Just Finished Grim Fandango
Great game
I'm planning to Buy and Play Tales of Monkey Island at the weekend
I'd have got it earlier but I've had exams and had to play Grim Fandango before hand
Currently playing Fire Emblem, and I gotta say, I LOVE the idea that a character that I liked randomly vanished after recruiting and no longer exists and I LOVE how the game makes me save before I can check the screen that shows her vanishing so I could redo the mission where she glitched out...
Oh wait, no I don't. Nor do I like the game's stat screens showing me the wrong things such as when it says an enemy can go 5 squares and then proceeds to go 10 and kill someone.
EDIT:Yep, did everything as supposed to for her to join and the game just despawns her, so glad we have bug checking!
Finished Epic Mickey 2. I didn't really have any trouble playing it by myself. I did take control of Oswald myself a few times, but mainly only in the projector screen levels to get extra E-Tickets or if Mickey wasn't in the right place to get the film reel. Other than that, the AI and I got along just fine.
I'd rather play Captain Novolin than King's Quest. And Captain Novolin has the added advantage that I actually own it (thanks to a joke Christmas gift).
As for Planescape:Torment, I don't see that I have much of a choice, do I?
The only way to kill my interest in a game is if it's either bad or just not my genre or if it's boring as hell. I look at things for their merits or artistic intent more than often, or if they're funny.
Games like Planescape scare me because I'm afraid of the ramifications of my actions down the line. Same for The Walking Dead. Games like Spec Ops where the game has ramifications without my conscious input is much more comfortable to me. If I have control over where things go, I'm always going to wuss out and go for the best available option, and restart if I screw up. The only game I'm comfortable with asshole choices in is a Fallout game or Alpha Protocol, oddly enough, but that's because it can be so much fun. In Planescape, I want the Nameless One to succeed, so the pressure is massive on me. If I have no control over the character's choices, not only can I relax, but I can concentrate better on the story they're trying to tell me.
But from a designing perspective, I think the people who can put these choices together and make them stick are geniuses.
I get through KOTOR by forcing myself to get through KOTOR. I really don't enjoy KOTOR.
The nice thing about Planescape, though is that regardless of what you do, you can still win the game. The game gives you a win regardless of how you get to the ending, and since you're immortal, you will eventually win. It rewards you, however, for taking a nonviolent approach by giving you more of the story and that story is pretty damn worth it.
The nice thing about Planescape, though is that regardless of what you do, you can still win the game. The game gives you a win regardless of how you get to the ending, and since you're immortal, you will eventually win. It rewards you, however, for taking a nonviolent approach by giving you more of the story and that story is pretty damn worth it.
And there are quite a few endings to it that are real endings but are not the intended end of the game. like:
Killing yourself with the only thing that can kill you or becoming the next Silent King
Ended up passing out last night instead of playing anything. Tonight, I got to have a hangout for the first time in a while, so Fawful and I finished off Sonic Heroes. We didn't want to sit through the whole game four times, so I finished with Team Sonic, we watched the other three sets of cutscenes on YouTube, and I played the last story.
You guys have my sympathies. It's been quite some time since I played Heroes, but I remember it being just awful. I had to cheat and give myself infinite lives just to get through it.
I'm currently playing a bunch of Half-Life mods. AGAIN. Odd how I keep going back to this game...
I actually never had a problem with the lives. By the end, I was maxed out at 99. Still, I had to cheat to get through it the first time as well. I had to download a completed save and a Wii homebrew program, which for some reason could only transfer saves onto third party memory cards, so I had to buy one cheap from Hong Kong. All because I couldn't beat the later Special Stages and finish getting the Chaos Emeralds to unlock the last story.
I actually had a save file that had all four stories complete, lives maxed out at 99, and 5 Chaos Emeralds (it was two Emeralds for a few years, until I finally managed to beat the third Special Stage), and I had to download a save to finish the game.
I actually had a save file that had all four stories complete, lives maxed out at 99, and 5 Chaos Emeralds (it was two Emeralds for a few years, until I finally managed to beat the third Special Stage), and I had to download a save to finish the game.
Oh my god, those glitchy as hell Special Stages. SO frustrating.
Actually, now I think about it, it was those Special Stages I had to cheat for. The infinite lives was for Shadow the Hedgehog, which I still never bothered to finish.
The infinite lives was for Shadow the Hedgehog, which I still never bothered to finish.
It took me forever, but I did finally take the time to finish it a while back. But I only got all ten endings and played the final story. I didn't try to complete the library. There's no way in hell I'm playing through that game 326 times to take every possible path.
Equal shocker: I've finished the Wii version twice and loved it both times.
