Difficulty of future chapters?
First I gotta say I love this game. It captures the feel of The Walking Dead perfectly but my one complaint would have to be the difficulty.
It feels like when I played Sam and Max there would be parts that would completely stump me and I'd just have to turn off the game and come back later. With this installment of the game I was able to complete it fairly easily in one sitting.
Any news on if the developers are planning to ramp up the difficulty with each installment?
It feels like when I played Sam and Max there would be parts that would completely stump me and I'd just have to turn off the game and come back later. With this installment of the game I was able to complete it fairly easily in one sitting.
Any news on if the developers are planning to ramp up the difficulty with each installment?
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Comments
Telltale's games since Back To The Future have been designed around this model.
The idea is that a Monkey with a Controler can get through the game without any problems.
I agree though a few more tricky puzzles or challenges would be nice. I mean I died twice in my first playthrough but this due to not being used to the controls (e.g. see screwdriver indicator over zombie press the button and then didn't realise that I then needed to hit the buttons again to actually stab the zombie) rather than the difficulty of the zombie encounter
Damn, I had hoped that it would be a Monkey with a Keyboard also.
MwaCocK
Monkey with a Controller or cheap Keyboard
But let's be hones the games have been designed for controllers since Wallace & Grommit.
I have never felt the consolification of Telltale's games weigh so heavily as in TWD, it's very true. The artificial mouse function aggravation to match the controller's "right stick" was a blow directly to my heart, unfortunately. Present consoles are indeed unattractive to me because after using a mouse, I do not see how this "right stick" could ever be a halfway satisfying instrument to "look around". It's a personal preference, and the TWD controls DO work, but... well.
So DID you actually buy and play TWD? - no review from you yet!
No I didn't. I have seen the whole game being played through though. Blind playthroughs in both cases.
reason for not buying:
an adventure game/point n click doesn't need a difficulty it's all about the story and experience nothing more, difficulty has no place in these games but the 'puzzles' can be tailored to make something easy or hard.
As does the standard or minimal setting you have the option of having it easy to see stuff or find everything out your self..
Then again seeing the blatant noobism of people asking stupid questions and or whining about the game cost/length and the episodic nature.. doesn't surprise me there are people complaining about it being easy like with back to the future that game was 90% easy with a few how the hell do i do that moments.
All boils down to people leaping before they look...and making assumptions based on others opinions and in general not having a clue...
Why stay on this site if you want nothing to do with their future games due to one bad experience?
Sounds like you just like bitching.