I spent half an hour making this post and for some reason it never got posted the first time.
This isn't an adventure game idea, but it's the only place where I could post this and it wouldn't be off-topic.
My game idea would be for a futuristic FPS set in 2250.You would play as an astronaut working at NASA, on a mission to a planet (haven't decided a name) in the Andromeda galaxy.Due to unfortunate events in previous missions, astronauts are now required to carry pistols on missions, but due to varying gravity levels on different planets, bullets can't be used.So instead you use (here comes an extremely original idea!!!) laser guns.In a whirwind of bad luck, your ship crashes into the surface.You and your team call in a rescue team, but due to "strange radar readings", the rescue team didn't want to take a chance landing near the crash site, so they land on the planet's South pole.So all you have to do is get from the crash site to the rescue team, all the way across the planet.Sound simple, right?Wrong!!!The planet turns out to have life forms on it, but they're not just any life forms, they're life forms in which some of them are much smarter than humans could ever be!!!Some creatures are extremely stupid, only alive for the purpose of battle, while others live in complex civilizations, live life like humans, can carry guns, take cover, and even plan battle strategies.The planet has a gigantic army, and through the game you have to remember this: YOU are the alien on their planet, and they will go to drastic measures to destroy you.I guess it's a good thing you brought that gun, right?
Through the game, NASA will teleport you more powerful weapons if the need arises, ranging from sustained fire guns(one beam keeps working without recoil as long as you hold down the trigger) to laser shotguns and sniper rifles to shoulder-mounted energy cannons and guns that shoot through walls(a la Red Faction's Rail Driver).The game would also use Volition's Geo-Mod technology.
Through the game you will blast your way through everything from all-out battles in bearen wastelands to intense stealth missions in crowded cities.Through the game you will find out more about the civilization and culture of this planet.
So that's my game idea.It will probably never be made, but it's an idea anyway.Haven't thought of a title yet, though...
I has an idea. It would be titled "New Heroes"! (I can't think of anything else. )
OK, so this guy, Jack* would recently be granted with limited transformation of his body into various shapes and materials, but only for a certain time, depending on how much energy he used. He would eventually meet a guy named Alex Wilson, who found the ring said to have been worn by an emporer in some legend about controlling fire, and can (get ready for it) control fire! So they team up, and start fighting crime together (generic hero team cliche). One night they stumble across a person leaving their city (which happens to border some ocean) illegally. They sneak onto the ship, which starts moving at incredible speeds out into the middle of the ocean, and lands on a small generic-looking island. Jack and Alex talk to him and learn that his name is Christopher Donovan** and that his brother Samuel Leonardo Donovan*** has been trapped on this island for seven years. He explains that this was because his brother stowed away on a journey that he was on, and Sam made the ship explode, flinging him onto the island and ruining Chris's larynx (and giving him an awesome scar on his left eye). Chris is on the island looking for his brother and Jack and Alex agree to help. They retrive Sam who has gone completely insane, and bring him back to the world. Chris is a genius and heals Sam who, due to the explosion, has permanent burns on his hands and halfway up his arms and a strange interpretation of things. Chris accidentally superheals his brother and he can move incredibly fast (MOAR GENERIC STUFF). They all form a team, but then citizens of the city are disappearing, with an earthquake each time. The epicenter is found to be coming from a bordering desert (where the hell is this city anyway?). The team goes out to investigate never to return again [/edwood] and has to fight for their lives and those of the city.
Basic gameplay: You can switch between any character as you gain/lose them from the party to solve puzzles throughout the game. Each character will have normal attacks, and special attacks which can be gained/upgraded later. Jack's attacks focus on shapeshifting, Alex's are based on fire, Chris has waepins he makes, and Sam can move supra fast.
Dang, I spent a half-hour writing that... I really need a life...
*I can't think of a last name, though I might parody the name of someone I know.
**I only chose that name because it sounds cool.
***Replace his last name with Jackson and you'll realize the origin of his name.
Explore the world, meet some new people, hear hints of a problem, then the problem grows behind the scenes. The problem then grows into the scene. Somewhere between behind the scene and into the scene, the Doctor and/or his sidekick start investigating.
Usually in the meeting part, you meet someone that's odd and gives you the creeps. Later on, we find that someone to be really awesome, and unfortunately, he or she usually dies. Lots of people usually end up getting killed. It's not Doctor Who if it goes more than 2 episodes without any screaming. Eventually, this usually turns into a chase, and the enemies have to get held up by the Doctor and Co. However, the "enemies" might actually be the good guys, so the Doctor may have to switch sides. Without knowing it, the Doctor and the sidekick can end up on both sides at the same time!
