Talltale Games Back To The Future: The Video Game II>>>
Telltale Games, Back To The Future: The Video Game II>>>(mutiplatform), I wonder if you Talltale Games Would make a Back To The Future: The Video Game II>>> sort of like RockStar Games made Grand Theft Auto Series & L.A. Noire games.
A Full All Out game where the Player Actually Gets to Drive the Delorean and Doc Brown Time Train with the ability to actually travel to Various Timelines like The Dinosaur Age, The Old West, The 1950s, The 1960s, the 1970s, the 1980s, the 1990s, the 2000,The Current Year, and Some Future-like Times at least 20, 30, 60 years.
Being able to control Marty McFly, Doc Brown, and maybe more would be great and fun Driving the Delorean The Time Train and traveling through time in a ghuge sandbox like world would be great and fun.
I know now days this is possible with games being able to hold more Data.
I brought the Back To The Future: The Video Game Series via PSN a BTTF:TVG Part 2 would be nice to hold us over til you make the game.
I would love to see this and maybe Non BTTF Fans and Most BTTF fans too would love to se a game like I Suggested. Check YouTube there is alot of short videos suggesting a game like this including hacks to the Grand Theft Auto PC games to show alll this is possible.
A Full All Out game where the Player Actually Gets to Drive the Delorean and Doc Brown Time Train with the ability to actually travel to Various Timelines like The Dinosaur Age, The Old West, The 1950s, The 1960s, the 1970s, the 1980s, the 1990s, the 2000,The Current Year, and Some Future-like Times at least 20, 30, 60 years.
Being able to control Marty McFly, Doc Brown, and maybe more would be great and fun Driving the Delorean The Time Train and traveling through time in a ghuge sandbox like world would be great and fun.
I know now days this is possible with games being able to hold more Data.
I brought the Back To The Future: The Video Game Series via PSN a BTTF:TVG Part 2 would be nice to hold us over til you make the game.
I would love to see this and maybe Non BTTF Fans and Most BTTF fans too would love to se a game like I Suggested. Check YouTube there is alot of short videos suggesting a game like this including hacks to the Grand Theft Auto PC games to show alll this is possible.
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I completely agree. They should definetly make a game where you can drive the Deloreon into different times. I think the reason they don't do it is because it would be too complicated.
1) driving
2) different places to visit
3) control different characters
Isn't that just Sam & Max Series 1-3?!
Just because it's possible an archeologist does not start a food restaurant chain. People do it, so why can't I? Well... other people may have better qualities in such areas that they spend their time achieving, in the very same time you, as an acheologist, got your information and experience through books and digging.
The very same happens here. Video game developing spans to a really big variety of styles and types. Telltale Games is an adventure game company. They got gameplay engines SPESIFICALLY designed to make adventure games. Anything a tad bit different than that, any measure that they might get a little distant from their base surface, may require a complete fresh start and that means a really big amount of effort and money would be needed to be put.
I'm sorry but you'll have to think more throughly over such things before making such suggestions. It's not just HOLDING MORE DATA that made videogames evolve -sure, the other aspects kind of sprout from there, but still-; it's the new more complex algorithms people have designed especially for their very spesific desires of what kind of a game to make it with -which is, give or take, what we call a gameplay engine-. Those stuff are complex and require super professionalism. Those stuff require tremendous amounts of effort, and a large sum of money to buy and license so that you can use them for your game. And once you get to be able to use them, you can't make any other kind of game out of what it's designed for. Not to mention even if you get/hire engineers to build you a completely new engine, you'll still have to hire more people experienced enough to plan down the developing steps for the kind of a game you want. All in all it's a really complex business; it even requires a person (at LEAST one) especially trained for his entire life to just ORCHESTRATE the things. Not coding anything, not drawing anything, not rendering models or not writing the script; just for planning every step and cramming it in an orderly schedule. And without that nothing requirimg such a complexity of effort would see the light of being released.
I'd say you should be really happy with what you have in your hands and play Hill Valley mode on your GTA: Vice City and try to satisfy yourself with it. Not everytime a mod that detailed and neat is constructed and shared for absolutely free of charge.
Also, excuse me but no one ever felt that the places were the same and the world way too limited in "monkey Island" or "Full Throttle", "Blade Runner"... Geez, even Dott took place in only one hostel and it felt more complete than the whole BTTF franchise.
Shadow of memories, a linear adventure game also raped it to death. And had places to enter and free roaming (a limited one, but still).
