It's not Tales of Monkey Island if theres no Monkey Island

Well like my post said every game always has something revolving inside the mysterious Monkey Island in which there lies the Secret that everyone speculates. We all know that the lairs of the Zombie pirate Lechuck has always been Monkey Island... So could it be that Lechuck takes Guybrush to Monkey Island???

I dont know, but im hoping for the classic monkey island to be there, and that they put the soundtrack music of SOMI. It would be cool.

So whats your take, Will there be a monkey island or not?

Comments

  • edited November 2009
    It felt forced in EMI, it was a slow point for SMI. No thanks.
  • edited November 2009
    Not to mention how they retconned it into appearing in MI2 and made it not seem like Monkey Island in Curse.
  • edited November 2009
    I think having to go there every game is like trying to jog with an SUV chained to your ankle... or trying to explain to a southerner that Nascar isn't a sport and Dale Earnhardt isn't a national hero.....

    I think they should go where the story takes them and not worry about having to work in one location into the story....

    I know it would then render the name of the games pointless but I think we can all get over it if the trade off is a better story.
  • edited November 2009
    Of course, with the possibility that Guybrush will return to the world of the living by way of the gates of Big Whoop comes the possibility that Monkey Island will appear, even if only in a cutscene.
  • edited November 2009
    I kind of see the whole "Monkey Island" bit as a reference from where it all began, not exactly the island itself but instead what the island meant for the people who are integral to the story.
  • edited November 2009
    Exactly
  • edited November 2009
    At the start of the series it was undecided, that's for sure. I don't have the exact quote, but a couple of interviews said something along the lines of:

    'there's one island that we might have a place in the series to revisit... maybe.'

    I can only guess that's Monkey Island, but it doesn't look like it's integral to the over-arching plotline.

    My take is that I wouldn't mind seeing it - it would seem appropriate to introduce the island in this game since this might be the first monkey island game for many people, but then again, if it's missed out, I really don't mind either.
  • edited November 2009
    Maybe the name "Tales of Guybrush Threepwood" would've been better?

    On the other hand, that might confuse fans of the series if it's actually part of it, or more something at the side of it...?
  • edited November 2009
    It's not like the appearance of Monkey Island is THAT important for a game to be called Monkey Island... I mean, there are games that do not share characters, timeline, and even story with the originals (having only the same world, and yet not always) and yet still are considered and named sequels, and Monkey Island games share the world, characters, story (inconsistent as it is... soon enough inconsisten story will become a feature of Monkey Island, heh) and everything that. Monkey Island in the title must stay, whether there will be this island or not.
  • edited November 2009
    PariahKing wrote: »
    I kind of see the whole "Monkey Island" bit as a reference from where it all began, not exactly the island itself but instead what the island meant for the people who are integral to the story.
    Technically, it all began on Mêlée Island. ;) But I know what you mean. "Monkey Island" still is the name of the franchise, after all, and I wouldn't want to change it.

    Well, I don't know if I'd be surprised or disappointed not to be visiting Monkey Island in the last chapter. The idea of it having something to do with Guybrush's return to the world of the living does sound interesting. I would like to got to Monkey Island in the fifth chapter, but I guess I'll just wait and see what happens...
  • edited November 2009
    princess zelda isnt in every legend of zelda game so we dont need to go to monkey island for it to be moneky island
  • edited November 2009
    princess zelda isnt in every legend of zelda game so we dont need to go to monkey island for it to be moneky island

    Similarly, Samus drove the entire Metroid species to extinction, but that series is still called Metroid.

    And they're all called Final Fantasy even though none of them is the last one!
  • puzzleboxpuzzlebox Telltale Alumni
    edited November 2009
    princess zelda isnt in every legend of zelda game so we dont need to go to monkey island for it to be moneky island

    Ditto Broken Sword. Three sequels had "Broken Sword" in the title even though the first game was the only one to involve a broken sword (probably - it's been a while since I played them all).

    Or the King's Quest series - some of the games didn't feature a king, but they were still called "King's Quest".

