but being a sprite artist [/shameless self promotion], I would want to use his sprite from Oracle of Seasons, and I've been too lazy to make an avatar sized image of that. Maybe I'll take care of it tomorrow...today...whatever you'd call it when I wake up around 8 hours from now...
I need to fix my sleep schedule.
For reference, it's 5:50 AM here and I'm just going to bed.
I do tend to use walkthroughs on a semi-regular basis, depending what games I'm playing. For RPGs (especially JRPGs) I tend to use them so I don't miss anything (since I tend to play games only once or twice). I prefer stuff to be as spoiler free as possible, though.
For stuff like ToMI, I only use the walkthroughs - and I prefer spoiler-free hints - when I get really stuck. Sometimes, I'd never get the clues without it (such as in Sam and Max, using a coathanger to open a door, since I'd not been in a car with a lock like that for twenty years!) Most often though (as with ToMI) it's because I've invariably missed that one tag somewhere (like with the feast). I generally try until it becomes annoying, at which point I will use a walkthrough. So, yeah, I used the forums a bit yesterday!
For the first time I used almost the whole walkthrough and I'm not ashamed.
I had a plane to catch the next day and Ep 4 was just released and I hadn't the time to play it properly and I'm too weak to wait for 15 days (the notebook I have doesn't play ToMI even at -9 quality) so I played on my PC and packed my things at the same time... Best 3.5 hours even if I forgot to pack some items.
I did use help, to get a save to get past the cell glitch. Didn't want to replay the game just for some stupid glitch. I already got Beyond Good & Evil for that.
I can't remember for episode one, but in episode two I needed to put the hints on for the singing manatee, and in episode three I needed to consult a walkthrough to get De Cava's freaky face. (I didn't know you could
pick up his goggles.
)
In episode four, I am pleased to say I got through the whole thing without using hints. Yes, including the carpet puzzle. :-)
It was bizarre, actually, because I did get frustrated and turn on the hints a few times, but then I'd suddenly realize the solution before Guybrush had a chance to say anything, or before he had the chance to do more than state the problem:
Me: I can't figure out how to get the salt shaker away from the emu. Hint me!
Guybrush: Gee, I sure wish I could get that salt shaker away from this em-...
Me: OF COURSE! It's so obvious! I'll just use the rubber band to attach the bell pepper to the maraca, thus making it into a pepper shaker, and give that to the emu in trade! It's so simple now! Thanks, Guybrush!
The rug puzzle was more of a "oh, those kinds of puzzles as well?" moment for me once I accidently solved it. I mean, I've had Guybrush do a lot more complicated things when I click on something so I kinda expected, like I think most of us when we realized there were electricty around, that a click on the rug would be enough.
Comments
I completed that damn thing down to a t! I guess I just didn't pay any attention to the names lol
Btw. this episode has stellar puzzle design, all hats off in this respect.
Sounds to me like you could use another run of the game. In fact, it sounds to me like I could use another run of the game. I've been meaning to lately, but my last run was an attempt to go back in time as few times as possible and still fill the notebook and get all the masks, but the Collector's Edition disc seems to like to crash randomly in the Snowhead Temple when I play it in my Wii, so after that happened twice I gave up on it. Now I have it on the Virtual Console and shouldn't have that problem, but every time I want to play it, I get the nagging feeling that I should try that limited Song of Time run, but I'm too lazy to go back and make sense of the notes I made while planning it.
Also, I would feel really awful about derailing this thread so horribly if I hadn't started it in the first place. The thread that is, not the derailing.
I'm actually replaying it now on VC though I ended up stoping about halfway through when I got a new TV. I like the TV but it's a pain to play games on. MM was by far my favorite Zelda game. The whole notebook, strong difficultly and fully fleshed out world where every character has a three day schedule made it an absolute classic. It's a shame all the Zelda's since then have been super easy (except Oracle of Ages, which was another brilliant one imo).
...I think we should be best friends. Majora's Mask and Oracle of Ages are my favorites, though part of it is that Ages was my first Zelda.
We should be best friends. Ages was fantastic! It was funny how Ages and Seasons were released at the same time and one was far better than the other. Don't get me wrong, Seasons is a fine game but sitting next to Ages it aint ham!
In the same issue of Nintendo Power as the Dave Grossman interview (it's the December issue and I got it at the end of October, wtf?), they ranked the games in the Zelda series in honor of Spirit Tracks coming out. Ages and Seasons got 10 and 9, respectively, because "We give a slight nod to Oracle of Seasons over its brother, since its titular hook - being able to switch between spring, summer, winter, and fall - is like having four versions of the world to explore and makes for cooler puzzles." The hell it does! They also said "The ability to travel between past and present in Oracle of Ages is fun, but A Link to the Past did this kind of thing first - and best - with its Light World/Dark World setup."
Yeah, Seasons is sadly the more popular one, probably because it's more appealing to the casual player. (It was a lot easier, regardless of which one you played first.) Seasons was fun but in my mind there is no comparison. Oracle of Ages FTW!
Edit: You know if you want to fix your identity you could make GuruGuru your avatar. Then nobody would confuse you with German Krautrock bands or obscure DS games XD
I've considered it, but being a sprite artist [/shameless self promotion], I would want to use his sprite from Oracle of Seasons, and I've been too lazy to make an avatar sized image of that. Maybe I'll take care of it tomorrow...today...whatever you'd call it when I wake up around 8 hours from now...
I need to fix my sleep schedule.
For reference, it's 5:50 AM here and I'm just going to bed.
For stuff like ToMI, I only use the walkthroughs - and I prefer spoiler-free hints - when I get really stuck. Sometimes, I'd never get the clues without it (such as in Sam and Max, using a coathanger to open a door, since I'd not been in a car with a lock like that for twenty years!) Most often though (as with ToMI) it's because I've invariably missed that one tag somewhere (like with the feast). I generally try until it becomes annoying, at which point I will use a walkthrough. So, yeah, I used the forums a bit yesterday!
I had a plane to catch the next day and Ep 4 was just released and I hadn't the time to play it properly and I'm too weak to wait for 15 days (the notebook I have doesn't play ToMI even at -9 quality) so I played on my PC and packed my things at the same time... Best 3.5 hours even if I forgot to pack some items.
Lol, yeah I spent hours trying to work out how to get Murray out of the chest.
In episode four, I am pleased to say I got through the whole thing without using hints. Yes, including the carpet puzzle. :-)
It was bizarre, actually, because I did get frustrated and turn on the hints a few times, but then I'd suddenly realize the solution before Guybrush had a chance to say anything, or before he had the chance to do more than state the problem:
Me: I can't figure out how to get the salt shaker away from the emu. Hint me!
Guybrush: Gee, I sure wish I could get that salt shaker away from this em-...
Me: OF COURSE! It's so obvious! I'll just use the rubber band to attach the bell pepper to the maraca, thus making it into a pepper shaker, and give that to the emu in trade! It's so simple now! Thanks, Guybrush!