Tales of monkey island vs sam and max popularity

Hello,

I just wanted to know if anyone knew how successful toMI was vs sam n max. the reason im asking is because if tomi was more popular, then it's obvious telltale would make another series, which would be great

thanks,

Comments

  • edited March 2010
    TOMI was INCREDIBLY popular.
    Sam and max is very popular too, because they've got all of the original fans plus almost all of the monkey island fans who were introduced to S&M through TOMI.
  • edited March 2010
    I wouldn't bet against it that's for sure, I know TTG people have mentioned that it was their most successful game to date... and its definitely the most talked about on the boards here judging by posts counts and amount of time each board has been around..

    BUT... and its a big one.

    Its all up to Lucasarts and they have been known to let Monkey Island simmer for a long time before doing anything with it.... So we will see.
  • edited March 2010
    That's true, Irish, but that was also during a time when LucasArts was just trying to milk the Star Wars cow...so now that they have turned away from that trend...we have to wait and see what happens.
  • edited March 2010
    elzbenz wrote: »
    Sam and max is very popular too, because they've got all of the original fans plus almost all of the monkey island fans who were introduced to S&M through TOMI.
    Or to Hit the Road through SMI ;).
    Gotta love those old LA adventures. Now only we need Day of the Tentacle as well...
  • edited March 2010
    Now only we need Day of the Tentacle as well...
    Yes. Yes we do. If Telltale revive the Maniac Mansion series that would be amazing. :D

    As for TOMI vs Sam and Max, to be honest I really don't know what would be more popular. But I do think it's safe to say that, so far, they are Telltale's two most popular franchises and that if any of their games are likely to get a second season* it's going to be Monkey Island.

    *Yes, I know Sam and Max already has a second season; I was referring to all their games that so far only have one. XD
  • edited March 2010
    Sam & Max! Don't get me wrong, I love the MI Series and bought them all, back in the days, but Max is my all-time favorite. He's so fluffy .... and cruel! :D

    ToMI probably does a better job at appealing to the masses, but Sam&Max is the game of choice for every old-school, senseless-violence-loving adventurer. :D

    Max: Does it involve wanton destruction?
    Sam: We can only hope.

    ...

    Sam: Who was that?
    Max: I don't know, but if it weren't for the sheer carefree innocence of this carnival, I'd be breaking his kneecaps.
    Sam: You're a demonic little imp, Max.

    ...

    Max: Gosh, Sam, if 100 years of western civilization have to be destroyed just to provide a bunch of smelly quasi-human creatures with a safe haven for their disgusting lifestyles, then so be it!
  • edited March 2010
    It should also be mentioned that Steve Purcell, creator of Sam & Max, also created the original box art for the first 3 Monkey Island games and for Tales, so the 2 franchises are connected in a way.
  • edited March 2010
    Yeah, Steve Purcell worked as an artist for LA. The company making the Monkey Islands and Hit the Road.

    S&M made a cameo in each of the first 3 MI's too.

    And now pretty much most of the LA staff works at Telltale, including Steve Purcell.
  • edited March 2010
    And now pretty much most of the LA staff works at Telltale, including Steve Purcell.
    Technically, I believe Steve is still employed full-time at Pixar, and his work with Telltale is probably contract-based.
  • edited March 2010
    Yeah... I use "working" a bit loosely, as in... more than just the guy who thought up the characters and has no involvement in it anymore, which seems to often happen with licenses (not here, but with other ones).
  • edited April 2010
    I'm not sure of lucasarts' intentions as they could be a parent company or have some other sort of influence, but I really enjoy monkey island games. I have played Wallace and gromit and I find it to be acceptable as it is similar to the movies which is nice. In terms of sam and max, I didn't really like the theme. At some point I found out it's not really for children. And even though the cartoons are more energetic they're even more wierd and sometimes even more unsuitable. I find it not really my type. Monkey island is cool because it's for kids and just plain old fun. Btw I really can't understand why Sam uses huge sentences. I just can't follow him and can't help thinking I'm missng someof the jokes. I'm not saying any of the mentioned games are bad, I'm just saying monkey island is the best in my opinion and hence would like another series. The only star wars games I have ever played (and this is played partially not complete) are mysteries of the sith, episode1 racer and episode 1 some obi wan game I don't know what it's called.

    I am one of the people that found telltale games while searching for a new monkey island game, some time before the release of the first episode. I played Wallace and gromit and both seasons of Sam and max while inwas waiting for monkey island complete. At one time, before monkey island, I think it was the third episode of Wallace and gromit I saw on the gametrailers website and looked into it. But as soon as I found out it was episodic I thought this must be a mini game and I didn't pursue it. So as you can see it was the search for monkey island that led to this site :-)
  • edited April 2010
    I was excited back in 2006 when Telltale released Sam and Max, but not enough to ever buy any of the games (still haven't). In the case of TOMI, though, I pre-ordered as soon as I could.
  • edited April 2010
    I keep accidentally clicking on the sam and max forums instead of the monkey island ones since they moved places...

