Interview with LucasArts, what could this mean?

http://www.adventureclassicgaming.com/index.php/site/interviews/536/

At the end of the interview Craig Derrick of LucasArts says

I feel part of the reason we're still talking about Monkey Island 20 years after its initial release is due to the "secret" not being revealed. Leaving it mysterious and ambiguous I feel is part of the charm. However, I also think we owe the fans a bit of closure around the "secret" and hope that we have the opportunity to reveal it in a perhaps unexpected way soon
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Comments

  • edited December 2009
    Neat...
  • edited December 2009
    Oh i just realized someone just posted the same thread a few minutes before me, so if mods could delete this thread?
  • edited December 2009
    Oh i just realized someone just posted the same thread a few minutes before me, so if mods could delete this thread?

    No, I personally like yours better.
  • edited December 2009
    However, I also think we owe the fans a bit of closure around the "secret" and hope that we have the opportunity to reveal it in a perhaps unexpected way soon

    Hmm.... "Indiana Jones and the Temple of Monkeys"?!
  • edited December 2009
    However, I also think we owe the fans a bit of closure around the "secret" and hope that we have the opportunity to reveal it in a perhaps unexpected way soon

    Of course! »Escape from Monkey Island - Special Edition«!
  • edited December 2009
    doodo! wrote: »
    No, I personally like yours better.

    lol, but he was quicker
  • edited December 2009
    lol, but he was quicker

    He's trying to assimilate your thread into his own.:p
  • edited December 2009
    Majus wrote: »
    Of course! »Escape from Monkey Island - Special Edition«!

    Does it skip right to the credits?
  • edited December 2009
    no, it skips right to the monkey kombat, then credits :p
  • edited December 2009
    didnt someone say something about march 2010 in a other interview?
    and the unexpected way could mean not a Monkey Island Game....
  • edited December 2009
    no, it skips right to the monkey kombat, then credits :p

    There's a monkey combat joke at the end of SMI SE?
  • edited December 2009
    I'm surprised no one has mentioned this part yet:
    we're also very interested in taking characters out of the adventure game genre and creating all new games and experiences with them. Nintendo has done a fantastic job of this with their characters over the years and I would hope that we'll get an opportunity to do the same.
  • edited December 2009
    Thespis wrote: »
    I'm surprised no one has mentioned this part yet:

    Like what a monkey island FPS game? :eek::(
  • edited December 2009
    Thespis wrote: »
    I'm surprised no one has mentioned this part yet:

    well that's because TTG does not have a "puke" smiley around here
  • edited December 2009
    Great, A monkey Island Tennis game! Play as one of 32 characters with there own unique customization. Like Guybrush and his Racquet of Kaflu, or Kenny with his Racquet Rocket 2000... That would be...lame.. :cool:
  • edited December 2009
    doodo! wrote: »
    There's a monkey combat joke at the end of SMI SE?

    uhmm no... i guess, but monkey kombat was so cool that you don't wanna skip it right? :p :D
  • edited December 2009
    uhmm no... i guess, but monkey kombat was so cool that you don't wanna skip it right? :p :D

    You're sick. Sick sick sick sick
    SICK!!!!


    Monkey Kombat wast the worst!
  • edited December 2009
    http://www.adventureclassicgaming.com/index.php/site/interviews/536/
    However, I also think we owe the fans a bit of closure around the "secret" and hope that we have the opportunity to reveal it in a perhaps unexpected way soon

    Oh hi there Lucasarts.
    Wow look at that thin ice you are walking on!
  • edited December 2009
    Lol Tpravetz uhmm ever heard of... irony? :p

    But come on really, what would a Escape from MI be without a MK :D
  • edited December 2009
    A better game?
  • BasBas
    edited December 2009
    Yeah, let's not mess with the Secret. The whole joke is that nobody knows what it is, not even the characters in the games.

    Also putting characters in different genres sounds like a terrible idea. Let's just stick with an MI2 remake and possibly a new TOMI Season/new LucasArts adventure game, huh?
  • edited December 2009
    I would love to see more Guybrush. But please Lucasarts, milking the characters like Nintendo has so shamlessly milked Mario, is not the way to go. I don't want Guybrush kart or Guybrush party.
  • edited December 2009
    How about Guybrush Paint, with a porcelain-swatting mini-game?
  • edited December 2009
    I agree, I was a little bummed at the end of MI1 that they never told what the secret is, but after that I really didn't care. And wasn't the "secret" revealed in MI4? Stop trying to make it a big deal. I know I'll probably be disappointed whatever it is.
  • edited December 2009
    The secret is that if you tell a bunch of fanboys that there's a secret, they'll obsess over it until nothing could ever meet the massive expectations they've built up around it.

