Secret of MI CGA version?
So I just found this version of The Secret of Monkey Island:
http://www.youtube.com/watch?v=HwvD20n1sZE
and wondering if anyone could tell me, what's a CGA?
http://www.youtube.com/watch?v=HwvD20n1sZE
and wondering if anyone could tell me, what's a CGA?
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I suppose EGA had more colors than CGA, and VGA had even more.
http://en.wikipedia.org/wiki/Color_Graphics_Adapter
Same game, SoMI EGA version was capable of being run in CGA mode (using only 4 colors instead of 16, looks ugly as hell). IRRC, to run it you had to put -c next to the SoMI exe.
I see, so you're saying this is the IBM version of the game?
It is the original DOS floppy disk version of Secret, run in 4-mode color.
To put it simple, think of CGA as the graphic card.
Back then you mainly had CGA (4 colors), EGA (16 colors) & VGA (256 colors).
Color Graphics Adapter : http://en.wikipedia.org/wiki/Color_Graphics_Adapter
Enhanced Graphics Adapter : http://en.wikipedia.org/wiki/Enhanced_Graphics_Adapter
Video Graphics Array: http://en.wikipedia.org/wiki/Video_Graphics_Array
Monkey 1 was released first in a EGA version (which included a CGA mode). Later, a VGA floppy version was released (same as the original one, except that it replaced the original character close ups with new ones), and then a new VGA CD version which replaced the text inventory with a graphical one, got rid of some verbs, added cd audio music & removed the stump joke.
http://www.worldofmi.com/thegames/monkey1/index.php#Versions
I was precisely looking for pics of that:
http://en.wikipedia.org/wiki/Hercules_Graphics_Card
Years later i could finally play it on my pc but the color EGA version, the only one i still play up to this very day
Well, in theory it shouldn't, since the Amiga displays 32 colors, which is twice as many colors as the EGA can handle. I haven't been able to make exact comparisons for a while, but I think the Amiga version looked a bit better than the IBM EGA version. The VGA version is the best looking one, but the Amiga version is mighty close (extra colours above 32 didn't really do much with that game).
The stump joke?
Is this what's referred to in MI3 inside the tomb?
Yes, actually.
So, what was the stump joke?
When you examine the stump in the forest, Guybrush says that it leads to a system of catacombs, and the game then proceeds to asks you for Disk 22, then Disk 36, and then Disk 117. When you failed to do so, Guybrush says that "Well, I guess I will have to skip this part of the game" or something similar.
As said before, only found in the disks versions of the game, not the cd ones. Later refered in MI2 in the help line joke on Dinky Island, and in MI3 when visiting the catacombs of Blood Island.
EDIT:
http://www.miwiki.net/The_Stump_Joke
They took it out because too many people were calling in about where the disks were. Or something along those lines.
Also just found the answer on World Of Mi
http://www.worldofmi.com/features/trivia/secrets.php?game=MI1&s=1#10
Okay. But I also guess that such joke won't work on the CD versions since there are no disks involved at all..
Edit: Floppydisks that is .. :P
IIRC, there were a lot of people that called (as referenced in MI2), but they took it out because the joke didn't make much sense when the game was released in one cd instead of multiple floppy disks.
THE MOAR YOU KNOW
Still looks better than Escape
Well technically you were right the first time. There weren't any disks involved in the CD version at all. A CD is a Compact Disc.