The Secret of Monkey Island SE - Telltale Edition

edited July 2010 in Tales of Monkey Island
Back when it was released I bought TSOMISE from Steam.

How is the telltale edition different? Launcher? Online thingy?

I am trying to decide if I should get LeChucks Revenge from Telltale or Steam. What's more comfortable to use?
«1

Comments

  • edited June 2010
    Get it from Telltale. You'll be supporting an independent company and you'll be able to play the game without having to open up and log into Steam each time you want to play it.
  • edited June 2010
    I hope, MI2SE gets a simultaneous release this time. I would prefer buying it from Telltale, but if it's released much later again, I'll probably buy it from Steam.
  • edited June 2010
    I'll buy it from Steam either way, and maybe I'll get it on TT's store if I ever need to fill up to get the $50 free shipping :P
  • edited June 2010
    @LogicDeluxe: that was my fear.

    @Hayden: yeah, that was what I was thinking.
    I definitly don't like Steam, it was just the only place where TSOMI could be bought first.
  • edited June 2010
    Yeah, I actually also agree with LogicDeLuxe. As much as I want to buy it from Telltale, if the game is released earlier on Steam, then that is where I will purchase it.

    Perhaps I will re-purchase from Telltale if it arrives at Steam first. Not only because I want to support the company, but I just really don't like having to deal with Steam.
  • edited June 2010
    I don't really see the problem with Steam. But I guess that's because I always have it running anyway, and very often use it to chat with friends, so it's not an extra hassle to me.
  • edited June 2010
    would be nice to hear an announcement or anything that they will get it - or not. And when
    I was quite surprised to find it avaiable in the shop (only a few days ago).
  • edited June 2010
    NeatNit wrote: »
    I don't really see the problem with Steam. But I guess that's because I always have it running anyway, and very often use it to chat with friends, so it's not an extra hassle to me.

    Same here.

    I have most of my games set up through Steam, even the non-Steam ones (so that people on my f-list still know that I'm playing this game or that). Plus you get the Steam UI, chat, and browser overlays at the simple touch of two keys - very useful.
  • edited June 2010
    I hope, MI2SE gets a simultaneous release this time. I would prefer buying it from Telltale, but if it's released much later again, I'll probably buy it from Steam.

    This.
  • me7me7
    edited June 2010
    Beware that this edition isn't DRM free either. I bought it yesterday because the shop site didn't warn me about any DRM, only to find it asking for online activation at launch. It just replaces Steam with an other evil.
  • edited June 2010
    me7 wrote: »
    Beware that this edition isn't DRM free either. I bought it yesterday because the shop site didn't warn me about any DRM, only to find it asking for online activation at launch. It just replaces Steam with an other evil.
    They need some kind of copy protection, and as far as DRM goes TTG's is one of the friendliest around.
  • edited June 2010
    Yes, but you only have to activate it once, yes?
  • edited June 2010
    obviously
  • edited June 2010
    somi se is maked by lucasarts not telltale why are you saying that is maked by telltale:confused:
  • edited June 2010
    somi se is maked by lucasarts not telltale why are you saying that is maked by telltale:confused:

    It isn't made by Telltale. It's just going to distributed through Telltale's website as well as Steam.
  • edited June 2010
    Hayden wrote: »
    It isn't made by Telltale. It's just going to distributed through Telltale's website as well as Steam.
    sorry but it wasn't metion by anyone but why it is going to be distributed through telltale?Did telltale take the rights of the franchise?(monkey island)
  • edited June 2010
    and how their activation sequence works.
  • edited June 2010
    me7 wrote: »
    Beware that this edition isn't DRM free either. I bought it yesterday because the shop site didn't warn me about any DRM, only to find it asking for online activation at launch.
    Did they change something? Someone here mentioned, it was merely protected by a serial key which you'll get in an email.

    And of course, I trust Telltale enough, that they'll release a patch in case the activation service is terminated someday. I'm not so sure if Steam would bother too.
    Didero wrote: »
    They need some kind of copy protection
    They didn't think so when they released the CD version. And for the floppies, the code wheel is still the most fair way there is, imho. Nowadays, the code wheel and similar queries could be even reduced to once during install and encoded with the CPU's serial in order to prevent copying a pre-installed game.
  • edited June 2010
    You can't compare the DRM situation nowadays to the one 10 years ago.
    And adding a codewheel is rather hard with a digital version.
  • me7me7
    edited June 2010
    The big difference is that code wheels still work. Lucas Arts had abandoned the MI franchise but you could still re-install and play the games whenever you wanted.
    Now, if Telltale happens to go out of business in a few years and the people working there move to another company, the activation server will be shut down. No more installing the game on your next computer. People will need to look for pirated version to play the games they bought...
  • edited June 2010
    me7 wrote: »
    Now, if Telltale happens to go out of business in a few years and the people working there move to another company, the activation server will be shut down. No more installing the game on your next computer. People will need to look for pirated version to play the games they bought...