I'd say it wouldn't be that bad to make it into an adventure game. For maximum effect, I would make it so that you play both the Doctor and the sidekick. The story would start out with you seeing a fantastic world, with you meeting and greeting people. You get to explore the world you are on, and may be even given a room. The detective stage is pretty obvious, just the standard adventure game style. The chase stage will probably best be done via cutscenes, except for the parts you have to stall the enemy. For example:
Doctor: "Who are you"
Enemy: "We are Brick."
Doctor: "Why are you killing everyone?"
Brick: "Humans have used Brick for evil purposes. They must be destroyed."
Doctor: "(long)Oh"
Then more running. Later, something like sand used to make the particular bricks of the building contained a sentient microorganism that got mostly destroyed when kilning bricks, except a few spores. The Doctor then has to save both the Bricks and the humans. Of course you can mix up the stages.
Eventually you end up with the big solution that solves the problem in one sweep. Come to think of it, this inspires me to check up on the BBC's usage of IP rules. It would be awesome if it was like Microsoft with their games or Paramount with Star Trek.
PINKY AND THE BRAIN YOU COULD CONTROL THEM GET THINGS TO BUILD BRAINS DEVICES and most importantly TRY TO TAKE OVER THE WORLD!!!!!!
man, that was great!
pink and brain in a adventure game will be awesome
i don't know if somebody said that before but i aways want to see scooby-doo in the "where are you" style, need to be an adventure game, that will be so great!!!
sorry if my english sux, i'm brazillian and i'm lerning the language, if someone notice a mistake tell me!!
That sounds like such a great idea, but somehow I dont think it could be pulled off... The plot lends itself more to an action or maybe RPG game than a puzzle game, imo.
Serious suggestions for TTG;
How about an Escape the Room game (That isn't creepy, I'm thinking more Crimson Room and less Trapped), with next to no Characters aside from your own (Unless you can use a First Person Perspective)
Random Games that I'd like Nintendo to make;
Starfox Wii, and Mother 4.
That'd be a fun idea, but it's been done more than once
Yeah, but not by Telltale. Pinky & the Brain would be perfect for the Tell Tale style of adventure game, though the end result might be so similar so Sam & Max it may not be worth pursuing... Ah, who am I kidding; it would be worth pursuing no matter what it was similar to.
I know it's probably been suggested more times than I can count, but I would love to see Telltale take on a Monkey Island game. It probably won't happen, but I can always hope.
But more likely, Telltale will pick something out of the left field. Something that none of us could predict, and frankly...from the posts in this thread, I'd hope they'd pay no attention to fan input. Other than mine, because I'm a jerk like that.
Alright, there's three chefs. Each one is taller than the others. The object is to shave all three of them. Unfortunately, the whole "taller than the others" thing creates a paradox. So, not only do you have to shave the chefs, but you have to keep the time-space continuum from unraveling. But here's the kicker: You have no arms. No legs, either. You're basically only able to roll back and forth a few feet in either direction.
Luckily, there's a camel. And this camel has the ability to bite through tin cans. While this ability may not help you in your quest, it's pretty impressive. So impressive, in fact, that somebody takes a low-quality recording of the camel biting through a can. They then upload it to YouTube, where it gets 3 stars and over 4 views. As fate would have it, one of those four people that watches the video is a flight instructor from Finland.
The flight instructor finds you rolling back and forth, trying to shave the chefs. She tries to teach you how to fly using only your eyelids, but since you don't understand Finnish, the lessons are useless.
A sumo wrestler takes this opportunity to fall on the camel, which then tips over and lands on you.
This is where the game begins. You are stuck under a camel, unable to move at all, and you have to shave three chefs that have caused a fatal paradox in the universe.
It will sell like hotcakes.
The game's title? Left-Handed Benjamin and the Largest of Seven Gallons.
Alright, there's three chefs. Each one is taller than the others. The object is to shave all three of them. Unfortunately, the whole "taller than the others" thing creates a paradox. So, not only do you have to shave the chefs, but you have to keep the time-space continuum from unraveling. But here's the kicker: You have no arms. No legs, either. You're basically only able to roll back and forth a few feet in either direction.
Luckily, there's a camel. And this camel has the ability to bite through tin cans. While this ability may not help you in your quest, it's pretty impressive. So impressive, in fact, that somebody takes a low-quality recording of the camel biting through a can. They then upload it to YouTube, where it gets 3 stars and over 4 views. As fate would have it, one of those four people that watches the video is a flight instructor from Finland.
The flight instructor finds you rolling back and forth, trying to shave the chefs. She tries to teach you how to fly using only your eyelids, but since you don't understand Finnish, the lessons are useless.
A sumo wrestler takes this opportunity to fall on the camel, which then tips over and lands on you.
This is where the game begins. You are stuck under a camel, unable to move at all, and you have to shave three chefs that have caused a fatal paradox in the universe.
