The game on disk

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Comments

  • edited February 2010
    Well at least I gave you all a good laugh!

    I was absolutely pissed when I asked the question and made the Carnal sin of spelling disc with a K.....................:) For shame on me!
  • edited February 2010
    tomifloppies.png
  • edited February 2010
    Chyron8472 wrote: »
    tomifloppies.png

    Bravo.
  • edited February 2010
    Chyron8472 wrote: »
    tomifloppies.png

    So that's what they meant when they asked to "insert disk 47" ^_^

    Plus I think the Tales 3.5 disk version would be at least 60 times taller.
  • edited February 2010
    Uzrname wrote: »
    Plus I think the Tales 3.5 disk version would be at least 60 times taller.

    Naw. By my count, that's 84 disks. If it would take 949 discs to contain Tales, the stack would only have to be just over 11 times taller. Which means we just have to quote it 8 more times and we're good.

    4/11:
    Chyron8472 wrote: »
    tomifloppies.png
  • edited February 2010
    Naw. By my count, that's 84 disks. If it would take 949 discs to contain Tales, the stack would only have to be just over 11 times taller. Which means we just have to quote it 8 more times and we're good.

    4/11:
    Most computers don't even have floppy disk drives now. Now how are we going to make good use of our 84 discs? :(

    5/11:
    Chyron8472 wrote: »
    tomifloppies.png
  • edited February 2010
    DjNDB wrote: »
    Nowadays most computers have enough memory that you could load the whole game before playing, just sitting there for some hours doing nothing but changing disks :D :eek: :(

    How about this option?

    viewmaster.jpg

    :eek:
  • edited February 2010
    How about this option?

    :eek:
    But how do you even play it? Using the powers of your mind, maybe. 8D



    There should be one on the Virtual Boy.
  • edited February 2010
    Naw. By my count, that's 84 disks. If it would take 949 discs to contain Tales, the stack would only have to be just over 11 times taller. Which means we just have to quote it 8 more times and we're good.
    I counted 64. x that on 1.44 meg and you get like 90 Mb. That's not even enough for one episode, you need at least 200 Mb, i.e. 160 disks or so. So your counting is good, but it's rather 15 or so piles, not 11.
  • DjNDBDjNDB Moderator
    edited February 2010
    Uzrname wrote: »
    I counted 64. x that on 1.44 meg and you get like 90 Mb. That's not even enough for one episode, you need at least 200 Mb, i.e. 160 disks or so. So your counting is good, but it's rather 15 or so piles, not 11.

    They could just use pigzip.
  • edited February 2010
    Uzrname wrote: »
    I counted 64. x that on 1.44 meg and you get like 90 Mb. That's not even enough for one episode, you need at least 200 Mb, i.e. 160 disks or so. So your counting is good, but it's rather 15 or so piles, not 11.

    I figured it by the size of the total Tales program folder being 1.3 GB (1,398,669,312 bytes) and a disk being 1.44 MB (1,474,560 bytes). 1,398,669,312 / 1,474,560 = 948.53. I re-counted and got an even 30 disks in the original stack, and that was copied and pasted 3 times, so that makes 90 disks in the stack. 949/90 = 10.5. So I stand by my "11 piles" statement.

    6/11:
    Chyron8472 wrote: »
    tomifloppies.png
  • edited February 2010
    It's actually 28 disks that have been copypasted (I recounted) three times, so theoretically 84 disks. But practically you can't say that because you don't see the top deck properly so you can only presume its the same as the pasted one (duh).

    But what if it's not?

    And btw, you're not counting the complete disk, just the five installments put into one single folder right-click properties. What if the disk has a different size, huh?
  • edited February 2010
    If that's the case, then we won't know until the DVD comes, now will we? Also, I would've come up with 28 again on my recount, but I noticed a couple places where there's enough of a gap between the disks that there has to be a couple we can't see there. Even if it is 28 disks, I was right the first time.

    7/11:
    Chyron8472 wrote: »
    tomifloppies.png
  • edited February 2010
    11.3 (for the folder size you came up with). I.e. 11 stacks + this:

    top11t.jpg
  • edited February 2010
    Well it's pretty clear we need a thread of mock up Tales formats

    Here's my shabby NES effort

    NES.jpg
  • edited February 2010
    Well it's pretty clear we need a thread of mock up Tales formats

    Here's my shabby NES effort

    NES.jpg

    That brings back memories of the NES port of King's Quest V... *shudder*
  • edited February 2010
    Oh god. That's even more disks than Beneath A Steel Sky on the Amiga. The horror.

    And if we're doing console ports, here's one with polygons that you can shave with:

    000442rt

    I'd so buy that.
  • edited February 2010
    Pff, you amateurs with your Photoshop. THIS is how you do a mock up!

    DSC02916.jpgDSC02917.jpg
  • edited February 2010
    I'm suspecting... Photoshop, paper print, glue, and a box from Atari.

    Now the awesome: you actually found a similar font to type this in.

    EDIT: Well if Crysis got released for Atari http://www.gamingsteve.com/images/crysis-atari-2600.gif, why not Tales =)
  • edited February 2010
    Nope, it was so much easier than that. I was originally going to do something similar to that to make the label image and just Photoshop it onto a picture of an Atari cartridge. It'd have to be a straight-on shot, though, because I'm totally incompetent with Photoshop. Changing the label font would've been a matter of finding enough label images with all the letters I needed. But when I hit Google for images, I found this.

