Telltale to sell SMI:SE in their own store?

This is a serious question for the Telltale Staff:

Is TTG really going to sell SMI:SE from the Telltale Store? I will accept any answer at all. Even "we can't verify it" or "don't believe everythig you read."


I just sold my nephews on how awesome the Monkey Island series is (and perhaps adventure games in general) by showing them the first 10 minutes of CMI on Sunday. ("Is it a really EVIL looking doorstop?")

My eldest nephew's birthday is coming up in early June, and I will buy SMI:SE from TTG's Store immediately if you're selling it here. I'd much rather buy it for them as a standalone game rather than from Steam, and if TTG gets a cut of the profits, then so much the better.
«13

Comments

  • edited April 2010
    LucasArts announced it at CES.
    LucasArts also announced today that their critically acclaimed The Secret of Monkey Island: Special Edition will soon be available for digital download on the PlayStation 3 computer entertainment system via the PlayStation Network, for the Mac from Aspyr’s www.GameAgent.com, and for the PC via the Telltale Games online store at www.TelltaleGames.com and Instant Action’s www.InstantAction.com.
  • edited April 2010
    Right now, I only have Secret of Monkey Island: Special Edition for the 360. If Telltale sells it, I'll likely buy it from them as well to have a PC copy.
  • edited April 2010
    Right now, I only have Secret of Monkey Island: Special Edition for the 360. If Telltale sells it, I'll likely buy it from them as well to have a PC copy.

    Same here.
  • edited April 2010
    I already own it on Steam and XBox. I'll be getting it for the PS3 and from TTG's store as well. It might also be nice to get it from Direct2Drive so I don't have any DRM at all.

    Why doesn't it come to WiiWare? It wouldn't be HD but it would still be nice...
  • Macfly77Macfly77 Moderator
    edited April 2010
    IWhy doesn't it come to WiiWare? It wouldn't be HD but it would still be nice...

    Probably because it would have to be waaaaaaaay over-compressed to fit within Nintendo's size restrictions.
    Not sure what the XBox 360 size is, but I'm pretty sure the Steam version is over 2.5 Gigabytes (not sure how much less it would be if it wasn't HD, though...).
  • edited April 2010
    Well, it wouldn't be HD so that already cuts the size down quite a bit. You could compress the audio further and such. Or heck, just release the classic version only!
  • edited April 2010
    Right now, I only have Secret of Monkey Island: Special Edition for the 360. If Telltale sells it, I'll likely buy it from them as well to have a PC copy.

    Third.
  • Macfly77Macfly77 Moderator
    edited April 2010
    Or heck, just release the classic version only!

    By combining the homebrew channel with the Wii package of ScummVM, the classic version is playable on Wii.
    Not the ideal way to play it, but a way all the same!
  • edited April 2010
    I got none, due to Steam. If it came here, then I would buy it.
  • edited April 2010
    I'm not that keen on the SE of SMI, so I haven't bought it yet. I might buy it if Telltale puts it up though. I like buying from them and since I have no idea what this Steam thing is, I'd like to have my version without it.
  • edited April 2010
    I'd probably buy it if it was bundled with MI2: Special Edition (and both for the Mac).
  • edited April 2010
    Macfly77 wrote: »
    By combining the homebrew channel with the Wii package of ScummVM, the classic version is playable on Wii.
    Not the ideal way to play it, but a way all the same!

    I already do this. But that doesn't get the word out to average Wii users.

    And it is pretty ideal, honestly. Nothing like playing a P&C adventure with the Wiimote.
  • edited April 2010
    And it is pretty ideal, honestly. Nothing like playing a P&C adventure with the Wiimote.
    I'd like to introduce you to a little innovation I like to call the "computer mouse".
  • edited April 2010
    I think the Wiimote is actually a lot nicer to play point 'n click games with then a mouse.
    You can just lounge on your sofa Wiimote in one hand, bag of potato chips in the other, as opposed to the sitting behind a desk getting RSI.
  • edited April 2010
    Joop wrote: »
    I think the Wiimote is actually a lot nicer to play point 'n click games with then a mouse.

    I agree. You're actually pointing at what you're clicking, instead of moving a mouse.
  • edited April 2010
    To be fair, a mouse is more accurate and stable. With the Wiimote there's nothing to anchor your hand to and as a result the cursour is kind of jumpy. The upside is you know exactly where you want your cursour and you can do it more easily than with a mouse. It's fine if you're resting your hand on the couch or something, though. Clicking on smaller hotspots is sometimes a pain, however, because when you click the button the Wiimote moves a little bit. That can be annoying. And if you're using an HDTV there's a bit of a delay (couple miliseconds) before the click registers to the screen. Which can be a little annoying. But easy to get used to at the same time.