It will sell like hotcakes.
The game's title? Left-Handed Benjamin and the Largest of Seven Gallons.
Don't forgot the obligatory Cat-Girls that try to hit on you, And the sequel, where you find out that one of those cat girls in the future is pregnant with you're son, And the chefs have grown hair again! It's SHAVING TIME!
I'd get Media Molecule and Lego to make a 3-D side-scrolling platformer Lego game, where the whole focus is to build your own stages, objects, and stickers, and share them on the internet! You can customize your Lego avatar, add hats, stickers, and additional body parts. That would be awesome.
I'd get Media Molecule and Lego to make a 3-D side-scrolling platformer Lego game, where the whole focus is to build your own stages, objects, and stickers, and share them on the internet! You can customize your Lego avatar, add hats, stickers, and additional body parts. That would be awesome.
Comments
Non-mainstream pokemon
Bionical
Trumpet paradice
Tumble (The awsome dice head guy from Mario Party 3)
Texas holdem on iPod!
BATTLETOADS (for the Wii)
This isn't an adventure game idea, but it's the only place where I could post this and it wouldn't be off-topic.
My game idea would be for a futuristic FPS set in 2250.You would play as an astronaut working at NASA, on a mission to a planet (haven't decided a name) in the Andromeda galaxy.Due to unfortunate events in previous missions, astronauts are now required to carry pistols on missions, but due to varying gravity levels on different planets, bullets can't be used.So instead you use (here comes an extremely original idea!!!) laser guns.In a whirwind of bad luck, your ship crashes into the surface.You and your team call in a rescue team, but due to "strange radar readings", the rescue team didn't want to take a chance landing near the crash site, so they land on the planet's South pole.So all you have to do is get from the crash site to the rescue team, all the way across the planet.Sound simple, right?Wrong!!!The planet turns out to have life forms on it, but they're not just any life forms, they're life forms in which some of them are much smarter than humans could ever be!!!Some creatures are extremely stupid, only alive for the purpose of battle, while others live in complex civilizations, live life like humans, can carry guns, take cover, and even plan battle strategies.The planet has a gigantic army, and through the game you have to remember this: YOU are the alien on their planet, and they will go to drastic measures to destroy you.I guess it's a good thing you brought that gun, right?
Through the game, NASA will teleport you more powerful weapons if the need arises, ranging from sustained fire guns(one beam keeps working without recoil as long as you hold down the trigger) to laser shotguns and sniper rifles to shoulder-mounted energy cannons and guns that shoot through walls(a la Red Faction's Rail Driver).The game would also use Volition's Geo-Mod technology.
Through the game you will blast your way through everything from all-out battles in bearen wastelands to intense stealth missions in crowded cities.Through the game you will find out more about the civilization and culture of this planet.
So that's my game idea.It will probably never be made, but it's an idea anyway.Haven't thought of a title yet, though...
Er, wait, that's not Adventure...
http://www.watermanstudios.com/watermanseries/
OK, so this guy, Jack* would recently be granted with limited transformation of his body into various shapes and materials, but only for a certain time, depending on how much energy he used. He would eventually meet a guy named Alex Wilson, who found the ring said to have been worn by an emporer in some legend about controlling fire, and can (get ready for it) control fire! So they team up, and start fighting crime together (generic hero team cliche). One night they stumble across a person leaving their city (which happens to border some ocean) illegally. They sneak onto the ship, which starts moving at incredible speeds out into the middle of the ocean, and lands on a small generic-looking island. Jack and Alex talk to him and learn that his name is Christopher Donovan** and that his brother Samuel Leonardo Donovan*** has been trapped on this island for seven years. He explains that this was because his brother stowed away on a journey that he was on, and Sam made the ship explode, flinging him onto the island and ruining Chris's larynx (and giving him an awesome scar on his left eye). Chris is on the island looking for his brother and Jack and Alex agree to help. They retrive Sam who has gone completely insane, and bring him back to the world. Chris is a genius and heals Sam who, due to the explosion, has permanent burns on his hands and halfway up his arms and a strange interpretation of things. Chris accidentally superheals his brother and he can move incredibly fast (MOAR GENERIC STUFF). They all form a team, but then citizens of the city are disappearing, with an earthquake each time. The epicenter is found to be coming from a bordering desert (where the hell is this city anyway?). The team goes out to investigate never to return again [/edwood] and has to fight for their lives and those of the city.
Basic gameplay: You can switch between any character as you gain/lose them from the party to solve puzzles throughout the game. Each character will have normal attacks, and special attacks which can be gained/upgraded later. Jack's attacks focus on shapeshifting, Alex's are based on fire, Chris has waepins he makes, and Sam can move supra fast.
