How to save the game?????
How do I save my game???
I spent all yesterday morning and night playing the damn game and now I came to my PC and my save isn't there!!!
:mad:
I spent all yesterday morning and night playing the damn game and now I came to my PC and my save isn't there!!!
:mad:
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I don't have particularly high expectations of a $10 game, but I gotta say, I've never come across a game before where neither Esc nor F1 do anything, and that doesn't have .txt or .pdf gameplay instructions tucked somewhere in the program files.
As soon as you are able to control Nelson, click the folder with a puzzle icon on it, click Main Menu, then click Quit.
Unfortunately, I still can't quit the game from inside the game. There is no folder in my copy of the game. If by folder you mean "notebook": The second time the notebook appears, so far as I can see, is after Nelson gets the snowmobile/logs assignment. Clicking on "Solve It" brings up the puzzle rules, with an "OK!" dialog to be clicked. That then brings up a screen with six menu items at the right: What?, Hint, Quit, Reset, Rules, and Submit. Clicking on Quit brings up a "Too Hard?" "No, I just need a moment to think" dialog between Bjorn and Nelson, followed by the notebook again. Clicking on the notebook loops me back to the snowmobile/logs assignment screen again. I can lather-rinse-repeat this way as often as I want, but the game doesn't actually quit (or save, for that matter).
Maybe I should stick to Red Dead Redemption on my Xbox. It's got an actual, y'know, menu with choices that, y'know, do things.
I'm using an Alienware (Dell) M11x running Windows 7, if it makes any difference.
I would suggest that for any more games in this series or similar games where the user doesn't have an explicit Save option, you put a remark in the Quit dialog, like this:
Are You SURE You Want To Quit?
(Your progress will be saved.)
|Yes, Quit!| |No way!|
That little parenthetical remark would go a long way toward easing the minds of those of us who are used to always saving before quitting.
But I was surprised that I couldn't save my game. I understand that this will be possible just a few easy puzzles in, but still...I would have loved to be able to do it at any time.
It wasn't an intentional thing. Autosave only functions when you're able to control Nelson and there's not a tutorial banner up on screen. Unfortunately the beginning of the game wound up being a nonstop string of dialogue/puzzles/tutorial and that doesn't give the system the chance to save.
I'll figure something out for this.
It does. It autosaves before you start a puzzle, after you complete it, when you talk to someone, etc.
It autosaves very frequently.
And now that I'm here, there is another question I have to ask (maybe I should open up my own thread about it?!?). I was leaving my home to play "Puzzle Agent" with my laptop in the park, but couldn't activate the program, my serial number wouldn`t work. Can I only play "Puzzle Agent" when I'm online??? This I would definitely NOT like :mad:
If you want to play it on your laptop, follow these instructions (click on "What if my computer doesn't have an internet connection?").
So far I own just the demo version, is it disabled there?
The details: I solved 3 puzzles (the third being the gnegative gnomes) and left the game. But now when I restart, I can just chose between settings and start game. No loading. Do I have to watch the whole freaking intro and solve the first two riddles again to actually be able to open the load menu? Or is that "just" a demo thing?
So far the game really goes on my nerves with all of its "Guess how to handle me! Nope, you're wrong, that's not how the game mechanics work, try again!". Doesn't actually make me wanna spent money on it... -_-
(Don't get me wrong, the story looks promising, but I want to be able to save, load and quit at ANY time of the game, and not when the game thinks it might be okay. And being able to skip cutscenes would be nice thing, too.)
I don't think any of Telltale's Demos have a save/load option. Besides, demos are short lived, and they're meant to be played from start to finish, no breaks.
EDIT: You can skip dialogue, too. Just right click when someone's talking.
Well, later in he game I had an "Load" option in the menu. I haven't used it, so maybe it would have said "not available" when trying, but it made me think I could load. So in the full version there is a "Play Game", a "Settings" and a "Load" in the start-up screen?
And it's been a long time since I played a demo version of a TTG game the last time, usually I buy the game (or the whole season) right away. Just wasn't so sure about this game. And I still don't know. If TTG implements a better menu system that lets you always access all options (save, load, quit), I might consider it. If not... I think I'll skip this one. When I want to leave my house I don't want to wait for a game to allow me to do so. (Not even allowing me to speed up to the next save point by skipping scenes).
Not quite. The menu is just 'Play Game', 'Settings' and 'Exit Game'. To load a previously started game click 'Play Game' and then click on the slot you chose when starting a new game with (it'll say Game No. 1 or 2 or whatever instead of New Game).