    Or not:
    Psy wrote: »
    And if you're worried about losing the ability to play your games if an activation service shuts down, we have non-DRMed copies of our games on our internal servers that I'm pretty sure we'd release if for some reason our games were about to become completely non-unlockable.

    Source: http://www.telltalegames.com/forums/showpost.php?p=312243&postcount=30
  • edited June 2010
    me7 wrote: »
    Beware that this edition isn't DRM free either. I bought it yesterday because the shop site didn't warn me about any DRM, only to find it asking for online activation at launch. It just replaces Steam with an other evil.

    Of course.
    I just hate teh Steam Launcher.
    Yes, there is a online activation
    But no, it does not show a crappy client every time I want to launch it.
    (I am allways amazed how badly programmed Steam is)
  • me7me7
    edited June 2010
    @bamse: I'm not sure this applies to SoMI as well. Games like Sam and Max Episodes and ToMI are owned by Telltale, they are free to release DRM-free versions if they shut down their servers.
    But SoMI:SE is owned by Lucasarts, Telltale is just an online-retailer. I don't think they have the right to release DRM-free versions of it.
  • edited June 2010
    Steam is not badly programmed. It doesn't even take up a lot of resources. Steam is amazing. I especially approve of the in-game Steam overlay where you can chat with people on your friends list, browse the internet, and change Steam settings in-game.

    And the SMI:SE online activation only activates online once. Just like Steam, actually, where after your run the game once online you can play it in offline mode. So really, there's no difference.
  • edited June 2010
    Steam overlay ... that was the first thing I deactivated ... I only use it for Serious Sam which has no in game community support.
    Also my Girlfriends old PC kept crashing with that junk active.

    Steam takes ages to log in.
    And Windows 7 all too often says "stopped working"

    I like the idea behind Steam, but the implementation of the client is something I would be ashamed of (I am software developer myself).


    And ... you allways have to start the Steam GUI.
    You only see the telltale launcher light up once for the Telltale games and if you have no connection the only difference is that you don't see the advertisers.

    You just get to play a lot faster then if you have to start that slow GUI first.
  • edited June 2010
    Of course, but if you have Steam running all the time anyway (which I do, mainly to chat with friends), then Steam is more comfortable to use than Telltale's stuff.
  • edited June 2010
    Neumi wrote: »
    Steam overlay ... that was the first thing I deactivated ... I only use it for Serious Sam which has no in game community support.
    Also my Girlfriends old PC kept crashing with that junk active.

    Steam takes ages to log in.
    And Windows 7 all too often says "stopped working"

    Sounds more like your computer(s) is/are ancient or not optimized. I wait a total of 5 seconds for my Steam client to load up. Without a "not responding" or "stopped working" message.
  • edited June 2010
    Sounds more like your computer(s) is/are ancient or not optimized. I wait a total of 5 seconds for my Steam client to load up. Without a "not responding" or "stopped working" message.

    I would not call a 3GHz quad core with 4 Gigs and a total of 6 TB ancient.


    The "non responding" I get when I try to pause a download. Well, it's better now, but a few weeks ago it was bad.

    And 5-10 seconds login time ... that's long for a broadband conenction.

    Other software takes 1-3 seconds.


    I work with computers for over 20 years now, I have a certain feeling for what's working and not.
    Steam is ok if you keep it running all the time, if at your windows startup you wait for software to load anyway. But for a standalone application it's programmed badly.

    Btw, is there a way to cue the downloads and not have them run simultaneously?



    I think the whole idea behind steam is quite good, but it should be implemeted better.
  • edited June 2010
    Sounds more like your computer(s) is/are ancient or not optimized. I wait a total of 5 seconds for my Steam client to load up. Without a "not responding" or "stopped working" message.

    Yeah, same here. This is exactly why I had no qualms about pre-ordering monkey 2 off Steam.
  • edited June 2010
    Neumi wrote: »
    I would not call a 3GHz quad core with 4 Gigs and a total of 6 TB ancient.

    Ok, not optimised then.
    The "non responding" I get when I try to pause a download. Well, it's better now, but a few weeks ago it was bad.

    Well, that was misleading. You didn't mention that part.
    And 5-10 seconds login time ... that's long for a broadband conenction.

    It's not just your own connection you have to take into account, you have to take into account the Steam servers which are most likely usually very swamped with millions of users at any given time. Honestly, I find it a wonder that I still download games from Steam at speeds up to 700-1000+ kbps.
    Other software takes 1-3 seconds.

    Are they as big in scope as Steam? Take MMOs, they can take a while to log in. (if you REALLY want to call 5-10 seconds "long") And is 1-3 seconds really all that much harder to bear than 5-10? Seriously...we're talking seconds here...SECONDS.
    I work with computers for over 20 years now, I have a certain feeling for what's working and not.
    Steam is ok if you keep it running all the time, if at your windows startup you wait for software to load anyway. But for a standalone application it's programmed badly.