    That said, I wouldn't be surprised if Monkey Island made an appearance somewhere between
    The Land of the Undead
    and Guybrush
    returning to defeat LeChuck.
    And they're all called Final Fantasy even though none of them is the last one!

    Hehe, good one :)
  • edited November 2009
    They're tales in the world of Monkey Island.
  • edited November 2009
    yeah.... I think we have seen it enough to skip it unless its logical for the story.
  • edited November 2009
    Huh? We didn't visit Monkey Island in LeChuck's Rev--oh. Ugh. That's what you meant.
  • edited November 2009
    Don't be so anal. It's just inheritance from the first game.
    Not to mention how they retconned it into appearing in MI2 and made it not seem like Monkey Island in Curse.
    No, that's backwards; they ret-conned it to make it seem like it was Monkey Island.
  • edited November 2009
    Which reminds me... we don't see the island anyway, only the carnival. Why they couldn't leave it on Dinky Island?
  • edited November 2009
    huh? We didn't visit monkey island in lechuck's rev--oh. Ugh. that's what you meant.

    cmi > mi2.
  • edited November 2009
    Gotta agree with everyone else here. No point in shoe-horning it in, just for the sake of having Monkey Island in the game somewhere, it was awful in Escape and unless there's some logical part of the story that requires us going there, I don't think its needed.

    We don't need to go to Monkey Island, for it to be a Monkey Island game, just as we don't need to go to one of the Halo rings, for it to be a Halo game.

    Save it for the sequel, perhaps?
  • edited November 2009
    well i think we will go to monkey island in ToMI, but on a way we dont expect!
    think about it, Murray, Stan, LeChuck... ToMI got all the things we expect from a Monkey Island game, and we got that all in a fresh and original way! i have full trust to Dave and his TTG friends
  • edited November 2009
    Rebirth wrote: »
    well i think we will go to monkey island in ToMI, but on a way we dont expect!
    think about it, Murray, Stan, LeChuck... ToMI got all the things we expect from a Monkey Island game, and we got that all in a fresh and original way! i have full trust to Dave and his TTG friends
    I don't expect Murray from a Monkey Island game. At least, I don't expect him in one that's better than just "good".
  • edited November 2009
    I will go as far and say I wouldn't be entirely opposed to them going someplace other than the Caribbean.... There were after all other Pirate hot spots in the world at the time.... and it would give some opportunities for new completely different locations and characters.
  • edited November 2009
    Irishmile wrote: »
    I will go as far and say I wouldn't be entirely opposed to them going someplace other than the Caribbean.... There were after all other Pirate hot spots in the world at the time.... and it would give some opportunities for new completely different locations and characters.

    Given how the last chapter ended, that's leaving it wide open for Elaine and the Voodoo Lady to get into a boat with a misfit crew comprised of Stan, Wally, Otis, Carla, Meathook, the barber pirates, and Winslow (possibly captained by LeChuck) and sail to World's End to rescue Guybrush from the Land of the Undead.

    Of course, we all know that Telltale's better than that, so I'm sure we have nothing to worry about.
  • edited November 2009
    I'd rather not go to Monkey Island. Then it seems forced for every game that we have to go there for some reason. And what is everyone from the last 4 chapters going to Monkey Island too or does Guybrush take another trip in the unrealistic robotic monkey to defeat lechuck? It seems like more mess than it's worth.
  • edited November 2009
    If Monkey Island does appear in the fifth chapter, I'm sure people will complain that it feels forced no matter how well it's done. Maybe it's the concept that feels forced now?

    Personally, I don't have a preference, but
    Monkey Island does have a doorway to Hell.
    So I think it's possible.
  • edited November 2009
    It's kind of how the Raiders March was theme theme song for all of the Indy movies, but there was only one movie with Raiders in the title. Though I'm one of those wacky guys who believes the Indy movies should have had separate theme songs.
  • edited November 2009
    I have always enjoyed Monkey Island alot. EFMI reintroduced very well Monkey Island. You are all suffering from Post traumatic stress disorder, because you guys may ave associated Monkey Kombat with the joyfull challenged Monkey Island introduced.

    Some1 brought a good point about final fantasy and broken sword franchises. To respond about that we must know of what the story revolves around and its Guybrush and Lechuck. Who supposedly died while searching for the big secret. In 2 Big Whoop led back Guybrush to Monkey Island, and same goes for episode 4. Monkey Island is portrayed as the most unnatural of the island and may well hold something to the unnatural state of Guybrush.
  • edited November 2009
    I don't regard as a visit being an integral part of the game. I just have to be close to it and play as Guybrush for it to be fine.
  • edited November 2009
    Telltale will not disappoint, whatever they do.

    I, for one, have not been to Monkey Island in a long time... and I kind of, y'know, miss the place. It really tied the game together...
  • edited November 2009
    Shwoo wrote: »
    If Monkey Island does appear in the fifth chapter, I'm sure people will complain that it feels forced no matter how well it's done.

    I think this is true. For some reason people yammer away that "it's not a MI game without suchandsuch character, but don't include Monkey Island because that's been done before". I don't think it was needed in MI2, nor in EMI, but it was included because the designers felt compelled by the name of the series to at least give it a cameo appearance. Finale action has to happen someplace, might as well be there. MI2 and CMI's version of the place in Monkey Island in name only, for all intents and purposes it could be any place. That's fine because it gets the island in the game technically, without a lot of do-to; just another location that happens to be Monkey Island. As it's LeChuck's base of operations, I think that's acceptable.

    It wasn't really needed in EMI, the villians basically just used it as a holding cell for Guybrush. It was nice to see it again after the Carnival of the Damned versions that you couldn't explore, and it really felt like revisiting the location from the first game. For Tales, I'd say it's inclusion makes sense for the story, given recent developments. And it's almost as much a character as Stan and Murray, so I say why not?
  • edited November 2009
    I don't think it was needed in MI2, nor in EMI, but it was included because the designers felt compelled by the name of the series to at least give it a cameo appearance.

    Monkey Island never appeared in MI2. That is, until CMI's retcon, which I still think is a bit pointless and ruined the mystery of Dinky for me. But the point stands: MI2 worked fine without Monkey Island, why can't Tales?

    It wasn't really needed in EMI, the villians basically just used it as a holding cell for Guybrush. It was nice to see it again after the Carnival of the Damned versions that you couldn't explore, and it really felt like revisiting the location from the first game.

    My problem with the Monkey Island segment of Escape was that it really ruined the pacing. Up until then the story was nicely building up as a satire of commercialism and tourism, headed by a pretty interesting Rupert Murdoch parody, and climaxing with the Jambalaya/Knuttin Atoll segment in which Guybrush gets his hands on a powerful voodoo relic that would be deadly in the wrong hands.

    But then... he loses it, Rupert Murdoch disappears along with the entire cast of characters, and Guybrush is stuck on Monkey Island trading insults with a bunch of chimps and learning annoying and frankly irrelevant revelations about a returning character who only turns up in the last few hours of the game. For better or worse, the satire of tourism is what gave Escape its unique character, but instead it's abandoned and the plot just becomes "Get off Monkey Island", destroying the pace to such an extent that even a finale as over-the-top as the one we got can't save it.

    I have a similar problem with the Monkey Island section in Curse, in that it had little to do with the story and kind of cheapened the perfect mood, but at least that section was short and had some memorable characters. The point still stands for me: both times that we've returned to Monkey Island after the first game, it has hurt the game. Telltale would have to do it really bloody well for it not to hurt Tales.
  • edited November 2009
    I would go as far as say that, for me, the MI part of SoMI was, overall, the weakest part (with the Journey part being the shortest and, well, strongest). So... I think that, despite the series' name, Monkey Island itself never was the it's strongest point.
  • WillWill Telltale Alumni
    edited November 2009
    Irishmile wrote: »
    or trying to explain to a southerner that Nascar isn't a sport and Dale Earnhardt isn't a national hero.....

    YOU ARE A LIAR AND A BAST.... oh wait, no. That's actually right. See, that wasn't so hard!
Sign in to comment in this discussion.