Flaw in story telling?
Spoiler alert.
Well, it's not much big of a deal but in last TOMI where Guybrush is ghost - he can't pick up anything like cutlass (sword) and etc. but how did he (before coming to Le Chuck's ship) pick up items like anchor and etc.
Flaw in the story?
Thanks.
Well, it's not much big of a deal but in last TOMI where Guybrush is ghost - he can't pick up anything like cutlass (sword) and etc. but how did he (before coming to Le Chuck's ship) pick up items like anchor and etc.
Flaw in the story?
Thanks.
Sign in to comment in this discussion.
Comments
What was never explained, though, was why LeChuck in ghost form, who escaped the crossroads the same way Guybrush did, can interact with the physical world in SMI.
Exactly. Plus, Gybrush can't lift dead seagull feather that is indeed in "spirit world".
No, the feather is in the real world. The portals take Guybrush outside the crossroads.
Because LeChuck used Big Whoop, thereby giving him voodoo power. Guybrush was just killed.
...or maybe he learned from Patrick Swayze on the movie "Ghost"
Sure, it's easy to speculate on reasons for the ghosts of LeChuck and Guybrush's differing relation to the physical world, but Big Whoop being the rason for this was never mentioned in the game, was it?
But it was insinuated LeChuck came back thanks to the Voodoo Lady. She is an advanced Voodoo practitioner, and can probably make a really powerful ghost, while Guybrush was brought back by himself, and he doesn't even have a license. It's for that reason too that I think Morgan will be able to touch stuff in MI 6.
By the way, you can put [ spoiler] before a spoiler and [/ spoiler] once it's over (without the spaces).
So,
It's a game, and a damned fun one at that. The whole of the spiritual world was made up by telltale, and yet when they add in a rule about touching things (probably in order to get a nicer flow to the game) we start questioning the realism?
Now I think back to it, does it really make sense that guybrush cannot pick up stuff, but can stand on a raft and then has to step off it into the water, which he makes a splash entering? Maybe you can argue that it does make sense. I don't really mind. All games basically have to have these sorts of leaps of faith with regards to their rules, because without rules you don't have a game, and with rules, you sacrifice a lot of the realism.
You can stand on things (the ground, or "the floor" even if that's a raft), but also you fall through doors and can't pick things up. Those are kind of classic ghost rules, or at least one commonly used set of rules when dealing with ghosts in fiction, and made me less bothered by the inconsistency.
But that can be explained with "it's a voodoo locket".
It's not perfect (Guybrush put his head through a chest), but it's one way to think about it.
But works of fiction are generally internally consistent about whether or not a ghost can "interact" with a world. They are either "not fully there, and unable to interact with physical things, or perfectly capable of tossing around objects and causing a general fuss.
Here, we have two ghosts in the canon(LeChuck and Guybrush). One can interact with the world(punching Guybrush across the map), and another can't. As far as a single episode goes, there's the issue of internal consistency: If Guybrush as a ghost can't interact with physical objects, then he shouldn't make a splash in the water, because he's in the world without really inhabiting space or having actual mass.
I can explain that. It's because everyone else was actually buried, where Guybrush's body was being used as a dart board in CLub 41.
Ya know, they could have at least placed pennies on his eyes when they did that.. It took me 5 minutes to figure that dang Grog machine out.
So... Why was Guybrush unable to touch the button on it?
...OKAY, STOP BOOING ME PEOPLE.
... How does that make sense?
I don't know why Guybrush and LeChuck are different in their ghost form other than shh. Maybe ghost Morgan will be able to interact with objects now that she's made some sort of deal with the Voodoo Lady? I just made that up, but that's probably what it is. And yeah ghost Guybrush shouldn't have made a splash.
I don't think even he knows, mostly I suspect that Guybrush's spirit was manipulated by Voodoo, as was his poxed hand.
I know what I mean, its jsut hard to explain. I think that if you get buried when you die , that maybe you retain your injuries or illnesses in the crossroads, and if you're not buried, you get a new body. Either that, or its some sort of thing to do with unfinished business that they put into the game.
My first thought was "they retained the wounds because they killed them". But then there is still an inconsistency. So I dunno.
Better get moving and get that splash removed from the DVD.
I want a refund
Totally fair to ask for a refund
I only completed the game and waited until months after to ask
No, you can explain it with Voodoo.
The threads are blue when you see them from far and when you come close they appear brownish.
In fact, the Secret of Monkey Island might be the strings in Guybrush's shirt.
They possess the power to deceive human eyes, which is very powerful in the right hands. Guybrush obviously never looked at his own shirt threads, so he wouldn't know about the incredible voodoo power that rests inside.