I've got the Wii version and I'll probably play it on my own before I Let's Play it, but I'd like to try and get my hands on 2006, the Xbox version of Unleashed (which has levels cut from the Wii version), and Colors before I finish with Shadow the Hedgehog.
I'm mostly playing FFVI for the historical significance. It's starting to get a little tedious, especially since I have a pretty good core team but then I found out that you need three teams to take on the last dungeon and all my other PCs are 15 levels behind and don't know half the new spells. :P
The Deponia games are incredibly beautiful and very old school gameplay-wise, but the main character is an unlikeable, megalomaniacal jackass. I think Rufus has become an even bigger jerk since the previous game, and by extension, the developers must be pretty big jerks too. Who puts a machine into a game that runs on human ashes? Rufus will gleefully take someone's mom's remains for this, after taking all of the guy's few other possessions, too. He gets his so-called girlfriend the cheap brain implants when he isn't even paying for them out of his own pocket just for the free lollipop. And I haven't even gotten to the bit with
killing baby dolphins
that I've read about.
Just because your character will stop at genocide doesn't make him a good person.
I've been thinking about doing a Let's Play of one or another of the old LucasArts games. Any tips on making good Let's Play videos?
Been playing this since Wednesday and finished my first play through the story earlier today. It's no real surprise that it surpasses previous Lego games as that is the general pattern. It's very faithful to the source, and it feels as epic in places. The new features are good, such as the inventory and levels split over multiple characters. It gets a little annoying picking the right character for the right puzzle during the levels with the full Fellowship but there aren't many of those really.
The stand out part of the whole thing is the open world hub and it absolutely pisses on Batman 2's attempt of an open world hub. The fact that you can just wander around a Lego sized Middle-Earth is a dream to a fan like me.
Well there's some quick thoughts before I head back on to work towards 100%, as always.
Oh and it's already making me feel anticipation for Lego The Hobbit which will inevitably come out sometime after the third film.
Replaying Zelda:WW. I honestly have no clue why this is getting a remake. It's not even THAT old. It's a good game, but I don't think it needs HD graphics.
Replaying Zelda:WW. I honestly have no clue why this is getting a remake. It's not even THAT old. It's a good game, but I don't think it needs HD graphics.
Probably because they know if they don't put SOMETHING out soon, the fans will swim to Japan and start tearing Nintendo apart. And Wind Waker, to be honest, is probably the easiest to update. Hopefully they'll do more than just graphics tweaks.
Also, almost done with Tomb Raider I think. And what a ride. Probably the best game to be published by Square-Enix since....well hell, since they became Square-Enix. The graphics, the controls, the music, the characters, the voice acting...I LOVE IT.
Replaying Zelda:WW. I honestly have no clue why this is getting a remake. It's not even THAT old. It's a good game, but I don't think it needs HD graphics.
Because, being on the Gamecube, it's not playable on the WiiU and so justifiably remakable.
Also, it gives Nintendo the chance to sell it to people that didn't like the original cell shading (aka: idiots).
Plague Inc. I just eradicated the human race very patiently with a fungus, first infecting everybody undetected by killing off any symptoms that evolved, then waiting while my DNA points built up, and finally unleashing hell with Total Organ Failure and Coma, killing everyone. The whole ordeal took over 13 years.
Its actually pretty interesting so far.
Sure it looks a little odd, and the audio crackles on my device which is incredibly annoying, (too much for some), but it plays pretty well and the story and job system seem well... Good actually.
But I've only scratched the surface.
A full playthrough is the ONLY way to determine if it was worth the £7 I paid for it.
Comments
Great game
I'm planning to Buy and Play Tales of Monkey Island at the weekend
I'd have got it earlier but I've had exams and had to play Grim Fandango before hand
Best game for a looooooong time!
90001/10
Oh wait, no I don't. Nor do I like the game's stat screens showing me the wrong things such as when it says an enemy can go 5 squares and then proceeds to go 10 and kill someone.
EDIT:Yep, did everything as supposed to for her to join and the game just despawns her, so glad we have bug checking!
As for Planescape:Torment, I don't see that I have much of a choice, do I?
The Kings Quest Remake is great and free. Let me say that again: it's free.
I've changed my mind entirely. The only game I'm playing tonight is the Ocarina of Time debug ROM. It's time I started trying to sprite Kakariko.
Games like Planescape scare me because I'm afraid of the ramifications of my actions down the line. Same for The Walking Dead. Games like Spec Ops where the game has ramifications without my conscious input is much more comfortable to me. If I have control over where things go, I'm always going to wuss out and go for the best available option, and restart if I screw up. The only game I'm comfortable with asshole choices in is a Fallout game or Alpha Protocol, oddly enough, but that's because it can be so much fun. In Planescape, I want the Nameless One to succeed, so the pressure is massive on me. If I have no control over the character's choices, not only can I relax, but I can concentrate better on the story they're trying to tell me.