Dang, I spent a half-hour writing that... I really need a life...
*I can't think of a last name, though I might parody the name of someone I know.
**I only chose that name because it sounds cool.
***Replace his last name with Jackson and you'll realize the origin of his name.
I have... IRL
You've mentioned it before.Is it real?(I know not in retail form, but it sounds like some kind of fan creation)
Explore the world, meet some new people, hear hints of a problem, then the problem grows behind the scenes. The problem then grows into the scene. Somewhere between behind the scene and into the scene, the Doctor and/or his sidekick start investigating.
Usually in the meeting part, you meet someone that's odd and gives you the creeps. Later on, we find that someone to be really awesome, and unfortunately, he or she usually dies. Lots of people usually end up getting killed. It's not Doctor Who if it goes more than 2 episodes without any screaming. Eventually, this usually turns into a chase, and the enemies have to get held up by the Doctor and Co. However, the "enemies" might actually be the good guys, so the Doctor may have to switch sides. Without knowing it, the Doctor and the sidekick can end up on both sides at the same time!
I'd say it wouldn't be that bad to make it into an adventure game. For maximum effect, I would make it so that you play both the Doctor and the sidekick. The story would start out with you seeing a fantastic world, with you meeting and greeting people. You get to explore the world you are on, and may be even given a room. The detective stage is pretty obvious, just the standard adventure game style. The chase stage will probably best be done via cutscenes, except for the parts you have to stall the enemy. For example:
Doctor: "Who are you"
Enemy: "We are Brick."
Doctor: "Why are you killing everyone?"
Brick: "Humans have used Brick for evil purposes. They must be destroyed."
Doctor: "(long)Oh"
Then more running. Later, something like sand used to make the particular bricks of the building contained a sentient microorganism that got mostly destroyed when kilning bricks, except a few spores. The Doctor then has to save both the Bricks and the humans. Of course you can mix up the stages.
Eventually you end up with the big solution that solves the problem in one sweep. Come to think of it, this inspires me to check up on the BBC's usage of IP rules. It would be awesome if it was like Microsoft with their games or Paramount with Star Trek.
THE EVIL BUNNY MAN!!!
I don't know why, but I have a feeling they'd be perfect for it....
http://www.youtube.com/watch?v=XrES9rZQsPI
That'd be a fun idea, but it's been done more than once:
Also:
man, that was great!
pink and brain in a adventure game will be awesome
i don't know if somebody said that before but i aways want to see scooby-doo in the "where are you" style, need to be an adventure game, that will be so great!!!
sorry if my english sux, i'm brazillian and i'm lerning the language, if someone notice a mistake tell me!!
That sounds like such a great idea, but somehow I dont think it could be pulled off... The plot lends itself more to an action or maybe RPG game than a puzzle game, imo.
How about an Escape the Room game (That isn't creepy, I'm thinking more Crimson Room and less Trapped), with next to no Characters aside from your own (Unless you can use a First Person Perspective)
Random Games that I'd like Nintendo to make;
Starfox Wii, and Mother 4.
Doctor Who is a guy for whom violance is a last resort. Can you really imagine it taking any other format, if it became a game?
Yeah, but not by Telltale. Pinky & the Brain would be perfect for the Tell Tale style of adventure game, though the end result might be so similar so Sam & Max it may not be worth pursuing... Ah, who am I kidding; it would be worth pursuing no matter what it was similar to.
Also, dinosaur comics. At least there isn't a lot of art and camera work to take care of.
I'd play a Dank game.
But more likely, Telltale will pick something out of the left field. Something that none of us could predict, and frankly...from the posts in this thread, I'd hope they'd pay no attention to fan input. Other than mine, because I'm a jerk like that.
Luckily, there's a camel. And this camel has the ability to bite through tin cans. While this ability may not help you in your quest, it's pretty impressive. So impressive, in fact, that somebody takes a low-quality recording of the camel biting through a can. They then upload it to YouTube, where it gets 3 stars and over 4 views. As fate would have it, one of those four people that watches the video is a flight instructor from Finland.
The flight instructor finds you rolling back and forth, trying to shave the chefs. She tries to teach you how to fly using only your eyelids, but since you don't understand Finnish, the lessons are useless.
A sumo wrestler takes this opportunity to fall on the camel, which then tips over and lands on you.
This is where the game begins. You are stuck under a camel, unable to move at all, and you have to shave three chefs that have caused a fatal paradox in the universe.
It will sell like hotcakes.
The game's title? Left-Handed Benjamin and the Largest of Seven Gallons.
Don't forgot the obligatory Cat-Girls that try to hit on you, And the sequel, where you find out that one of those cat girls in the future is pregnant with you're son, And the chefs have grown hair again! It's SHAVING TIME!
It would simply be titled Lego.