    Then it gets me all confused :(
  • edited April 2010
    I didn't know there is a Sam&Max forum. I always get here through my bookmarks.
  • edited April 2010
    TMI may have been more popular, but was it popular enough to outweigh the costs of buying the license again?
  • edited April 2010
    plrichard wrote: »
    That's true, Irish, but that was also during a time when LucasArts was just trying to milk the Star Wars cow...so now that they have turned away from that trend...

    They have?

    I'm pretty sure they've been milking it consistently since at least 1992, and this continues.

    I pointed it out somewhere before, but if you go to their page now and look at their "games" list, out of 10 titles listed, there are 6 Star Wars games, 2 Indiana Jones, and 2 "other" (one being MI). The milking machine is still pumping as hard as it can. But they've always done a LITTLE bit of non-SW/IJ stuff. But there's as little now as there ever was - it just happens that the very small amount of "other" contains some MI remakes.
  • edited April 2010
    For the longest time LucasArts never created a single "other" game. It was always Star Wars and Indiana Jones. They never made an original title for almost a decade (between EMI and SMI:SE) except for one game called Mercenaries.
  • edited April 2010
    For the longest time LucasArts never created a single "other" game. It was always Star Wars and Indiana Jones. They never made an original title for almost a decade (between EMI and SMI:SE).

    Actually, not even Indy, as far as I know. The only Indiana Jones game we got since the demise of adventure games are Infernal Machine, The Emperor's Tomb and Staff of Kings.

    Are there anything else? I'd say Indy is seriously underused as a franchise for videogames. Heck, there weren't even a movie tie-in when the new one was released, instead there was Staff of Kings. Which probably would never have seen the light of day hadn't it been for the movie.
  • edited April 2010
    I always thought like Sam and Max franchise is more appealing to those who think in a more surreal way. It's natural for Sam and Max to have a more limited audience. I'm fine with it.
  • edited April 2010
    I like ToMI more, Sam and Max just don't catch my interest for some reason.

    *Edit* Like to take back that statement, bought all 3 seasons and is ready to play :)
  • edited April 2010
    I'd say it's time for lucasarts to relinquish whatever rights they have to monkey island and let Telltale handle it as they clearly have the pedigree to do it justice, and won't leave for years on end like lucasarts have. Let's have Tales of Grim Fandango while we're at it.
  • edited April 2010
    Right now, there are as many people in this forum as there are in the S&M forum. I think that's kinda telling.
  • edited April 2010
    I also just like to randomly add that it sucks that some games have to hold back on the graphics bc ppl can't afford stronger PCs.
  • edited April 2010
    Right now, there are as many people in this forum as there are in the S&M forum. I think that's kinda telling.

    Yeah, it means that Monkey Island is probably more popular than S&M, because ToMI isn't new anymore, while S&M just started a new season - hence why there's more activity there now than there was a couple of months ago.

    And not everybody wants a powerful PC at all, they just need one to run some decent games (not games like Crysis or other super-demanding stuff). I upgrade my PC only when there's a game that's coming out that demands an upgrade for me to run it fully. Thankfully, I'm not at all interested in games like Crysis or its ilk, so upgrading is always cheaper for me. I don't need the latest and greatest within hardware. I want value-for-money, something you don't get if you spend a huge amount of cash on the latest and most powerful graphics card around. Since I don't play very demanding games very often (heck, I spend more time on games from GOG.com than anything else on PC), I don't need to upgrade. Besides, I doubt very much that Telltale is holding back graphics - it's a low-budget compay (well, lower than most anyways), hence something got to go. Especially since adventure games aren't million sellers anymore (or ever was, considered the time period of its golden age.
  • edited April 2010
    I like to randomly add the "graphics race" sucks, driving development costs to unneccessary hights for some crazy graphic whores, thus forcing sequel upong sequel (Call of Duty... ugh) instead of something original because it would take so much money to develop with high-tech graphics without the guarantee to make it back.

    So; TTG; please don't go down that self-destructive road. Please?
  • edited April 2010
    I'm also of the belief that constantly releasing new and more powerful hardware leads to less optimized software and games. Look at the optimization that's going for the consoles, and the Amiga in its time. The first generation of games for a console almost always look crap, compared to the last generation of games on the same console. That's because they've got to know the hardware and make the absolutely most of it, instead of just letting the hardware do all the work. The early Amiga games looked like C64 games with more colors and details, while the later looked stunning. If developers had the balls to optimize and make the most out of the hardware, the graphics would probably be a lot more advanced than it is now. Hardware should only be replaced when there's absolutely need for it. But then again, the greedy manufacturers wouldn't be able to buy their Lambhorgini and Ferrari company cars.
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