Possible Season 2 Changes

*Many points of the game were extreamly glitchy, I can find a glitch in each one. Get rid of that.

*Get rid of the costumes. As cool as they are, they only serve the perpose of desoto parts. If I want to wear them, the only time I get to is after the game is over in which I will only be for a few minuets.

*Dedicate more staff members. Don't have people be working on seperate products such as S&M3 and W&G when your putting out a game already.

*Find the sweet spot. The reason these episodes weren't as good as they could be is because you are changing the formula as you go. Sam and Max finished it by season 2, so SBCG4AP will to, I hope.

*NEVER, EVER, USE WIIWARE AGAIN!!!! It makes it so you have very little time to work on your games as you must submit everything to Nintendo way ahead of time.

*Here is where I'm going to get the most grief: Scrap the Fun Machine/Teen Girl Squad. The small games take up a lot of space and don't realy deliver the enthusiasum that a longer more dificult main plot would.
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Comments

  • edited November 2008
    They're already scrapping the TGS but do you know what Videlectrix would do to them if the took out the Funmachine? The Funmachine games tend to be the highlight of the episode and I know I wouldn't like them scrapped, but the TGS was rather lackluster and apparently TTG agrees.
  • edited November 2008
    Strong Max wrote: »
    *NEVER, EVER, USE WIIWARE AGAIN!!!! It makes it so you have very little time to work on your games as you must submit everything to Nintendo way ahead of time.

    I agree, plus the Wii version looks very crappy, and it's really bad. But if there is a Season 2, Wiiware... Will be back.. :eek:
  • edited November 2008
    Strong Max wrote: »
    *NEVER, EVER, USE WIIWARE AGAIN!!!! It makes it so you have very little time to work on your games as you must submit everything to Nintendo way ahead of time.

    *Here is where I'm going to get the most grief: Scrap the Fun Machine/Teen Girl Squad. The small games take up a lot of space and don't realy deliver the enthusiasum that a longer more dificult main plot would.

    First of all, WiiWare is very convenient to many of us, especially those of us who are Mac owners (like me!). If they scrapped WiiWare for the possible 2nd season, they would most likely lose a LOT of customers. And may I remind you that this game was originally created primarily for WiiWare, with the PC being a Plan B for those of us who don't own a Wii.

    And as far as the Teen Girl Squad goes, I don't much mind that it's been slowly eliminated from the games. I would rather that TBC used these ideas and made a REAL Teen Girl Squad for the site. So I agree with you there, Strong Max.

    BUT - scrapping the Videlectrix games would be reducing a lot of TBC's involvement with this game. We've seen a great variety of new games from Videlectrix, and we are very likely to get an amazing Videlectrix game for ep. 5, possibly a sequel to Trogdor or the long-awaited 10th level of Stinkoman 20X6. Despite all this, I do have to wonder if the quality of these game would decrease as the season went on, as seen by the fill-in-the-gap-between-the-3rd-and-5th-episode-type-game in Dangeresque 3. Maybe it wouldn't be a bad idea to get rid of the games, or to only include one in the finale.

    And that's my rant. I hope you all enjoyed coming to hear me voice my opinions! I'm glad that those of you who are still here did not run screaming like the rest of my audience, and you will all receive a free t-shirt for it!

    Oh. My staff says we're out of t-shirts. Well, give yourselves a pat on the back. Or buy yourself a nice dinner tonight. Or something.

    EDIT - I agree with the rest of what you said, Strong Max. Alright! You got 4 for 6!
  • edited November 2008
    I disagree. If anything, the quality of the games would increase over time.
  • edited November 2008
    Maybe we would get Homsar's Quest 20X6: Let's Tire Population Egg Finder.

    Wait, what just happened?
  • edited November 2008
    You just ended up acting like Homsar, is what happened.
  • MarkDarinMarkDarin Former Telltale Staff
    edited November 2008
    BUT - scrapping the Videlectrix games would be reducing a lot of TBC's involvement with this game.

    Actually, the Videlectrix games in SBCG4AP is one of the few areas in which the Brothers Chaps actually contribute little input! They are much more involved in the Story conception, script editing and rewrites and even puzzle design, but the games on the Fun Machine are usually entirely conceived, programmed and even illustrated by the by the director of that episode. The music, however, is always provided by Jonathan Howe!
  • edited November 2008
    I was actually wondering if Nintendo made enough on Season 1 to have them want to have another Season of SBCG4AP on WiiWare. Plus by the time S&M Season 3 and W&G grand adventure are done and season 2 of SBCG4AP come out who knows if WiiWare will still be around. In fact who knows if a Season 2 would come out. I'd think it was a given because of how awesome I've found it, but has it really been such a boon the TTG wants to dedicate more time and money into another season?