So really, Telltale is just "not making a good adventure game based off BTTF while not having any other aspect to it". That's epic in my opinion. And look at Jurassic Park. Obviously they went another route so I don't see why they couldn't do it again.
That route has less roaming than there other games.
They would have to create a whole new engine for sandbox games. Even if La Noire did that. Telltale hasn't done sandbox games for a reason. There are mods to GTA for BTTF
As for La Noire being an adventure game.
http://www.escapistmagazine.com/articles/view/columns/extra-punctuation/8929-Extra-Punctuation-L-A-Noire-Is-a-Bad-Adventure-Game
Well, Back to the future is an even worst avdenture game, so I'm not sure it's a problem right here.
You could also consider Heavy Rain, a "bad adventure game", and yet they're taking the worst aspect of the game for the new Jurassic Park.
So really, once again, it's not a problem.
And last but not least, Shadow of Memories is a linear adventure game (with multiple paths and very clever way to find the "100%" though), that lets you, at least, visit a town and see it through different times, see people and their ancestors, etc...
The game is from 2001. You can call it " a bad aventure game " as much as you want, it's still pretty good and very interesting. It's story driven, but it still gives the player choices and ways to interact. A thing BTTF is absolutely unable to do, so far.
So since they already have all the worst aspects possible for an adventure game, I guess they could offer a little more to make the whole thing at least enjoyable.
I just noticed that.
Wow, I missed that. Good eye. I suppose my brain automatically corrected the error when I read it.
I was actually facepalming while reading his entire post. He probably doesn't care much about the company itself, and he still thinks it's TALLTALE because the only time he ever gave a damn about the company was when he first looked at the trailer of the game (in which they intentionally write their names wrong for a second or two). Now that he spend an entire SECOND to know about the name he might either shut off his brain till the actual BTTF part of the video comes, or he manually skipped to there. And then, the name Talltale was burned into his brain till eternity, to the point he automatically disregards the URL and the LOGOS that are scattered around in the design of the very site he's on just to share his opinion.
It's just... insincere and a shame, you know. A little of something that was intended to be a cute little joke can be taken so literally by the minds that are repulsive against the overwriting of ideas.
I think he comes from a different timeline. Twin pines(talltale) for him Lone pine (telltale) for us.
But he uses both interchangeably as seen below:
Does this mean he's creating a paradox since he's seemingly in two timelines simultaneously?
Damn it, Robert; our family has enough problems without you messing up the space-time continuum.
Old Man peabody belived in Pine tree threesomes!
We don't want a GTA game, we want an adventure game where you can explore a town, have places to visit, see peolpe and their ancestors etc... and have the ability to create paradoxes, to lose the game, to change the timeline by ourselves depending on our choices. Is that too hard ?
There could be a paradox jauge. You can't use the delorean in the far west, as you can't use a hoverboard in the present. Doesn't mean you can't in their own timeline... And yet you would still be able to walk freely.
But having a linear time travel (shadow of memories)and a place to explore is always better than having, well, none (BTTF).
Also, people tend to underestimate how Shadow of Memories can get complicated. You have dozen of ways to complete the game, resulting in hundreds of cutscenes and 7 endings. You can do whatever you want and it can be fairly linear in the sense that nothing will stop you from doing what you want, which might be the first thing you think of. Thus you can pretty much complete a chapter in like, 2 minutes.
Yet, if you want to think of other ways to cheat fate and time itself, it gets much more interesting, you can even meet some of your selves, you can try to change the fate of other characters (avoid death etc...). Nothing is forced on you, besides the time periods you can go to. But even there, you can find new ways to change them and to complete the chapters in a lot of ways. It's very subtle though.
I know that much because I've been replaying it this week, trying to get the 100% . And I found stuff I never thought were in the game ^^ .
My favorite so far being the explanation of alternate timelines and infinities of possibilities, while the individual can only choose one path.
Not the best form of time travel, but you should see where Im going there.
Pretty much the worse usage of time travel, if you don't count the ones in Final Fantasy series.
Ocarina of Time had better time travel.
I never understood why that game considerd to have better time travel.
Litteraly you time travel once.
You dont time travel as young link, you just go in a coma for seven years, and in the end you travel back those seven years for the ending.
That's not good time travel at all!
Majoras Mask on the other hand, you get manipulation of time by going back 3 days, skipping forward half a day, or even slowing down time itself.
How does Ocarina get the better time travel, for doing it once just for the ending, but Majoras Mask gets no credit for the whole concept being able to manipulate time?
http://en.wikipedia.org/wiki/Shadow_of_Memories