Suggestions for puzzle corrections
This is a very small complaint I would like to make about an otherwise pretty flawless game.
I solved all the puzzles in this game on the first try without using hints... or almost. There were two puzzles I didn't solve on my first try: "The Maw of Madness" and "Hydraulic Headache".
The reason I failed "Hydraulic Headache" was because I wasn't paying enough attention, but I would like to blame the fact that I failed "The Maw of Madness" on the developers. The problem is that the rules for that puzzle doesn't say that I have to fill all the yellow squares.
And there you have my minor suggestion for a puzzle correction. The only complaint I have about this game is that I would like to add the line "All yellow squares must be filled" to the rules section for "The Maw of Madness".
I don't want to be the sort of guy that only goes around complaining about stuff so I would like to end this post by saying that Puzzle Agent is a fantastic game and deserves as much praise that it can get. The people of Telltale games, you have done a great job, you're doing a great job and I see nothing but a great future for you.
I solved all the puzzles in this game on the first try without using hints... or almost. There were two puzzles I didn't solve on my first try: "The Maw of Madness" and "Hydraulic Headache".
The reason I failed "Hydraulic Headache" was because I wasn't paying enough attention, but I would like to blame the fact that I failed "The Maw of Madness" on the developers. The problem is that the rules for that puzzle doesn't say that I have to fill all the yellow squares.
And there you have my minor suggestion for a puzzle correction. The only complaint I have about this game is that I would like to add the line "All yellow squares must be filled" to the rules section for "The Maw of Madness".
I don't want to be the sort of guy that only goes around complaining about stuff so I would like to end this post by saying that Puzzle Agent is a fantastic game and deserves as much praise that it can get. The people of Telltale games, you have done a great job, you're doing a great job and I see nothing but a great future for you.
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In fact, while trying to go with the method I thought was right I got it solved on accident. This, however, was already after 2 tries.
Yes, the rules say to drag arrows to each of the squares.
In Hydraulic Headache, the fact that all three lifts move on each command is kind of implied, because otherwise why would it say "A lift will be stopped by a wall or barrier" and "Don't let any lift encounter a bear trap". If you're moving one lift at a time, you wouldn't command it to go to a non-empty space, right?
Anyway, we wouldn't have any of this confusion and the way the rules were written would matter less if you could set the puzzle in motion and try out your answers before having to submit, like you can in most of the puzzle games I've played.
They also don't mention that the lifts "stick" in place once they've hit one of the target squares. I assumed they still shifted around, which cost me a submission...
Yes, they do. "4. A lift will stop moving when it reaches its goal."
Err... "Your honor, I withdraw my objection"
Consider it withdrawn I don't mean to be sounding pedantic about the rules, because, in general, I agree that the developers need to be a little more careful in how they're written.
I don't think that's a valid complaint. The rules don't say anything about which photos matched -- that's what you were supposed to be figuring out. If you match the bluebirds, the lowest number you could get is one more than if you don't match the bluebirds, but it was up to you to try all possible combinations to find the lowest number. (I actually did the same thing, assumed the bluebirds matched and made my guess thinking in the back of my mind I probably should have tried with the assumption that the bluebirds didn't match. Sure enough... )
Oddly, that was one of the easiest ones for me. I think Quorum of Crows was the hardest for me.
I solved it assumming the bird was actually the same and not two different in each line. Of course, I guess it's trickier in that way.
Does this mean the releases for iPad, iPod Touch/iPhone, and Wii are still in development and not in the hands of the respective distribution channels for approval yet?
The 'football' game indicates the team should complete _a_ pass.
_A_ pass would be between two players.
The actual solution is passing between all players.
This could be worded slightly better. I used a hint in order to be sure I really had to complete a pass between all players, or if I needed to pass between the furthest apart, or, just what the heck it was I was to do so I could get a 'perfect' score. And of course using the hint dropped it from perfect so (: (The hint didn't really help, as it didn't address _MY_ question - what the heck do I _do_ to solve this completely (: )
But, wording this differently could solve some ambiguity I experienced.
Yeah, I thought the same thing. I realized pretty quickly that "one pass" was impossible, but it was a pretty poorly worded puzzle.
All in all, great game though. I'm looking forward to the next episode, and hoping the puzzles will be tightened!
However, the Maw of Madness puzzle you can submit without filling all the spaces, which is apparently required by the rules. Technically, it is in the rules ("drag arrows to each space") but it's not very intuitive, and I missed it the first time. Enabling the submit button only after all spaces have been filled makes this rule a lot more visible to the player, without ruining the puzzle.
This rule was especially confusing because the very similar snowmobile/log puzzles do not require you to fill up all open spaces.
I've been thinking about the hints for those football player puzzles, and I'm beginning to believe that they are indeed hints, not solutions. I think they're demonstrating what you need to do without showing you where the lines actually need to be. That would explain why none of them fit the solution.