Save Sarah

Do yall think they should have had a option to save Sarah

Comments

  • edited October 2014

    You do, for me I wasnt to bothered that we were unable to save Sarah, however I wish there was a reason for her charcater to exsist rather than just die, I.E if there point was that you couldnt save some people that she would have been killed in an avoidable situation. I.E she freezes up again

    EDIT:
    For example

    She falls , Clem,Luke and Jane go down to help. While Mike/Bonnie covers them, the three of them lift the deck off however Sarah screams she cant do it, despite encouragment Sarah continues freaking out and wont listen despite escape being easy, Jane runs off saying shes sick of helping and Mike/Bonnie run out of ammo and have to go get more.

    Luke cant hold the deck much more and you have another choice then

    (GRAB SARAH)/ (LEAVE SARAH)

    If you grab her, Sarah bites you and freaks out even more, a bit of decking falls and almost knocks clem out and then luke has to save her, leaving Sarah behind. After its over Bonnie comes back with ammo and shoots the dead sarah to prevent reanimation while the rest of the group is horrified

    While this still removes Sarah anyway, it provides some point to her character

  • We could have gotten down and saved her, I mean, Bonnie has a freaking gun, Luke has a machete, Clem has a hatchet.

    With all the manpower the group had was enough to save her.

    She died so Jane will be right about NOT saving weak people, If only Sarah and Jane switched places during that scene.

  • Gustav_KennyGustav_Kenny Banned
    edited October 2014

    If only Sarah and Jane switched places during that scene.

    Oh yes please, oh yes please, oh yes please.

    Can Kenny switch places with Nick?

    We could have gotten down and saved her, I mean, Bonnie has a freaking gun, Luke has a machete, Clem has a hatchet. With all the manpower

  • So we repeatedly jab Kenny's face with a hatchet?

    YES PLEASE.

    If only Sarah and Jane switched places during that scene. Oh yes please, oh yes please, oh yes please. Can Kenny switch places with Nick?

  • You're godamn right we should have. Her death meant nothing to anyone in the group. She should have stayed longer to redeem her character or get some massive development, other than just die because Telltale didn't want her anymore.

  • SOUNDS GOOD.

    So we repeatedly jab Kenny's face with a hatchet? YES PLEASE.

  • I would have settled just for the option to mourn her a little in game. Or even mentioning her once for fuck's sake.

    A better death would involve Sarah living long enough to meet AJ first. Give her a minor scene with Rebecca where she asks to hold him, probably just part of the same scene where Clem does, You see Sarah actually smile a little and realize she's probably going to get better with time, then have her be fatally wounded during the shout-out, possibly while trying to save AJ even. She could be lying on the ground, her blood spilling onto the snow, telling Clem how scared she is. And as Clem you can have some parting words before having to shoot her, and if you don't shoot her Kenny does on the spot, possibly even before you finish talking to her if you axed Sarita earlier in the game.

    This would have given some much need closure to her character when you see that it was likely she would recover from her father's death. And that would actually serve to make her death more tragic when it finally happens. There'd also be a nice image of the value of life with her holding AJ. The character you can accuse of being a baby actually holding a baby and reminding the audience just what it is you're suppose to do with babies, which is protect them and raise them. The shoot-out would have actual consequence now, which would help the decisions leading up to it (shooting Rebecca/Robbing Arvo) feel like they have a little more weight to them and probably make Kenny's treatment of Arvo more understandable (but likely still cruel). And Kenny shooting Sarah would demonstrate how much he's changed, from being unable to kill a random zombified boy without help to colding putting down a dying girl, and may also be seen as a spiteful action on his part depending on how you dealt with Sarita earlier.

    And none of this would require any major changes to the plot even.

  • She died so Jane will be right about NOT saving weak people, If only Sarah and Jane switched places during that scene.

    That was probably the writer's intent, but Sarah's second death is random and arbitrary so it completely fails to actually make that point, as illustrated by you pointing out if Jane and Sarah had switched places, Jane would have died instead. Ironically that WOULD have proved Jane's point. The only reason she'd be there is trying to help this group of people she wanted to ditch. Her harping on about being "dragged down" by others would feel a lot more powerful if we see Jane literally dragged down with the deck because it had too much weight on it. It also add a layer to her character that despite all her talk, she still wants to help people.

    We could have gotten down and saved her, I mean, Bonnie has a freaking gun, Luke has a machete, Clem has a hatchet. With all the manpower

  • You wouldn't be able to, the beard powers would keep his skull together, even in death.

    So we repeatedly jab Kenny's face with a hatchet? YES PLEASE.

  • edited November 2014

    If I had writhed this episode, I would make the choice matter. Like this, if you ask Jane to save Sarah, she succeed, but Jane get grab by walkers and died. What do you think about this version.

  • I think we should have had more dialogue on her death...maybe delay her second death a bit more if you saved her in the trailer park. But I never really wished for an option to keep her around permanently.

  • Having someone ACTUALLY DIE IN THE SHOOTOUT would make Kenny's abuse of Arvo more understandable. As it is, it's really hard to dislike him when the Russians are incompetent enough to fuck-up a point-blank standoff where they had the upper hand and fired the first shots while still getting their own stupid asses killed.

    Although I have mentioned before that I think that Sarah may have been able to calm Arvo down had she lived long enough to meet him...

    I would have settled just for the option to mourn her a little in game. Or even mentioning her once for fuck's sake. A better death would

  • What made me mad the most was that Bonnie DID shoot a couple walkers... then she just stops...

    I was like, "Bonnie, what the hell, keep shooting!"

    Then I realized Bonnie had no choice, because the writer made Sarah's death lazy.

    We could have gotten down and saved her, I mean, Bonnie has a freaking gun, Luke has a machete, Clem has a hatchet. With all the manpower

  • Apparently, hair goes through flesh and muscles and that it keeps bones connected.

    Huh, never knew that was possible.

    Nikolaj-11 posted: »

    You wouldn't be able to, the beard powers would keep his skull together, even in death.

  • edited October 2014

    Having Arvo and Sarah in the same scene would be create an interesting image. They're both fairly meek looking teenagers with cracked eyeglasses. And after the shoot out, they both would have been suffering from the recent loss of their only loved one. These initial similarities would possibly lead the audience to think they might actually be a lot like, which might give way to thinking Arvo is just some weak kid forced to be complacent with his group's actions and, like Sarah, really has no influence or say in what they do. They Russians do laugh at Arvo when they find out who Clementine is, not exactly the most supporting bunch. This would actually make Kenny's actions seem even crueler, especially since Sarah would no doubt protest them, and Kenny's reacting to her harshly (verbally, not physically) would further vilify him.

    At the very least, it'd give fanfic writers another pair to ship. Could call it Glasses Shipping. =P

    Bokor posted: »

    Having someone ACTUALLY DIE IN THE SHOOTOUT would make Kenny's abuse of Arvo more understandable. As it is, it's really hard to dislike him

  • Normally it isn't, but since it's Kenny, y'know.

    You saw that Carver couldn't make more than a slight dent!

    Apparently, hair goes through flesh and muscles and that it keeps bones connected. Huh, never knew that was possible.

  • Mike + Bonnie + Jane + Luke + Clementine = Sarah saved.

    I hope we have another character around Clementine's age that DOES NOT die until the end, same group as Clem's and is written properly.

    What made me mad the most was that Bonnie DID shoot a couple walkers... then she just stops... I was like, "Bonnie, what the hell, keep shooting!" Then I realized Bonnie had no choice, because the writer made Sarah's death lazy.

  • Alt text

    Apparently, hair goes through flesh and muscles and that it keeps bones connected. Huh, never knew that was possible.

  • Carver is crazy.

    Nikolaj-11 posted: »

    Normally it isn't, but since it's Kenny, y'know. You saw that Carver couldn't make more than a slight dent!

  • I think he's meant to be equivalent to Sarah within his own group - I get the sense that the only reason why he was with the group was because his sister demanded to keep him. Buricko, on the other hand, may be equivalent to Kenny - he's a belligerent, irrational, vengeful man (it was his idea to rob Clem in retaliation) and he started the gunfight because he didn't stop to understand that Kenny/Clem were not aiming at him.

    They're both disabled kids who get hated on by a lot of the fan-base. Only difference besides gender is that Arvo goes through enough pain to snap and hurt Clem. Sarah didn't reach that point.

    Having Arvo and Sarah in the same scene would be create an interesting image. They're both fairly meek looking teenagers with cracked eyegla

  • Yes. The character deserved more than to be written off to cut out loose plot threads. I don't see why the story has to revolve around a voiceless newborn being this indeterminate symbol of hope, while Sarah is abruptly killed off to try and cement the validity of Jane's unempathetic views.

    The fact that no one mourns her is salt in the wound, but I really did think that there were interesting directions that Sarah's character arc could have gone. I didn't get drawn into this series because of stoic hardened survivalists, I was invested because their were in-depth characters from all walks of life. What better way to emphasize that than seeing the people growing up in all this tragedy and developing in different ways?

  • Nope,

    It pretty much irritated the shit out of me, that i saved her, slapped her for no reason. She was going to die 30 minutes later in a scripted scene with no way of having direct control.

  • edited October 2014

    Sarah deserved so, so much more in my opinion. So yes, I wish we would have had the opportunity to really save her and keep her around long enough to get some development before she dies again. (I rather she would have lived to the end and not have been determinant at all...) What would have been even better is if it came down to a choice between Jane and Sarah, saving Sarah spells death for Jane and vice versa. It really looked like Jane was going to die in the trailer once I saved Sarah so that's where I got this idea from.

    Sarah's second death was shitty. The lack of reaction the characters had to her death and the fact that the only way to get someone to actively attempt to save Sarah was to beg Jane to do it was even shittier. I wanted to literally run down the deck and drag her back up to safety and I expected at least Luke to try just that. The walkers weren't crawling up the deck at that point so someone potentially could have pulled it off, right? The worst part though is that her death at the balcony was literally bad luck, and if Jane was standing right where Sarah was she would be the one down there. Sarah's death had nothing to do with her being a so called "dangerous liability" and everything to do with where she was standing, basically.

  • edited October 2014

    The circumstances surrounding Sarah's deaths irritate me to no end.

    First death.

    So Luke has been yelling at her and obviously that isn't working. After Clem comforts her, she puts her glasses back on and still the only way to get her out is to slap the grieving child? That doesn't make any sense. Carlos slapping her traumatized her even further so why would slapping her help her?

    Second death

    Why is she standing out there? Why didn't someone tell her to go inside with Rebecca and Kenny? Why can't I go down there and help? How come Bonnie shoots like two walkers then stops? Jane literally shrugs and says I can't do it when you make her save Sarah. Yeah and Luke yells "SARAH!" right when she dies and...that's about it. No one seems to care she ever existed.

  • Yes.

    I think it would've been interested if they'd done it where if you saved Sarah, Jane died, and if you saved Jane, Sarah died. So it's a decision on 'here's one that will survive well and here's another that's going to struggle' it would've been an interesting thing to debate about in saving the weak or strong. But I definitely think a save Sarah option that allowed her to survive through to the finale would have been a good one.

  • -Sarah is clearly under the rubble and awaiting help that can easily be occurred-

    sarah: so, uh. you guys gonna help?

    -group watches on as walkers grow closer-

    sarah: uh, clem?

    clem:

    clem:

    clem:

    clem: oH DEAR GOD SOMEONE PLEASE HELP SARAH!!!!!111!!1 ITs NOT LIKE I, A FULLY CAPABLE 11 YEAR OLD WHO HAS DONE WAY MORE RISKIER THINGS, CAN SAVE HER. CLEARLY REBECCA CAN, NOT LIKE SHE"S GVING BIRTH

    -group agrees-

    sarah: i fucking hate you guys

  • Sarah should of been alive in my opinion instead of AJ. AJ is nothing more than a plot device to me. He has no dialogue options... If i'm not attached now, i probably won't ever be.

    Sarah deserved so, so much more in my opinion. So yes, I wish we would have had the opportunity to really save her and keep her around long

  • How can you not get attached to AJ? Have you seen his face dude? It literally screams cuteness

    CrazyGeorge posted: »

    Sarah should of been alive in my opinion instead of AJ. AJ is nothing more than a plot device to me. He has no dialogue options... If i'm not attached now, i probably won't ever be.

  • CrazyGeorgeCrazyGeorge Banned
    edited November 2014

    How can you not get attached to AJ? Have you seen his face dude? It literally screams cuteness

    I can't fake feelings that aren't there. He is going to die, no point in getting upset over the Sun Setting. It will happen.

    How can you not get attached to AJ? Have you seen his face dude? It literally screams cuteness

  • I would wanted a option to keep her permanently.

    ABigBadWolf posted: »

    I think we should have had more dialogue on her death...maybe delay her second death a bit more if you saved her in the trailer park. But I never really wished for an option to keep her around permanently.

  • For me, Sarah could die in the trailer or survive on the Deck. If you saved sarah she is upset because Jane tried to abandon her, so when Jane fall clementine have to convince her to help hold Jane. If the player manages to convince Sarah, she helps Jane and Jane thanks her for saving his life and apologizes for what happened in the trailer park. If the player fails, Sarah refuses to help and almost causes the death of Jane, but clementine can hold her alone BECAUSE SHE IS CLEMENTINE! XD. so tense situations occur between Sarah and Jane. In episode 5 clementine manages to get out of the car, but Jane and Sarah Crash. then Sarah is trapped in the car and depending on the player's actions, Jane can try to save her or abandon her, but Sarah dies anyway. Causing a final fight between Jane and Carlos or even Jane VS Kenny because of it .

  • edited November 2014

    If your SO GOOD AND LOVED SICK SISTER cared about arvo, she would go with him to the deck and maybe none of this would happened( Jane cant get him with someone watching Arvo back). The Russians never cared about arvo, are a bunch of cruel and stupid to leave a disabled kid walk alone. what an assholes. they're a group of bandits who dont give a shit about nobody

    Bokor posted: »

    I think he's meant to be equivalent to Sarah within his own group - I get the sense that the only reason why he was with the group was becau

  • Or the writers just didn't give enough of a crap about Arvo to ever think logically about why he went alone to the deck in the first place.

    He literally existed to have a flimsy pretext for getting robbed and beaten up. That's pretty sad from a writing perspective.

    igormp posted: »

    If your SO GOOD AND LOVED SICK SISTER cared about arvo, she would go with him to the deck and maybe none of this would happened( Jane cant

    1. Because the writers think that slapping women makes them less "hysterical", 'cause this accurate documentary is something to aspire to. Also, because they hated the character and literally thought that it'd be funny to piss off players who hated her by making her live a little longer as a consequence of getting hurt.
    2. Really shitty writing. I personally hate how unthreatening the whole zombie attack scene was. They could have just treated the stairs as a choke-point, rather than fucking around with using a cannon as a barricade.
    torkahn808 posted: »

    The circumstances surrounding Sarah's deaths irritate me to no end. First death. So Luke has been yelling at her and obviously that is

  • edited November 2014

    I wanted her to have a meaningful death and for them to actually bring her up. It's like 2 minutes after either one of her deaths she never existed.

  • i saved her once but i did not save her again i help other one she was eaten

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