    It's hard to say which one is actually faster...I guess it all depends on what you're used to or if you can adapt quickly.
  • edited April 2010
    To be fair, a mouse is more accurate and stable. With the Wiimote there's nothing to anchor your hand to and as a result the cursour is kind of jumpy. The upside is you know exactly where you want your cursour and you can do it more easily than with a mouse. It's fine if you're resting your hand on the couch or something, though. Clicking on smaller hotspots is sometimes a pain, however, because when you click the button the Wiimote moves a little bit. That can be annoying. And if you're using an HDTV there's a bit of a delay (couple miliseconds) before the click registers to the screen. Which can be a little annoying. But easy to get used to at the same time.
    Pretty much everything I had to say. Personally, I find mice more restful than the Wii remote, which can be a pain in games that require constant clicking. The small hotspots was a biggie: In old adventures, you sometimes had no resort but to run the mouse over every pixel before you hit that tiny hotspot. It's far, far easier to do this with a steady hand than with a free-floating remote.

    Also, I don't understand why people have their computers and mice apparently anchored to desks. I play computer games and watch web content on a television. Sorcery, I know.
  • edited April 2010
    I think the best way to play point & click is with a touchscreen though. Be it DS or tablet PC or whatever. You touch exactly where you want, it's perfect.

    I like wiimote and mouse both, I guess they have their advantages and inconvenients. I don't see why you'd need to have your hand in the air though when using the wiimote, I always have it against my knee or something if it needs to be steady or to avoid hurting my arm.
  • edited April 2010
    I'd like to play some 160x200 adventure game (like King's Quest or Maniac Mansion) on a 52+" HDTV someday.....those glorious pixels would be the size of my mouse!
  • edited April 2010
    I'd like to play some 160x200 adventure game (like King's Quest or Maniac Mansion) on a 52+" HDTV someday.....those glorious pixels would be the size of my mouse!
    Heh - while I don't have a 52" HTDV my 800x600 projector can easily do 52" - maybe I should try that sometimes... :D

    (Then again, having the PC in my back while projecting on the opposite wall is fine for a gamepad, but quite bleh for keyboard and mouse use...)

    np: Autechre - Piezo (Amber)
  • edited April 2010
    My FullHD projector kicks you projector's ass! :P

    And on my 81'' screen one pixel of "Maniac Mansion" would be about 0.5'' x 0.3'' big. So, it'll still be pretty :D
  • edited April 2010
    My FullHD projector kicks you projector's ass!
    Considering it's as big as my wallet and about twice as high that'll be a feat... :p

    np: Autechre - Eggshell (Incunabula)
  • edited April 2010
    It might also be nice to get it from Direct2Drive so I don't have any DRM at all.


    Is that true? Direct2Drive doesn't have DRM on their games?

    I don't hate Steam, it's just that I only have one Steam game. Also I'm buying SMI:SE for my nephews and their family doesn't have a Steam account. Also, I'll opt for no DRM/less intrusive DRM when possible.


    I wish TTG would tell us when they're going to sell SMI:SE on their site, so I could further support my favorite game company.
  • edited April 2010
    Man, this is good news. SMI:SE is the only game I have on Steam, and it's worth buying it again just to get rid of that Steam client. It really bothers me not being able to play a game I own without a separate client from a company that could be out of business sometime in the future, making my game worthless and unplayable.
  • edited April 2010
    Bamse wrote: »
    Man, this is good news. SMI:SE is the only game I have on Steam, and it's worth buying it again just to get rid of that Steam client. It really bothers me not being able to play a game I own without a separate client from a company that could be out of business sometime in the future, making my game worthless and unplayable.
    Huh? You can run the client in offline mode in that event. Sure, if you didn't have the game installed you're screwed...but that's the case with all digital download services. Even Telltale.
  • edited April 2010
    Huh? You can run the client in offline mode in that event.
    That's what they told me.
    And it turned out not so sunshine and roses when I did loose my connection for a while...
  • edited April 2010
    Just because it's sold in Telltale's store, doesn't mean that you don't need an internet connection to at least activate it.
  • edited April 2010
    you think if/when telltale has somi:se in their store they will get the somi:se updates? (if their is any)
  • edited April 2010
    Huh? You can run the client in offline mode in that event. Sure, if you didn't have the game installed you're screwed...but that's the case with all digital download services. Even Telltale.

    The fact is, I don't want the Steam client running at all. I want the game to function as a standalone, and not try to run some game client in the background that I never intend to use (especially when I have only one game for it) and the client doesn't close itself when I quit out of the game. It keeps running in the system tray.


    Just because it's sold in Telltale's store, doesn't mean that you don't need an internet connection to at least activate it.

    I don't care if you need a connection to the net to activate it. It's much easier than hunting down a CD key that's physically written on a jewel case that I can't find. It's the persistence of the Steam client that I don't want.

