Time for a silly adventure!

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  • edited November 2008
    This is getting a little un-silly.

    > Go through swirly door, then sing the National Anthem backwards and in Latin while hopping on your ear and see what happens
  • edited November 2008
    >Examine couch
  • edited November 2008
    picture.php?albumid=145&pictureid=842
    All that happens is that you feel like an idiot. But you do look cool.
    Snicklin wrote: »
    This is getting a little un-silly.
    I know. D: Don't worry though, once you wake up, the story will return to full silliness.

    Oh, and the couch doesn't have anything on it.
  • edited November 2008
    Ik hou van granen...

    > Leave and examine the area around the building
  • edited November 2008
    Snicklin wrote: »
    Ik hou van granen...

    > Leave and examine the area around the building
    That would be the other memory. That you just left.
  • edited November 2008
    >Wake up
  • edited November 2008
    >Wake up
    No. Not yet. There's still some stuff to be found...
  • edited November 2008
    >Investigate scene
  • edited November 2008
    >Call Pac-Man and ask for color in your memory
  • edited November 2008
    Ya' want color?! Fine! Here's your stinkin' color!
    picture.php?albumid=145&pictureid=848
  • edited November 2008
    >Forget the color and look under the coach
  • edited November 2008
    picture.php?albumid=145&pictureid=850
    OK, you look under the couch. You find 15 cents, a piece of paper, and some very, very old french fries. Wait... there's a watch here that says 4:28. Now you remember! This memory was at 4:28, and the other one was 3:37! Suddenly you feel yourself being lifted out of your memory...
    picture.php?albumid=145&pictureid=851
    You wake up in the room from the beginning, but now Servo is here! And the poster got replaced! Servo says that after the crash, he pulled you straight up and found a house. He put you on a bed because the owner of the house seemed pretty nice. When you ask how long you've been out, Servo says 3 days. 3 DAYS?! Servo asks what you were thinking, and you draw him the memories. And it's a pretty good likeness if you do say so yourself.
  • edited November 2008
    Yay!
  • edited November 2008
    Yeah, I believe I've returned to silliness.
  • edited November 2008
    >Ask Tom Servo if you missed anything while you were out.
  • edited November 2008
    picture.php?albumid=145&pictureid=851
    "Only the 24-hour marathon of your favorite movies. It was called The 24-Hour Alex Wilson's Favorite Movies Marathon." Knowing him, he's probably lying.
  • edited November 2008
    NOOOOOO! I missed Manos: The Hands of Fate!!!!!!!
  • edited November 2008
    >Ask Tom why the hole is gone, and why you're back
  • edited November 2008
    splash1 wrote: »
    >Ask Tom why the hole is gone, and why you're back
    Uhhh...
    You wake up in the room from the beginning, but now Servo is here! And the poster got replaced! Servo says that after the crash, he pulled you straight up and found a house. He put you on a bed because the owner of the house seemed pretty nice.
  • edited November 2008
    > Go through door.
  • edited November 2008
    > Go through door.
    Finally! Someone thinks to do this!
    picture.php?albumid=145&pictureid=854
    You come upon a crappily drawn staircase in a hallway, again probably painted by someone who is colorblind. Servo follows you, I just forgot to put him in this panel.
  • edited November 2008
    >Slide down the stairs that look like a slide
  • edited November 2008
    picture.php?albumid=145&pictureid=855
    You slide down the stair slide and see a guy with blond hair. He says that you probably won't remember him, but he was your best friend. You got baseball bat-induced amnesia from a few weeks ago, and then on the morning of 3 days ago, you were gone. He also answers your question, yes he is colorblind. One last thing, he has a brother, Christopher, but he went downtown and won't be back for a while.

    SAM has been added to your party.
  • edited November 2008
    >Ask Sam if he has met Servo.
  • edited November 2008
    picture.php?albumid=145&pictureid=855
    "Oh, yeah, that little robot dude. He broke through the door and threw you on the ground. After I took you upstairs, he started making fun of everything in the building, especially my colorblindness and its effects."
  • edited November 2008
    >tell servo that hes a liar and demote him from your party
  • edited November 2008
    >Tell Tom to say sorry to Sam like Joel would if he was there
  • edited November 2008
    >Ask Sam about the left over fries
  • edited November 2008
    picture.php?albumid=145&pictureid=859
    You make Tom say he's sorry, and that it was just instinct.

    And I don't know what you're talking about with the fries. Those were in the memory, and this is a different house.
  • edited November 2008
    >Check party stats
  • edited November 2008
    >Give Sam a nice glass of orange juice
  • edited November 2008
    no he doesnt deserve that>give him poison dun dun daaahhhh
  • edited November 2008
    Why poison your old best friend?
    Off Topic: Happy 100th post yogurtman!
  • edited November 2008
    picture.php?albumid=145&pictureid=861
    It seems you need to recover, and that Servo is maxed out on everything. But, if you want Sam to do anything risky, you'll need to win him over.
  • edited November 2008
    >Ask what the heck IP stands for.
  • edited November 2008
    >Convice Sam to do something risky
  • >Lead Party into the door labeled "The Door to Impending Doom"
  • edited November 2008
    Dedlok wrote: »
    >Ask what the heck IP stands for.

    IP,Thats INTERNET POWER!!!!
    >GO BACK UP STAIRS!!!
  • edited November 2008
    Sorry, IP is Immunity Power (Or some such nonsense).
    >Convice Sam to do something risky
    I don't think you can "convice" him to do anything until you increase his willpower.
    >Lead Party into the door labeled "The Door to Impending Doom"
    There is no such door, and nobody with any common sense would do that.
    >GO BACK UP STAIRS!!!
    All that's there is that first room and another locked door, presumably leading to Chris's room.
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