But from a designing perspective, I think the people who can put these choices together and make them stick are geniuses.
I get through KOTOR by forcing myself to get through KOTOR. I really don't enjoy KOTOR.
I'm currently playing a bunch of Half-Life mods. AGAIN. Odd how I keep going back to this game...
I actually had a save file that had all four stories complete, lives maxed out at 99, and 5 Chaos Emeralds (it was two Emeralds for a few years, until I finally managed to beat the third Special Stage), and I had to download a save to finish the game.
Actually, now I think about it, it was those Special Stages I had to cheat for. The infinite lives was for Shadow the Hedgehog, which I still never bothered to finish. Equal shocker: I've finished the Wii version twice and loved it both times.
As for Heroes... It was my first STH game ever, but I remember going crazy with it and wanting to throw my keyboard across the room. Ah, memories...
But then I watched a Let's Play of it on Youtube, and now it seems that I like it and want to re-buy it.
Sunshine is great. I love all the areas in it. I especially love the village atop the mushrooms, and the boo hotel. The special stages were great.
I used to practice racing Shadow Mario on the exact same path he had, and I got really good at it.
It took me forever, but I did finally take the time to finish it a while back. But I only got all ten endings and played the final story. I didn't try to complete the library. There's no way in hell I'm playing through that game 326 times to take every possible path.
I've got the Wii version and I'll probably play it on my own before I Let's Play it, but I'd like to try and get my hands on 2006, the Xbox version of Unleashed (which has levels cut from the Wii version), and Colors before I finish with Shadow the Hedgehog.
I'm mostly playing FFVI for the historical significance. It's starting to get a little tedious, especially since I have a pretty good core team but then I found out that you need three teams to take on the last dungeon and all my other PCs are 15 levels behind and don't know half the new spells. :P
The Deponia games are incredibly beautiful and very old school gameplay-wise, but the main character is an unlikeable, megalomaniacal jackass. I think Rufus has become an even bigger jerk since the previous game, and by extension, the developers must be pretty big jerks too. Who puts a machine into a game that runs on human ashes? Rufus will gleefully take someone's mom's remains for this, after taking all of the guy's few other possessions, too. He gets his so-called girlfriend the cheap brain implants when he isn't even paying for them out of his own pocket just for the free lollipop. And I haven't even gotten to the bit with
Just because your character will stop at genocide doesn't make him a good person.
I've been thinking about doing a Let's Play of one or another of the old LucasArts games. Any tips on making good Let's Play videos?
It's basically a Metroidvania style game, only with Aliens and the ability to move backwards while shooting.
So yeah, it's awesome. Bosses are rock-hard though.
Been playing this since Wednesday and finished my first play through the story earlier today. It's no real surprise that it surpasses previous Lego games as that is the general pattern. It's very faithful to the source, and it feels as epic in places. The new features are good, such as the inventory and levels split over multiple characters. It gets a little annoying picking the right character for the right puzzle during the levels with the full Fellowship but there aren't many of those really.
The stand out part of the whole thing is the open world hub and it absolutely pisses on Batman 2's attempt of an open world hub. The fact that you can just wander around a Lego sized Middle-Earth is a dream to a fan like me.
Well there's some quick thoughts before I head back on to work towards 100%, as always.
Oh and it's already making me feel anticipation for Lego The Hobbit which will inevitably come out sometime after the third film.
Probably because they know if they don't put SOMETHING out soon, the fans will swim to Japan and start tearing Nintendo apart. And Wind Waker, to be honest, is probably the easiest to update. Hopefully they'll do more than just graphics tweaks.
Also, almost done with Tomb Raider I think. And what a ride. Probably the best game to be published by Square-Enix since....well hell, since they became Square-Enix. The graphics, the controls, the music, the characters, the voice acting...I LOVE IT.
Also, it gives Nintendo the chance to sell it to people that didn't like the original cell shading (aka: idiots).
Oh, and my fungus was named Acne.
Best thing are the random animal attacks. I was just sneaking past a guard when a tiger jumps out of the grass and eats him whole!
Its actually pretty interesting so far.
Sure it looks a little odd, and the audio crackles on my device which is incredibly annoying, (too much for some), but it plays pretty well and the story and job system seem well... Good actually.
But I've only scratched the surface.
A full playthrough is the ONLY way to determine if it was worth the £7 I paid for it.
Great game! Blows all but LEGO Star Wars out of the water. No noticeable bugs encountered yet, but I'm keeping an eye out.