    I think a lot of these changes are completely unwarrented. To make a true Homestar Runner-esque requires slight diversions Teen Girl Squad and the Funmachine bring. I agree that they don't have to be in every episode, but they shouldn't be removed altogether.

    The formula should be changed every episode because: 1) it'd be boring to have the same game over and over and 2) it's what makes it a Homestar Runner game! You can't tell me that SBe-mail 1 is the same as SBe-mail 200. They have a similar idea, but the presentation of each is as different as night and day!

    TTG has a great series here. They need to keep being inventive with the stories and moving this series forward. The huge amounts of bugs do need to be fixed, but other then that things are going great.
  • edited November 2008
    MarkDarin wrote: »
    Actually, the Videlectrix games in SBCG4AP is one of the few areas in which the Brothers Chaps actually contribute little input! They are much more involved in the Story conception, script editing and rewrites and even puzzle design, but the games on the Fum Machine are usually entirely conceived, programmed and even illustrated by the by the director of that episode. The music, however, is always provided by Jonathan Howe!

    This response devastated me. I thought that the Videlectrix games were created by TBC..... They certainly had a Chapman-esque feel to them. Well, I hope that at least the Videlectrix game in ep. 5 is created by TBC.
  • edited November 2008
    So you liked them until you found out we made them?
  • edited November 2008
    Keep in mind that most the games on the site are programmed by Jonathan_Howe, but since he's a flash proggramer it would make sense that they have someone else do the SBCG4AP games, and who better than the people doing the rest of the game? Also, when TBC works the most on the V-games it's usually because the games need a script of some sort, like with Dangeresque Roomisode 1: Behind the Dangerdesque, but the SBCG4AP games usually have no real form of story at all.
  • edited December 2008
    we are very likely to get an amazing Videlectrix game for ep. 5, possibly a sequel to Trogdor or the long-awaited 10th level of Stinkoman 20X6.

    Much as I want the 10th level, it's been confirmed NOT to be in this episode. Oh, and also, what's wrong with TGS? It makes the collectables not so useless, and it can take awhile to find out how to get perfect score. And Telltale, please, don't get rid of WiiWare if you make a season 2.
  • edited December 2008
    Strong Max wrote: »
    *Many points of the game were extreamly glitchy, I can find a glitch in each one. Get rid of that.

    *Get rid of the costumes. As cool as they are, they only serve the perpose of desoto parts. If I want to wear them, the only time I get to is after the game is over in which I will only be for a few minuets.

    *Dedicate more staff members. Don't have people be working on seperate products such as S&M3 and W&G when your putting out a game already.

    *Find the sweet spot. The reason these episodes weren't as good as they could be is because you are changing the formula as you go. Sam and Max finished it by season 2, so SBCG4AP will to, I hope.

    *NEVER, EVER, USE WIIWARE AGAIN!!!! It makes it so you have very little time to work on your games as you must submit everything to Nintendo way ahead of time.

    *Here is where I'm going to get the most grief: Scrap the Fun Machine/Teen Girl Squad. The small games take up a lot of space and don't realy deliver the enthusiasum that a longer more dificult main plot would.

    I will adress these one at a time:

    *Many points of the game were extreamly glitchy, I can find a glitch in each one. Get rid of that.
    -Definatly NOT something they did on purpose; you can't really think that if they could change this they would, can you?

    *Get rid of the costumes. As cool as they are, they only serve the perpose of desoto parts. If I want to wear them, the only time I get to is after the game is over in which I will only be for a few minuets.
    -No way! This is one of the highlights of the games, they add serious replay value; don't even think about complaining about these.

    *Dedicate more staff members. Don't have people be working on seperate products such as S&M3 and W&G when your putting out a game already.
    -No, as much as it pains me to have this issue delay SBCG4AP, it'd be worse vice-versa. At least we know we get SBCG4AP every month; S&M3 and W&G are still in the void, S&M3 in particular.

    *Find the sweet spot. The reason these episodes weren't as good as they could be is because you are changing the formula as you go. Sam and Max finished it by season 2, so SBCG4AP will to, I hope.
    -Seeing as you're advocating against that with alot of your "suggestions", I must agree with you on this one.

    *NEVER, EVER, USE WIIWARE AGAIN!!!! It makes it so you have very little time to work on your games as you must submit everything to Nintendo way ahead of time.
    -*SLAP!* Shame on you! For those who have extremely limited, or no, access to online shopping, Wiiware is a beacon of hope. Stay away from it, or I'll have to escort you out.

