Clementine as an Adult
It is now 15 years into the future. Against all odds, Clementine has managed to survive one and a half decades into the zombie apocalypse and is now a young adult woman.
Describe how you would want her to be.
-What should her personality be like? What traits would she have retained from her childhood? What traits would she have lost?
-What does she do? Is she a lone survivor like Molly? Is she with a group? A settlement? What role does she play?
-What further experiences might she have gone through that made her from what she was into who she is?
You can be as optimistic as you want but try to be somewhat realistic and faithful to the world of the Walking Dead. No "Clementine becomes a zombie-killing cyborg." Also feel free to make comparisons to characters inside and outside of The Walking Dead to help establish a frame of reference.
Describe how you would want her to be.
-What should her personality be like? What traits would she have retained from her childhood? What traits would she have lost?
-What does she do? Is she a lone survivor like Molly? Is she with a group? A settlement? What role does she play?
-What further experiences might she have gone through that made her from what she was into who she is?
You can be as optimistic as you want but try to be somewhat realistic and faithful to the world of the Walking Dead. No "Clementine becomes a zombie-killing cyborg." Also feel free to make comparisons to characters inside and outside of The Walking Dead to help establish a frame of reference.
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Comments
Hypothetically an older Clem if she somehow survived for 15 years...
I still see Becca as Clementine's realistic future and after 15 years of the apocalypse she would become very messed up...
Not saying it's going to happen in the game. This is just a fun thing to speculate about. You've been raising her as Lee for across 5 episodes. How do you want the fruits of your labor to turn out?
I assume it's a hypothetical, mate.
I suppose that a lot more safe zones would be put in place, and that Clementine would be in one of them, possibly as a guard or something, considering she'd probably getting towards being in her prime at about 24.
She probably would have toughened up significantly, likely a no-nonsense hard-ass with countless kills to her name. I also assume that Lee's memory would have faded as she would've been through much more, but that's just assumption. Maybe she named her favourite weapon after him.
Characteristics she'd pick up over 15 years of the apocalypse:
- Lack of trust
- Fear of becoming attached to people
- Ruthlessness when it comes to defending herself or her own
- Likely psychological trauma
- Excellent survival skills
- Possible knowledge of interrogation/trauma
- Skills at finding supplies.
- Excels at hitting the 'Q' key with pinpoint accuracy.
Eh, Lee's not a great weapon name. Oooh, but "The Everett." I like the sound of that.
First off like Zeruis said as much as the world seems to get worse and worse as time passes, I'd imagine that Zombies wouldn't be as much of a threat anymore and since scavenging isn't really an option due to the fact that most of the supplies from the pre-apocalypse world will have already been taken and consumed or in the case of food and drink, passed their expiration date and rendered unusable.
I feel that at this time Clementine would have found a settlement to survive in, because of a lot of the things necessary to survive would have to be newly produced. Her personality might be somewhat of a toss up, even though Lee meant a lot to her, he was only with her for a little over three months and with fifteen years going by, she might have grown attached to other survivors and been influenced heavily by them as well, though I have no doubt she'll always be kind and not someone to compromise their morals.
Although growing up in the world of The Walking Dead can drastically change kids *Cough* Carl *Cough* I believe that deep down she'll still retain the same personality and moral structure but she'll have to put up a tough front to not look weak, and sometimes she'll have to act more aggressively but only in dire situations. I'd imagine in a settlement she might have a role similar to Tavia, where she goes out and looks for survivors to come and add to their group.
I want it to start where it ended.
It's not going to happen, the thread creator said that it was a hypothetical.
NOT real in the game.
I think we all know it won't happen.
And that's about where their similarities would end. Well, except the fact that both would probably be good at shooting and fighting, having survived childhood to grow up in a zombie apocalypse would do that much for you. I dunno, however I see it, I don't imagine her growing up into a "normal" person. 'Course, that depends on who else she meets in those years and who she sticks with, but since that presents us with too many possibilities to even speculate, let's assume she's mostly a loner. Avoiding attachment to anyone after having lost everyone she previously cared about. It's only a natural response. I could see her as being somewhat similar to Molly, although probably more serious... hell, I don't know. I guess I'll just wait and see. But yeah, there's also the realistic option: she won't survive that long.
Delete your account. NOW.
Although in this case she'd be in one of those Groups, Perhaps as a Teacher for the younger kids, or something. Like teachign them how to use the guns so they'd be able to protect themselves and such.
