Please Telltale, make the endings work in season 3.
Look, i understand that eventually you guys need 1 story line. I get it. Its too hard to keep branching out. And even though i would love it, it would be near impossible to write several storylines throughout 5 episodes.
But... Please don't pull an Omid on us, or a Christa for that matter. Making characters determinant usually means they have to die one way or another later on if you decide to spare them at one point. To keep the storyline straight both characters have to die eventually. A hard truth we wished we didnt have to deal with.
There are good ways to handle this, like Carley and Doug, and there are terrible ways to handle this, like Nick. And to be honest i can see our choices mattering ALOT more if we let someone die in season 2, that would have major consequences in season 3. And if you let someone live in season 2, that person might still be alive for season 4. It's a hard mix of trying to keep the story alligned and making choices matter, i get it. But to get to my point...
If we are in Wellington, Carvers place or all alone, please spend a whole episode or something about that, or let it at least have lasting consequences. Don't have Kenny or Jane be picked off by random walkers or something at the start (hell keep them both alive for the whole season please :P), dont force us on the main storyline immediately. I really hope you guys make it work as well as you made episode 5 work.
Thank you for a great episode.