Well, good to have an experience of the series' roots, and both games smell ideas and hopes and emotions of the creators. MI1 was a little off when it comes to the puzzles and maps though. MI2 was, expectedly, the superior one. Apart from the monkey-wrench puzzle, it was a real brain sport.
I don't know if the reason why I find the episode 5 easy is playing those games beforehand.
After passing my final school exams, I played Monkey Island 1 - 4 with only a six hour break between Revenge and Curse. Feeling guilty because I wanted to play them nonstop.
Also, I set LeChuck's Theme as my cell's ring tone ...
Jambalaya is amongst my favourite islands in the series. Escape>SMI
I found MK no more tedious than insult sword fighting.
MK is no more tedious than insult sword fighting, that's not the problem. The deal with MK that makes it lame, besides the randomizer between games, is the fact that you are just playing a long drawn out mindless Mortal Kombat/Rock Paper Scissors Parody with boring monkey opponents, and an amount of luck to beat the boss. The insults of insult sword fighting are witty, inventive, and, once you've collected enough insults, you have to use your brain to provide the proper answers to previously unheard witty insults.
A great example of insult sword fighting actually was also in EMI with insult arm wrestling which took away any tedium from gathering, and simply went with plain entertainment from funny insults.
I immediately copy over all my Monkey Island MIDIs and MP3s to every new device I get that can play music.
But I don't feel guilty about that in the least, so I'm not sure if that counts.
I can't stop talking to Galeb because his accent is legendary.
Pretty tame, I know, but I want to talk to him until I can copy it.
Play episode two from Sam and Max season two, "Moai Better Blues". Incidentally, that character is insane, too. And lives beneath an island. And looks kind of like a monkey.
Comments
I don't know if the reason why I find the episode 5 easy is playing those games beforehand.
Actually same here. I thought it was fun for about the first three fights, but then it gets way too tedious.
I have the power of GREY MONKEY!
Pretty tame, I know, but I want to talk to him until I can copy it.
Also, I set LeChuck's Theme as my cell's ring tone ...
I found MK no more tedious than insult sword fighting.
MK is no more tedious than insult sword fighting, that's not the problem. The deal with MK that makes it lame, besides the randomizer between games, is the fact that you are just playing a long drawn out mindless Mortal Kombat/Rock Paper Scissors Parody with boring monkey opponents, and an amount of luck to beat the boss. The insults of insult sword fighting are witty, inventive, and, once you've collected enough insults, you have to use your brain to provide the proper answers to previously unheard witty insults.
A great example of insult sword fighting actually was also in EMI with insult arm wrestling which took away any tedium from gathering, and simply went with plain entertainment from funny insults.
But I don't feel guilty about that in the least, so I'm not sure if that counts.
Play episode two from Sam and Max season two, "Moai Better Blues". Incidentally, that character is insane, too. And lives beneath an island. And looks kind of like a monkey.