Day or night?
I've only played through once, and I decided to go before it got dark, but now I'm curious about how many people chose to go during the night, and how it worked out for them.
Did anyone actually decide to venture out at night?
Did anyone actually decide to venture out at night?
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Lee and Clem venture out of the house and are almost immediately shot at by the police officer. Lee thinks they're coming after him, but really the officer just thought they were walkers. Then everyone introduces themselves and they drive off. After that, the game plays out exactly the same.
This decision also affects what time it is when you meet Hershel and leads to a few different dialogue choices there as well.
At night time the dead friend shows hershel the need for the fence, daytime he is very skeptical.
Guess it doesn't matter in the long run since fence is never done
I would imagine so (depending on which path you took of course)..
More than likely, because just choosing whether to leave Clem's house in day or nighttime has HUGE consequences for Shawn's friend..
nail'd it
It'd be a big bummer for you, then, if Chet turns up as a zombie in a future episode even if you chose daylight. Then again, possibly not..they should make it so Andre helps Chet and eventually the two meet up with Lee and the others again..if you chose daylight, that is.
So your saying
*Puts on sunglasses*
We might Become The Hot Dish?
YEEEEAAAAAAAAAAHHHHHH!!!!!!!
Lol CSI: Miami memes aside, yeah, pretty much. Just the same, we could become flame-broiled or grilled sushi from a mere hot dish..that is, their current situation could get much, much worse than it already is.
Yes, I'm a fan of the comic. Though there is a new thing I just thought of..doesn't Andre's uniform looks similar, or is exactly, King County Police Department? If so, then I can already guess his fate..unless he's got the wits to make it out alive and unscathed.
But then you can't see them as easily without light..whereas at daytime, you cans ee them a hell of a lot easier.
But that's what flashlights are for. As you said, this version of zombies seem more inclined to the senses of hearing, touch, and smell, with the latter being the most emphasized. As demonstrated of both the chapter in the comics and episode in the first season, even as Rick and Glenn were going through downtown Atlanta, they clearly passed into the eyesights of numerous zombies, but none went after them..none of them stopped to think "Wait, he looks freshly alive..maybe they're using our scent against us!"..instead, more like "oh another one, and no humans..".
That's the idea. The zombies use their powerful smell to figure out who is/isn't a zombie.
Example: I cross the street and some zombies see me walking. How can they distract their own rotten smell from my human smell? Their stench is stronger and apparently can be used as disguise, so it is not logical that they could smell me when not covered in zombie muck.
if you think about it
you have answered your own question
they can smell 'dead' so if you are alive you won't smell so they may attack you, there is a running theory that these zombies have pack mentality and possible hive mind.
so going by a zombies limited sences which could be considered purely primal/basic in nature which are sight smell and hearing..