    Honestly, I feel a bit sorry for Ron Gilbert. There's all this demand for him to tell what the secret is, and if he ever does, most people will be unsatisfied with his answer.
  • edited December 2009
    The Secret of Monkey Island is...
    The first of four five games made by LucasArts (and TellTale). It stars "Mighty Pirate" Guybrush Threepwood (voiced by Dominic Armato), and his nemesis, LeChuck (voiced by Earl Boen).
  • edited December 2009
    I think that the secret will be revealed via a half-hour-long film commissioned from a couple of Germans.

    I WONDER KNOW WHAT WOULD HAVE HAPPENED IN SECRET OF MONKEY ISLAND 3!

    Seriously, I would pay to see that.
  • edited December 2009
    I've got my fingers crossed for Lucasarts Party and LucasKart Racing.
  • edited December 2009
    I've got my fingers crossed for Lucasarts Party and LucasKart Racing.

    HaHaHa! Don't forget about Paper Lucasarts as well. That'd be a great 2d RPG game.
  • edited December 2009
    Reveal the Secret?!?! :eek: The guys nuts!! Ok, remaking the old games is great and handing the license to TTG too... But please don't get over your head! Last time an MI game thought of explaining it look at all the hate it received (EMI)... If someone's revealing the Secret it has to be Ron Gilbert or someone (who actually knows it) with his permission. Period.
  • edited December 2009
    SubSidal wrote: »
    Reveal the Secret?!?! :eek: The guys nuts!! Ok, remaking the old games is great and handing the license to TTG too... But please don't get over your head! Last time an MI game thought of explaining it look at all the hate it received (EMI)... If someone's revealing the Secret it has to be Ron Gilbert or someone (who actually knows it) with his permission. Period.

    Ack! Never mention EfMI where I can see it. So much time... wasted... I would of had more fun with my nose in a blender. So... many... bad... memories! -goes sits in corner in fetal position rocking back and forth...-
  • edited December 2009
    Tpravetz wrote: »
    Ack! Never mention EfMI where I can see it. So much time... wasted... I would of had more fun with my nose in a blender. So... many... bad... memories! -goes sits in corner in fetal position rocking back and forth...-

    The game wasn't that bad, you need therapy!
  • edited December 2009
    Yeah, I find that a lot of games get reputations for being worse than they are. Take Shadow the Hedgehog. Highly mediocre, but nowhere near bad enough to deserve its reputation. Other such games in my collection include Star Fox Assault and Escape from Monkey Island.

    You want a game to call bad? Play E.T. and get back to me. I've played it, and that is a game that deserves everything it gets.

    The reason that's a picture of my GameCube/Wii collection is because I'm too lazy to take a new one or crop and re-upload that one. Here's the rest of my collection and [URL="[IMG]http://i3.photobucket.com/albums/y99/GuruGuru214/DSC02788.jpg[/IMG]"]here's[/URL] the whole shelf, if anyone's curious.
  • edited December 2009
    Katsuro wrote: »
    Oh hi there Lucasarts.
    Wow look at that thin ice you are walking on!

    Now, come on...they're trying to be nice to us after several years of abuse, I know your hurt..I am too but we can get through this together.
  • edited December 2009
    No thanks, don't want to know the secret because I think then there would definitely be no more games. However, I would enjoy something like a MI graphic novel or book of some sort (either fiction or behind the scenes info). Do you think maybe they're planning on changing/extending the end of MI2? And LA... don't put adventure game characters into any other genre unless it's just a cameo. Don't you dare. Unless it's LeChuck in Soul Calibre...
  • edited December 2009
    How about a game that ties MI2 with CMI, designed by Ron Gilbert. Also, while they are at it, solve world hunger :p
    As for a non Adventure game.... LEGO Monkey Island? :D
  • edited December 2009
    Am I the only one that actually wants to see a comprehensive ending to the series with either the next game or the one after?
  • edited December 2009
    Well, for the series to end, the story would have to retcon the canon into a "it WAS a dream after all" or having the main character die. But we all know weak death seems to be in this series.

    Seriously, how can there be a conclusion, when the stories told in each game really don't have that much of a connection, except maybe MI2 and CMI?

    And I'd be all for a Lego Monkey Island, actually.
  • edited December 2009
    StarEye wrote: »
    And I'd be all for Monkey Island Legos, actually.

    Fix'd. Those would be awesome. So much more awesome than my old regular pirate Legos...
  • BasBas
    edited December 2009
    StarEye wrote: »
    And I'd be all for a Lego Monkey Island, actually.
    StarEye wrote: »
    And I'd be all for Monkey Island Legos, actually.

    I'd be all over both of those. That sounds seriously awesome.
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