    *Here is where I'm going to get the most grief: Scrap the Fun Machine/Teen Girl Squad. The small games take up a lot of space and don't realy deliver the enthusiasum that a longer more dificult main plot would.
    -No way! This is one of the highlights of the games, they add serious replay value; don't even think about complaining about these.

    OK, I've had my say.
  • edited December 2008
    First of all, WiiWare is very convenient to many of us

    What about people who have PS3's and a mac?
  • edited December 2008
    tabacco wrote: »
    So you liked them until you found out we made them?

    I still like them, but I'm disappointed that they're not from Videlectrix. They lost none of their charm and wit when I discovered that, I was just saddened.
    Much as I want the 10th level, it's been confirmed NOT to be in this episode.

    When did that happen?
  • edited December 2008
    Strong Max wrote: »
    *NEVER, EVER, USE WIIWARE AGAIN!!!! It makes it so you have very little time to work on your games as you must submit everything to Nintendo way ahead of time.

    Definitely not, Wiiware is the only option for people like me who don't have enough memory to play modern PC games, this is why I have yet to play a Sam and Max game.
  • edited December 2008
    Definitely not, Wiiware is the only option for people like me who don't have enough memory to play modern PC games, this is why I have yet to play a Sam and Max game.

    You could be the ultimate H*R fan!

    At $100, who wouldn't get one?!?
    I'm sure they run SBCG4AP... Would be ironically ironic if they didn't.
  • edited December 2008
    When did that happen?


    Someone, I think it was Tabacco or MarkDarin, said it wouldn't happen.
  • edited December 2008
    If season 2 doesn't come out on Wiiware, I most likely won't get it, so I hope that you're wrong.
  • edited December 2008
    Holyxion wrote: »
    but the TGS was rather lackluster and apparently TTG agrees.
    It's too bad you didn't like the Teen Girl Squad mini-games, but the reason there's not one in every episode isn't that Telltale thought they were lackluster. It's because we already made two of them, and there's no point in putting in variations on the same thing just for the sake of squeezing it in there. (The only reason they're in episode 3 at all is because they're crucial to a puzzle).

    When Telltale was making Season 1, we kept hearing the complaint repeated over and over that the episodes were getting too formulaic. ("Sybil gets a new job every episode, Bosco is selling something in disguise every episode"). That's a staple of TV sitcoms, so it seemed like a natural fit for episodic comedy games, but players complained they were tired of seeing it. So we changed it for Season 2, and for SBCG4AP, we went even further and did everything we could think of to make each episode feel different.

    And now we're hearing some complaints that each episode doesn't have the exact same format. ("Why are we being cheated out of a Teen Girl Squad game this episode?!?") Make up your minds, internet! :)
  • edited December 2008
    Chuck wrote: »
    It's too bad you didn't like the Teen Girl Squad mini-games, but the reason there's not one in every episode isn't that Telltale thought they were lackluster. It's because we already made two of them, and there's no point in putting in variations on the same thing just for the sake of squeezing it in there. (The only reason they're in episode 3 at all is because they're crucial to a puzzle).

    When Telltale was making Season 1, we kept hearing the complaint repeated over and over that the episodes were getting too formulaic. ("Sybil gets a new job every episode, Bosco is selling something in disguise every episode"). That's a staple of TV sitcoms, so it seemed like a natural fit for episodic comedy games, but players complained they were tired of seeing it. So we changed it for Season 2, and for SBCG4AP, we went even further and did everything we could think of to make each episode feel different.

    And now we're hearing some complaints that each episode doesn't have the exact same format. ("Why are we being cheated out of a Teen Girl Squad game this episode?!?") Make up your minds, internet! :)

    lol, newb.
  • edited December 2008
    Make up your minds, internet!

    Never listen to the fans, Telltale. They'll give you money and complain and give you money regardless of what you do.
  • edited December 2008
    I didn't really not like them, it's just that you have to play through them over and over again until it starts to get less funny just to get an idea of what everything does, and I also just figured you guys had just got tired of doing them. When it comes to making a game formulaic or random, though, you really just have to find the right balance, but sometimes it really just depends on what you're changing. If you make all the characters have almost the exact same shtick every episode, it's going to be a bit less welcome than if you put in a big new minigame with each one.
  • edited December 2008
    Don't listen to those neigh-sayers, I love the variety in sbcg4ap; I hope samnmax s3 keeps that up, oh and with an overarching story - I don't expect much ;)
  • edited December 2008
    Chuck wrote: »
    It's too bad you didn't like the Teen Girl Squad mini-games, but the reason there's not one in every episode isn't that Telltale thought they were lackluster. It's because we already made two of them, and there's no point in putting in variations on the same thing just for the sake of squeezing it in there. (The only reason they're in episode 3 at all is because they're crucial to a puzzle).