    And anyway, how am I supposed to buy a Steam game as a gift for someone when they don't have a Steam account? Don't answer that. It was rhetorical. Besides, I don't really care because I wouldn't mess with it anyway.


    ...and noone has answered my question about whether Direct2Drive really doesn't have any DRM on their games.
  • edited April 2010
    Just because it's sold in Telltale's store, doesn't mean that you don't need an internet connection to at least activate it.

    You're right. I just assumed I'd be able to get a physical copy, but of course that won't necessarily be the case. Or even any different, if they go with the W&G solution, which for me really isn't worth the ~$30 cost of shipping.
    Chyron8472 wrote: »
    The fact is, I don't want the Steam client running at all. I want the game to function as a standalone, and not try to run some game client in the background that I never intend to use (especially when I have only one game for it) and the client doesn't close itself when I quit out of the game. It keeps running in the system tray

    Same here. I don't have much use for Windows for anything besides playing games, but when I do use it, I like to have it as pure as possible without a whole lot of unnecessary processes running in the background. And to me having an additional client running to be able to run a game, seems unnecessary.
  • edited April 2010
    While I don't care much for unnecessary processes running in the background. I will say the Steam client running all the time does serve a purpose, mainly game updates. I do have a good number of games on Steam, and it's nice to have them automatically update without me having to even think about it.

    On the flipside, I've also had problems getting offline mode to work when my connection has gone down.
  • edited April 2010
    Chyron8472 wrote: »
    ...and noone has answered my question about whether Direct2Drive really doesn't have any DRM on their games.

    They don't. I bought the Sonic Mega Collection and the only thing they ask for is the first time you start the game is a code they send you in e-mail and have available in your account on the site. It acts a a CD key but after you enter it once, you don't have to enter it again for that computer.
  • edited April 2010
    Chyron8472 wrote: »
    The fact is, I don't want the Steam client running at all. I want the game to function as a standalone, and not try to run some game client in the background that I never intend to use (especially when I have only one game for it) and the client doesn't close itself when I quit out of the game. It keeps running in the system tray.
    That's all fine, and a perfectly valid reason to not like Steam. That just wasn't the reason you gave, is all. Still, you can easily quit out of Steam(either File>Quit or right click the tray icon>Quit).

    I'm by no means a Steam zealot, though. Especially since I only came to actually like Steam at all fairly recently.
    And anyway, how am I supposed to buy a Steam game as a gift for someone when they don't have a Steam account?
    It's actually quite simp--

    Don't answer that. It was rhetorical. Besides, I don't really care because I wouldn't mess with it anyway.
    ...Oh.
  • edited April 2010
    I think the answer we need is not if they will, is, when.
  • edited April 2010
    mateo360 wrote: »
    They don't. I bought the Sonic Mega Collection and the only thing they ask for is the first time you start the game is a code they send you in e-mail and have available in your account on the site. It acts a a CD key but after you enter it once, you don't have to enter it again for that computer.
    Sounds like DRM to me. Even if it is just a CD-key check.
    And D2D seems to use modified gamefiles never-the-less, since they require special individual patches, and most of the times seem to refuse to run mods for no apparent reason at all (Deus Ex I can say for certain as one title, but I heard of more...)
  • edited April 2010
    Sounds like DRM to me. Even if it is just a CD-key check.
    And D2D seems to use modified gamefiles never-the-less, since they require special individual patches, and most of the times seem to refuse to run mods for no apparent reason at all (Deus Ex I can say for certain as one title, but I heard of more...)
    Oh yeah, I remember this complaint coming up about Elder Scrolls IV: Oblivion when that and its expansions came out. And there was a HUGE modding community around that game, so it succked for D2Ders. This is all second-hand, by the way. I bought mine as a disc copy.
  • edited April 2010
    oh, i really hope TTG decides to make DVDs for both SoMI:SE and MI2:SE! if they d, i'll buy them both from them. else i'll get it on steam some time later on, just as i did with SoMI:Se.
    not a big fan of digital only games... even though i have a pretty big list on steam.
  • edited April 2010
    I think only SMI:SE is coming to TTG since that's all that was officially announced. MI2:SE will probably come later, though.
  • edited April 2010
    Any word on this yet?

    I NEED TO KNOW.

    My nephew, Chandler's birthday is coming up in early June and I need to know whether I can buy SMI:SE for him fom Telltale Games' store before then. We may even have his birthday party with other family members in mid May.

    This is important.
  • edited April 2010
    Chyron8472 wrote: »
    Any word on this yet?

    I NEED TO KNOW.

    My nephew, Chandler's birthday is coming up in early June and I need to know whether I can buy SMI:SE for him fom Telltale Games' store before then. We may even have his birthday party with other family members in mid May.

    This is important.

    email there support if they dont see it here to get quick answer
Sign in to comment in this discussion.