der_ketzer wrote: »
I just finished both games and I love them. I really wanna know how the story ends. Is there any way to get the books in Germany?
PariahKing wrote: »
Basically Bone was discontinued for not being a successful enough business venture. (It didn't make enough money.) You can actually see how it ended though by reading the graphic novels.
Thiftweed Fancy Pants wrote: »
Apparently Jeff Smith thought TTG was handling the series well, so I can only speculate as to why TTG would be the ones to drop Bone completely.
Icedhope wrote: »
It's because Warner bros, have the rights to it now.
The Commissioner wrote: »
That darn Yakko, Wakko and their sister Dot! :mad:
It's really bad isn't it.
But the problem is WB got the rights. Hmm, I wonder why.
1) Telltale tell Jeff 'so sorry not selling' and push him backburner.
2) Jeff gets annoyed as does all the fans, no episode 3 in the works.
3) Jeff hands over rights to WB since Telltale don't care enough apparently
4) WB must have gone through the usual 10 years of re-scripting without results.. so the game never gets made, the movie never gets made..
The best comic series ever made and we have to put up with all this crap..
And 'cinematic' game style of walking dead, spoken about in the Bone FAQ? I freaking hate it. 'Choices' gameplay?? Hardly. I've played all your 'cinematic' games and not only do they bore me to death with inability to skip dialogue (your sorry excuse for extending 'gameplay' [if you could call it that!] time.. more like Visual Novel amiright??) and totally hogwash of 'choices matter' since I've played through each game with each fork tested.. and nothing happens. It's this or that, they die or the other one, etc. Which only equates to some difference in 'what happened previously' cutscenes at the start of new episodes.
I have no idea why people like these stupid walking simulation games you provide these days. Half the time you can NOT click on the timed dialogue choices and the game still plays through. Eventually you'll get up to a 'death' moment where you didn't quicktime when the 'game' wanted you to. So you can basically leave the game playing itself until these points, stride up to the desktop and click a button or two and then walk away, leaving it to continue its self-play.
Nothing adventurous, exciting, reminiscent of original Sam & Max PNC styles or anything..
Bone, Strongbad, even Puzzle Agent were good classic puzzle PNC adventures.
Get back to them. As if you don't have the money to work on some older IP now after all this movie and TV tie-in crap you've done. Remind me, when was the last 'original' game you made..? The Wolf Amongst Us maybe?
Sambot6 posted: »You have only made the first two games, which I think is a huge mistake. Are you even trying to mkae this next one? Or ar you just stopping here? I'm angry.:mad:
You have only made the first two games, which I think is a huge mistake. Are you even trying to mkae this next one? Or ar you just stopping here? I'm angry.:mad: