[3 POINTS] What The Walking Dead: Season 3 Should Be...
I want a Season 3 different from the previous 2 seasons, and i made these 3 points on what Telltale should improve the game:
First, it would improve the freedom of the player in the environment, very limited in the Season 2. The protagonist (I hope Clem) must use intelligence to overcome the complex puzzles in the game, using the correct objects collected during the course of the game. I would make it much more Sandbox, here.
I would improve the system of choices. Why do I say this? Because in my opinion there were too many direct choices, that is, choose the option that we considered most suitable; "abstract" choices were missing. What are the abstract choices? I mean pretty much all of those choices we make in the game, but we do not realize that we do them. To give an example, in Season 2 Clementine chose her final based on what we had done with her throughout the course of the game, is more or less this. In Season 1 an abstract choice was the loyalty to Kenny, however, that you could win if you had taken care of his family.
For last but not the least, there should be more dialogue with the characters, as in Season 1, to get to know their history, to be more connected with them. In Season 2, for example, this could happen with Luke, who could tell us what kind of relationship he had with Carver, such as have escaped from the camp, etc ...
If they follow these 3 points, I think the Season 3 will be the most beautiful of all, and certainly will win GOTY.
What do you think? You are agree? Say your thoughts!
Comments
The first 2 points seem a bit too much for a company that's pretty small sized as Telltale is, especially if they're going to keep working on multiple projects at once, it doesn't seem possible for those to make the cut into season 3. It would be pretty beautiful to see the game come to that, but I don't see it happening for season 3.
The first two would be too much for a small company like Telltale. (Like what Green613 said above)
What Teltlale should focus on is branching of choices and impact on the story.
Yeah, these things are what Season 2 was missing. I would highlight the impact of choices next season. Without choices, this game wouldn't be as great as it is now. Season 2 had interesting choices, but they didn't have much impact on the events happening after it compared to S1.