    Now, I was still going to just Photoshop the label onto a picture of the cartridge, but...incompetent as I am, I couldn't make the rounded corners transparent instead of white. So I decided it would be easier to print it and attach it to a real cartridge. But I didn't want to ruin a real cartridge, so it's only loosely secured with tape.

    Also, I nearly didn't think to include the second copyright, and then when I did remember, I almost put LucasArts, but I thought that Lucasfilm Games would be a nice touch. Here's the label image. Click it for a larger version.

    TalesAtari.jpg

    By the way, the cartridge is Space Invaders. I probably should've used my second copy of E.T. instead.
  • edited February 2010
    So I decided it would be easier to print it and attach it to a real cartridge. But I didn't want to ruin a real cartridge, so it's only loosely secured with tape.
    But you somehow managed to make the paper feel "used" and cut the corners perfectly (presuming the paper you printed it on was A4 letter), it doesn't feel like scissors cut for a bit there.

    Btw, I rarely say that, but... nice work.

    Also, if you'd known how easy it is to do the same thing in Photoshop, you'd be quite surprised.
  • edited February 2010
    Oh, I know how easy it can be...for anyone decent at it. I use Photoshop every once in a while, but it's rare that I want to do anything that I can't do just as well or better in MS Paint.

    Anyway, thanks. I really didn't do anything to the paper, except sort of try to curl it slightly so it would curl down instead of up (though when I got up this morning, it had curled up overnight anyway). And I probably could've done better on the cutting. When I took the label off, I saw just a tiny bit of white left on the edge.
  • edited February 2010
    Oh, I know how easy it can be...for anyone decent at it. I use Photoshop every once in a while, but it's rare that I want to do anything that I can't do just as well or better in MS Paint.

    Anyway, thanks. I really didn't do anything to the paper, except sort of try to curl it slightly so it would curl down instead of up (though when I got up this morning, it had curled up overnight anyway). And I probably could've done better on the cutting. When I took the label off, I saw just a tiny bit of white left on the edge.

    Artists are always the ones most critical of their own work. It looks great.

    ...now, we just need someone to design an Arcade cabinet for Tales.
  • edited February 2010
    Thanks for posting this Q - well i'm in Australia and lookign fwd to getting the disk(s) too. :D
  • edited February 2010
    Pff, you amateurs with your Photoshop. THIS is how you do a mock up!

    DSC02916.jpgDSC02917.jpg

    Best..... Mock up .......... Ever.:guybrush:
  • edited February 2010
    Where can we get one of them thar maps? That's a great idea.
  • edited February 2010
    I'm really hoping they go back to disc authentication and actually have the video content accessible from a DVD player. These two missing features killed the W+G DVD in my opinion.
  • edited February 2010
    jweir wrote: »
    I'm really hoping they go back to disc authentication and actually have the video content accessible from a DVD player. These two missing features killed the W+G DVD in my opinion.

    Which 2 missing features?
  • edited February 2010
    Chyron8472 wrote: »
    Which 2 missing features?

    Disc authentification (rather than online activation) and being able to read video content on a DVD player.
  • edited February 2010
    Meh. doesn't disc authentication mean that you'd have to keep the disc in the drive to play the game? I hate that. Give me a no-cd version any day.

    Also, imo having content readable on a dvd player might be a perk but is unnecessary. Getting cutscene commentaries and stuff, sure, but idc if I have to view it on my computer.
  • edited February 2010
    I appreciate a no-disc version any day, but that's what the downloads are for. What's the point in requesting the disc version when it's essentially just the downloaded versions? I understand there are extras, but it seems cheaply done with just dropping a folder on with them, as compared to the other discs I've gotten from Telltale. At this point, if this is how they are going, I wish they'd just offer a download of an .iso file. I don't want to pay money (granted it's only shipping, but it's still money) for something I could easily just make myself.
  • edited February 2010
    Chyron8472 wrote: »
    Meh. doesn't disc authentication mean that you'd have to keep the disc in the drive to play the game? I hate that. Give me a no-cd version any day.

    Also, imo having content readable on a dvd player might be a perk but is unnecessary. Getting cutscene commentaries and stuff, sure, but idc if I have to view it on my computer.
    And some people prefer both the other way. Should they just be damned just because you didn't find it necessary?

    In any way, if the wishes of said others are forfilled, you still got what you wanted too, because you can get the no-CD version (downloads), and can just put the DVD disk in your PC player. I am sure it got a DVD-movie program, no?
  • edited February 2010
    And some people prefer both the other way. Should they just be damned just because you didn't find it necessary?

    In any way, if the wishes of said others are forfilled, you still got what you wanted too, because you can get the no-CD version (downloads), and can just put the DVD disk in your PC player. I am sure it got a DVD-movie program, no?

    True. My only thought regarding DVD-Player content was that perhaps it uses an older form of file compression thereby taking up more room on the disc so as to hold less content. But, if you're saying that you figure they'd leave it off altogether rather than replace it with more content that, having a higher file compression, would allow for more stuff even though you'd require a computer to view it... well I don't think I like that idea at all. =\
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