Snapping

Did anyone notice that the amount of Guybrush (and other characters) finger snapping raised drastically in Ch4? As it was in Ch1? It was very annoying, but... why all the snapping again? Does Mike Stemmle like snapping? Or is it a kind of "being-on-Flotsam-finger-disease"?

Comments

  • edited November 2009
    I thought it ceased after Guybrush lost his snapping hand in Ch2? :)
  • edited November 2009
    I've never noticed this snapping and think you guys must have some crazy debilitating form of OCD or something.
  • edited November 2009
    TheHutt wrote: »
    I thought it ceased after Guybrush lost his snapping hand in Ch2? :)

    The problem is, the right hand is the snapping one.
  • edited November 2009
    He must have switched hands after the injury. :)
  • edited November 2009
    TheHutt wrote: »
    He must have switched hands after the injury. :)
    Guybrush appears to be ambidextrous anyways. He used his left hand to stab LeChuck with the cutlass of Kaflu (hence his infected left hand). But when Morgan cut off his left hand, he had no problem fighting her with a sword in his right hand.
    Also, in SMI (while swordfighting) and MI2 (while writing), he seems to be left-handed, while in CMI (while swordfighting) he's right-handed. Don't know about EMI, though.

    Anyways, seems like the snip-snap never stops. ;)
  • edited November 2009
    As a flash cartoon once said:

    Witness: "All this 'Snip-Snap' makes me crazy!"
    Guybrush: *snap*
  • edited November 2009
    Guybrush must have played Sam & Max Season 2 and unconsciously started doing it since watching Sam do it all the time.
  • edited November 2009
    Wow. We're seriously lacking conversation topics when we start discussing about finger snapping distribution throughout the games. :D
  • edited November 2009
    Problem is, once you start noticing it, you see it all over the place.

    even if they drastically reduced the amount of snapping now it's too late; the snappers are out of the pandora's box, and apart from taking them out of the games all together there is no way to get them back in again (into the proverbial pandoras box)

    Snap snap snap :)
  • edited November 2009
    Hey because of all the snapping in the game, I caught meself snapping in a various situations. I think its cool
  • edited November 2009
    They totally spoiled the game. And I trusted them. Now ToMI is the least favourite of all Monkey Island games in my list. And all because of the snapping. CURSE YOU TELLTALE! :D
  • Snap.
  • edited November 2009
    Pale Man wrote: »
    I've never noticed this snapping and think you guys must have some crazy debilitating form of OCD or something.

    What he said
  • edited November 2009
    Hey because of all the snapping in the game, I caught meself snapping in a various situations. I think its cool

    Same here.
    I can't hold my snaps back. Curse you TellTale! :D
  • edited November 2009
    Guinea wrote: »
    Same here.
    I can't hold my snaps back. Curse you TellTale! :D
    It's contagious! It's... the Pox of Telltale Games!! :eek:
  • edited November 2009
    Pale Man wrote: »
    I've never noticed this snapping and think you guys must have some crazy debilitating form of OCD or something.
    Me neither. Even when I do notice it, I forget about it again.
  • edited November 2009
    lu_ming wrote: »
    Wow. We're seriously lacking conversation topics when we start discussing about finger snapping distribution throughout the games. :D
    And, to top it all off, we already had a perfectly good thread on the very same topic... ;)

    np: Kings Of Convenience - Renegade (Declaration Of Dependence)
  • edited November 2009
    I noticed the snapping too! Didn't bug me though.
  • edited November 2009
    I found it annoying at first, but I think it's starting to become the "mark" of a Telltale Game.
  • edited November 2009
    I noticed all the snapping after Season 2 of Sam & Max. I think it must be some kind of inside joke, or there must be someone who really likes to snap their fingers. If only one of the administrators would come in and elaborate?
  • edited November 2009
    Bah! It's morse code. As we said in the last thread.


    http://www.telltalegames.com/forums/showthread.php?t=10443
  • EricPEricP Telltale Alumni
    edited November 2009
    Maxilyah wrote: »
    I noticed all the snapping after Season 2 of Sam & Max. I think it must be some kind of inside joke, or there must be someone who really likes to snap their fingers. If only one of the administrators would come in and elaborate?

    Every time you snap your fingers, an angel gets its wings.
  • edited November 2009
    EricP wrote: »
    Every time you snap your fingers, an angel gets its wings.

    Surely that's not what happens when Sam & Max do it...
  • edited November 2009
    Surely that's not what happens when Sam & Max do it...
    So a demon gets it's horns instead?

    Though knowing Sam and Max, it's probably "a demon gets it's harp and an angel gets it's tail" or something like that... :D
  • DanHDanH Telltale Alumni
    edited November 2009
    Do you really want to live in a world where people gesticulate in complete silence?

    The adventurer's life is pretty lonely. You can only look at and try to pick up objects for so long before you start wondering what it all means. Sometimes you just have to make some noise to feel that you exist, that you conversations make a difference in this world. The finger snapping might just be a coping mechanism for these characters that are stuck in perpetual servitude to the players who control them with sadistic whimsy. The rest of the world will then show their compassion for the player character by mirroring his nervous tick and reminding him that they too are prisoners bound in perpetual servitude.
  • edited November 2009
    There is a comment about the finger snapping animation somewhere in the S&M DVD commentaries.

    I have forgotten what they exactly said about it and what commentary it is.
    It had something to do with someone loving to use it a lot, I think.
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