Thanks. I liked your response. I agree with many of your ideas on how Clem should turn out.
But before that, jeez there are a lot of pessimists around here. I know I said to be "somewhat realistic" but I also asked how you WANTED Clem to be. And I thought I was a downer...
Well, anyways, here's my take on adult Clem:
Setting/Occupation: She’d live in a small settlement with around 30-50 survivors (enough to not be that threatened by bandits but not so many that they can’t keep track of their people). However, like CornflakeDude, I see her as a scout like Tavia, so she’ll only spend brief periods of time there. Most of her days would be spent wandering out in the world on her own looking for survivors or supplies. This fits well with her penchant for exploration, adventure, and helping people. It also kinda works with whatever advice Lee gives her at the end. Since her work is so dangerous, she wouldn’t want to have any children of her own out of fear of leaving them without a mother, but she’d play with and be a mentor to the children at the settlement when she’s not out scouting.
Personality: She’d become toughened up by the apocalypse but would still retain most of her softness and humanity. By now she would have definitely lost all hope for a “better” world or for everything to return to how it was before the apocalypse. Rather, she’d develop a more pragmatic (but still technically optimistic) philosophy of trying to find and preserve what little good there is left in the world. Like Ellie from The Last of Us, she’d be less trusting of others and her first reaction upon seeing a new face is to point a gun at it. After confirming that you’re not a threat, though, she’d be much friendlier. Also, unlike Ellie and more hard-core survivalists, she will try to help those in need if she can. She wouldn’t be as ruthless either, just…careful. Finally, a random quirk I’d like her to keep from her childhood: not swearing and pointing it out whenever someone around her does. It’d just be kinda endearing for her to never grow out of that. “Swear.”
Possible History: To survive this long, she would have had to mercy-kill a lot of people and not-so-mercy-kill a lot of others so it’d be somewhat easier for her to do it now. She won’t hesitate to shoot to kill if she or others are in danger. However, she’ll still shed a few tears every time she shoots someone to prevent them from turning because she flashes back either to the first time she did it or the time that she couldn’t do it. She’ll have a lot of other scars, too, both mental and physical. Her life won’t have been easy and she knows it won’t get easier, but she also knows it could be much worse and is already much worse for others. She’ll have nightmares quite frequently about what she’s seen and gone through as well as what she fears she’ll have to go through next. But the most important thing is that through all of her suffering, her spirit won’t be broken. She’ll still care about people. And she’ll happily suffer for those she cares about. Just like Lee.
Well, it can't really "end" since everyone is already infected and so as soon as someone dies, they'll reanimate and try to eat people. It might become more "contained" since there would be fewer people around to turn into zombies but it'll never completely end. As there are people around, the threat of walkers can never disappear.
*points to quote in signature*
-I'm hoping that she won't be anymore ruthless than she was. I left Lee in my playthrough, all attributed to that. I'd make any choice in season 2 if it means to keep her innocent demeanor.
-I don't see Clem becoming a parent, but I can see her acting as a motherly figure to all the children in the group.
Ah, I forgot how much I hated talking about the future in this franchise.
Talking about the future in TWD just seems...odd. Just ask yourself, how will you see Carl in 15 years? Will the infection stop because of a cure? Will humanity persevere, or grow darker? No one knows for sure.
This goes out to the TV show and the comics as well.
Well The Last of Us takes place like 20 years into an apocalypse and things are still pretty bad. I do think people will eventually rebuild somewhat and find ways to deal with the threat of people turning into walkers but things will still be pretty chaotic 15 years in.
I imagine something like the Wild West. Things are somewhat stable but there's never really "peace" or "safety." I mean even a very strict, controlled place like Crawford eventually fell despite its authoritarian leadership.
the last of us is a totally different kind of zombie and has a totally different fiction, but i do agree with the wild west analogy, it would be like the wild west except with modern technology everywhere, even things like electricity and plumbing could be easily restored for small towns/settlements
It's a difficult balance to strike. Be too nice and you lose control, be too mean and people revolt. Hell, people might also revolt if the think you're too nice to make the hard decision. To run a stable society under the constant threat of someone in your group dying suddenly and killing everyone, you need to be able to know where everyone is at all times. And that's not even thinking about bandits or other dangers. Being an authoritarian is kinda necessary in these situations.
Or scared. Fear can drive people to do quite a lot. Doesn't take that much to make someone do something evil. Just look up "Stanley Milgram" or "The Stanford Prison Experiments."