Excellent game? Yes or no
When tales of monkey island came out, I thought it wasn't going to be that good. It appeared like you had to do this to do that, but lucasarts managed to hide it when they were making the series. But as the game progressed you meet new charcters and the game gets better and better. My favourite character is the pirate hunter and i was really glad she was in the last episode (although i have just started it and i do hope it's a happy ending for cheaphood and LeFlay). Telltale have done a great job. They have definately beaten expectations and maybe i would go as far as to say better than lucasarts! I mean lucasarts was funny but telltale is just great. It's in a league of it's own. Now i don't mind if lucasarts or telltale make monkey island but telltale have definately given us legendary characters and i would like them to make a second season. put sam and max on hold again :-P
who's your favourite character?
thanks
who's your favourite character?
thanks
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As someone who's been playing adventure games for awhile, it just felt way to easy, and as the episodes went on it felt like less and less effort was being put into them.(I'm sure that's not the case, but being able to get through each one in a few hours and seeing the puzzles repeat etc, just sorta made it feel that way.)
as a note I think this would have much better been released as a full game versus episodes, as it felt like I was playing a a chapter then waiting a month on the load screen for the next.(basically what it was I guess lol )
Edit: being half asleep the title confused me a bitOo, as far as favorite characters Guybrush is a given(as long as he keeps the same voice actor=p ) I did like Morgan as well as far as "new" characters.
Though, loved the dress.
But the guys making this made Monkey 1-4. Well, a good chunk of them, anyways.
What? Why? She completely redeems herself, and kicks a fair amount of ass, in chapters 4 + 5.
maybe they should do what rockstar do. wait a couple of years then release such an immense game that you would play it non stop until the next game is release couple of years later. although i don't see how that would be possible for adventure games lol
I never really liked her much in the first two games. Gah, I hated that dress! Sooooooooo goth and creepy. And yet, I liked it.
"I have a master plan. You have to die and in case of a ghost of you emerges, I have to blast it off either."
I have a thing for it I guess. I don't like goths, but dunno... My love for Ophelia in Brutal Legend went into an astronomic degree after I see her goth form, for another example.
I don't think the death was part of the master plan, it was just something she had to accommodate for.
As for sacrificing herself to become LeChuck's demon bride...
1. It lured LeChuck into a false sense of security.
2. It gave her a chance to get to the Cutlass.
3. It left Guybrush absolutely no alternative but to find his body, which he needed.
As for not telling Guybrush about it and letting him think he had lost her...you want her to explain her plan to take down LeChuck when the guy is standing right there?
It was a gambit, to be sure, but if anything, it was a display of trust in her husband.
2. After that, she wouldn't have any other way to be rescued.
3. Then? LeChuck wins. End of the franchise.
Really? I found her to be more menacing than LeChuck. If she had been chasing me around I would have had a heart attack and died. :eek: Happy.
i can't belive guybrush has the highest rating. is it all the guybrush models or this particular one because i really don't like this model
"Best... death... ever" *thwomp*
She's lived in the voodoo-filled Caribbean long enough to probably have a better handle on how the root beer works than we do. :P
Based on the exposition in this chapter, my theory is that all the root beer has ever done is send people back to the crossroads. This was effective against LeChuck and his crew in SMI because they had no open portals, and LeChuck was unable to open a new one, hence having to be resurrected by Largo.
I think Voodoo Lady has a spell or something to back her up, at least makes her able to pick up matter.
I have not yet finished EMI but will start tonight because I need my Monkey Island fix NOW! lol
Bravo season 1:cool:
This must be corrected:
:winslow: :winslow: :winslow:
For me it was 'brush, Mo', 'Chuck, and 'slow. :cool:
The rest of the characters I barely even remember. Maybe the pirate that made unicorns, he was amusing.
yeah, i suppose i am missing out characters, i don't think i can edit the poll,anyway, telltale isn't really that big of a company, on a budget, or very influential in the games industry. they have been using the same graphics engine since 2004 ea for example has several and always updating. unreal is so big, alot of companies are using it, splinter cell conviction (coming out sometime 2010) is still using a heavily modified version of unreal engine 2.5 even though v3 was out in 2007. telltale is just moving along. to be honest, we're only a handful of adventure gamers who are fortunate to have a dedicated company, they're trying their best, i don't think mass re-use should affect the individuals enjoyment.:)
Just imagine if telltale games used unreal engine 3 to make their games. it would be so realistic, it's be great. considering ut3 is modable, people could (re)create telltalegames in high graphics. although i don't know if the engine is only limited to shooters
i thought merpeople had an interesting side to them...they were wierd, not in a bad way though.