    When Telltale was making Season 1, we kept hearing the complaint repeated over and over that the episodes were getting too formulaic. ("Sybil gets a new job every episode, Bosco is selling something in disguise every episode"). That's a staple of TV sitcoms, so it seemed like a natural fit for episodic comedy games, but players complained they were tired of seeing it. So we changed it for Season 2, and for SBCG4AP, we went even further and did everything we could think of to make each episode feel different.

    And now we're hearing some complaints that each episode doesn't have the exact same format. ("Why are we being cheated out of a Teen Girl Squad game this episode?!?") Make up your minds, internet! :)
    I actually liked the formula in Sam & Max Season 1.
    *Here is where I'm going to get the most grief: Scrap the Fun Machine/Teen Girl Squad. The small games take up a lot of space and don't realy deliver the enthusiasum that a longer more dificult main plot would.
    D:
  • edited December 2008
    Silent wrote: »
    Never listen to the fans, Telltale. They'll give you money and complain and give you money regardless of what you do.
    Of course there'll always be complaints, and we don't make any changes to the games unless we agree with the criticisms, of course.

    One of the things I like best about the SBCG4AP is that each episode does feel distinctive, but they all tie together at the end, kind of. (You'll see). And part of that is only including stuff when it makes sense, instead of squeezing something in just because some people will complain if you don't.
  • edited December 2008
    Strong Max wrote: »
    *Here is where I'm going to get the most grief: Scrap the Fun Machine/Teen Girl Squad. The small games take up a lot of space and don't really deliver the enthusiasm that a longer more difficult main plot would.

    Remember that they're both in 2 Ds so the biggest thing in them is their audio files.
  • WillWill Telltale Alumni
    edited December 2008
    Holyxion wrote: »
    Remember that they're both in 2 Ds so the biggest thing in them is their audio files.

    Actually, 2D tends to be a *lot* more of a space hog than 3D. Texture data is really hard to compress without losing quality, so when something is 2D and you are depending on the intricacy of the texture, you have to leave the file really large.
  • edited December 2008
    Wow, really? I was thinking just based on polygons and stuff, but that makes sense.
  • edited December 2008
    Chuck wrote: »
    It's because we already made two of them, and there's no point in putting in variations on the same thing just for the sake of squeezing it in there. (The only reason they're in episode 3 at all is because they're crucial to a puzzle).

    D:
    WHAT?!?! I freakin' loved those, and I loved the story-based minigames (like the RTTEOTR and Maps & Minions), too! The ones who complain about formula are naive; you don't change the formula, you improve it! Many of the greatest seires can attest to this, like The Legend of Zelda, Super Smash Bros. Brawl, Call of Duty, Super Mario, and Warioware, to name a few... TGS actually seemed to be evolving in SBTF, and I'm extremely disappointed that they've been scrapped. Please bring them back in ep. 5!!!!
  • edited December 2008
    Yeah, the one in Strong Badia the Free definitely had a lot more complex combinations than the one Homestar Ruiner and had the the bonus scene at the end too.
  • edited December 2008
    If I could change things around in season 2 the messy pile on the bed is gone, we could play the arcade machine, we could go on the H*R website Via the Lappy, Strong Badia would be burned and gets repaired a little more every episode and is fully repaired on the last episode and plays an important for the last episode, play games from the fun machine from past episodes by switcing them around, and finnaly we would have a trophy display in the locker room like back in episode 1 after getting a trophy.
  • edited December 2008
    Quuux wrote: »
    Don't listen to those neigh-sayers, I love the variety in sbcg4ap
    Same here!
    I'm just happy that there's going to be a second season at all. :)
  • edited December 2008
    KayJay123 wrote: »
    I'm just happy that there's going to be a second season at all. :)
    Really?! Show me where it says!
  • edited December 2008
    Yeah I will be happy if there is going to be a season 2 but in the last episode what are the going to do withh the preview button I wonder? But it is only 1 day left till the season finale for anybody who didn't know that!!!!!!!!!!!!!!!!!!!!!!!!!
  • edited December 2008
    I think one of the Telltalers said that they would leave out the preview button to get as much disk space as possible for the game itself.
  • edited December 2008
    oh okay
  • edited December 2008
    I just had the best idea EVER: Homsar's Non Sequitur Game for Silly People! HNSG4SP!
  • edited December 2008
    I just had the best idea EVER: Homsar's Non Sequitur Game for Salisbury Pedicures! HNSG4SP!

    Fix'd.
  • edited December 2008
    SidGarcia wrote: »
    I think one of the Telltalers said that they would leave out the preview button to get as much disk space as possible for the game itself.


    Yeah, he did.
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