    And yet, it's not that big a deal...
    Btw, is there a way to cue the downloads and not have them run simultaneously?

    Not currently. I suggest suggesting it on the Steam suggestion forums, though.
    I think the whole idea behind steam is quite good, but it should be implemeted better.

    Anything could always be better. That doesn't mean it isn't good. And none of the reasons you mentioned are reason enough not to use it. Unless you're just that much of a stickler. It's a great resource and a great platform. Probably not for people who despise 5-10 second login times I guess...
  • edited June 2010
    Neumi wrote: »
    Btw, is there a way to cue the downloads and not have them run simultaneously?
    It's not exactly queuing, and sorry if you already knew this, but you can pause individual downloads in the 'Downloads' tab in the 'Library' section. You can pause all but one download, and when the first download is done, unpause another.That does require manually changing things, so it's not ideal, but it does work.
  • edited June 2010
    Yeah, knew this, but thanks anyway.
  • edited June 2010
    we're talking seconds here...SECONDS.

    ... to log into a launcher, followed by the loading time for unwanted ads, then to find the SINGLE PLAYER OFFLINE GAME you are looking for.

    I DO use steam ... as last ressort if everything else fails.
    It's slow, but somewhat reliable. At least better then the junk Ubisoft gives us.
    But a launcher like the one for the telltale games I prefer for a single player game at any time.
  • edited June 2010
    Neumi wrote: »
    ...followed by the loading time for unwanted ads...
    Again, sorry if you know this already, but I think you can turn off the 'Update News' popups in the Settings. And you can set your favourite tab there too, which means Steam will open that tab on startup. I've got it set to the 'News' tab, but you could set it to 'Library', so it doesn't load the store or news pages.
    That could get you to your games a bit faster :)
  • edited June 2010
    It's not just your own connection you have to take into account, you have to take into account the Steam servers which are most likely usually very swamped with millions of users at any given time. Honestly, I find it a wonder that I still download games from Steam at speeds up to 700-1000+ kbps.
    Steam has content servers scattered all over the world. You download from the server closest to you. And you have a great server near you - I never get more than 450 kb/s (although my internet connection (5Gb) won't allow much more anyway).

    I don't know if those servers are also used to log in or not.

    Neumi wrote: »
    ... to log into a launcher, followed by the loading time for unwanted ads, then to find the SINGLE PLAYER OFFLINE GAME you are looking for.

    I DO use steam ... as last ressort if everything else fails.
    It's slow, but somewhat reliable. At least better then the junk Ubisoft gives us.
    But a launcher like the one for the telltale games I prefer for a single player game at any time.
    Just wanted to say - the Telltale launcher has ads in it as well.
  • edited June 2010
    I suggest suggesting it on the Steam suggestion forums

    Try saying that 3 times fast in a row. :D

    I just bought SoMI:SE and LR:SE on steam (Said some places that I wasn't going to, but the deal was too great), and steam loads up quite fast with no problems what so ever, and the download was really quick.

    So I am more pleased with steam than I thought I would be, although having to have steam running to play the game is still quite annoying, but it's something I can easily ignore as steam runs all the time anyway on my computer.
    But going to cause some problems, if I where to play it on another computer.
  • edited June 2010
    well, in the end it does not matter how good it is. It's here to stay, like t or not.

    And yes, I got MI2 of it as well, gave the MI1 copy to a friend.
  • edited June 2010
    Didero wrote: »
    Again, sorry if you know this already, but I think you can turn off the 'Update News' popups in the Settings. And you can set your favourite tab there too, which means Steam will open that tab on startup. I've got it set to the 'News' tab, but you could set it to 'Library', so it doesn't load the store or news pages.
    That could get you to your games a bit faster :)

    actually I didn't ... thanks.
    The tab I set, but the ads were really annoying me.
  • edited July 2010
    So any news on this? I see that the game is out on steam (which I am not going to use) and direct2drive - which is only for us/mex/ca.
    I would really like to buy the ttg version - but when can I do so?
  • Macfly77Macfly77 Moderator
    edited July 2010
    cynric wrote: »
    So any news on this? I see that the game is out on steam (which I am not going to use) and direct2drive - which is only for us/mex/ca.
    I would really like to buy the ttg version - but when can I do so?

    I'm pretty sure this thread is about The Secret of Monkey Island: SE, which has been available from Telltale for a while now.
    If you're talking about LeChuck's Revenge: SE, no news yet.
    Actually, I don't believe that anyone from Telltale has ever mentioned that they would sell that game in their store, so it could be a long time (the first game was available from Steam and Direct2Drive for months before it appeared in the Telltale store on April 30, 2010).
Sign in to comment in this discussion.