Which Have You Played?
I'm sure not everyone here's been around with Monkey Island since the Amiga days, so I'm wondering: which Monkey Island games have you played?
Personally, I've only played 3. I own four (I picked up 3, 4 and Grim Fandango at once), but I've never played it because of a few reviews that said there were too many in-jokes, so I was hoping to find copies of 1 and 2 that I never did! Well I suppose, in a few months, I'll be able to get 1, at least, but I really don't have an excuse any more. What about you?
Personally, I've only played 3. I own four (I picked up 3, 4 and Grim Fandango at once), but I've never played it because of a few reviews that said there were too many in-jokes, so I was hoping to find copies of 1 and 2 that I never did! Well I suppose, in a few months, I'll be able to get 1, at least, but I really don't have an excuse any more. What about you?
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I played monkey island back when there was text for inventory items instead of pictures. *feels old*
Of course, I've reinstalled it today on the back of the news... I will see it through before ToMI Episode 1 gets released.
You loved escape from monkey island? The story was okay(ish), but it took a decent control system from Grim Fandango, and managed to totally frell it up.
He's entitled to his own opinion, you know. Not everybody has to have a negative opinion of MI4.
Wow really? Where exactly did I badmouth his opinion, or say that it wasn't valid? I was simply going into the reasons *I* didn't like it. Sorry, I didn't know only specific people were entitled to their opinion. ¬.¬
Well nowhere, except when you were shocked that someone could actually love MI4.
Maybe I misinterpreted the meaning behind your post. If that is the case, I apologize.
Eh, no big deal. We're all grog-swilling pirates, and all. ^^
Escape may have had terrible controlls, but it was a brilliant game nonetheless, I love how there are jokes running through the whole series; makes it a complete gem.
Actually most people just like in Grim Fandango made the mistake to play the game with the keyboard /mouse, that did not work out in both games. I personally played monkey 4 with a dual analog gamepad and it worked out bearable, the game itself was so so, i stopped playing it after running into the 5th or so insult duel, they overdid some things.
It did not really feel as good as the first two parts, the same goes for the third part which was ok by itself but not really as good as part 1 and 2!
I'm just a cocktail-guzzling fraudster...
Twas MI3 when you were in the Goodsoups crypt; aaah Blood Island...
If you're thinking what I think you're thinking, you're thinking 3!
That was in CMI:
http://www.scummbar.com/imageviewer/imageviewer.php?useimage=/games/trivia/full/3/8.gif
Also:
http://www.scummbar.com/imageviewer/imageviewer.php?useimage=/games/trivia/full/3/11.gif
(Running these games under Win98 on VMWare doesn't work as VMWare doesn't support DirectX 3D. The first three Monkey Island Games work great though!)
MK4 was painful because, although I cannnot hate it, its MK after all...., there was some things awfully wrong about it....
For me MK is mostly about the fluff and the dialogs. As long as Dave and Ron give me some funny lines for this new MK I'll be happy as hell. No need to push it.
First one I played was the 16 color version of The Secret of Monkey Island, with the text inventory and the stump joke.
I'm so glad that Telltale is doing the next in the series. My favorite game company + my favorite franchise = epic win!
Many times over for the first 2. A few times for the 3rd, and never finished the 4th. The horrid controls killed it for me.
Thanks for the links. I love those two parts in CMI. I got all excited when I found them the first time I played.
And yes, I have played all four titles. I played the SMI when it had text for inventory, instead of the pictures (still my favorite version). I think I was 5 years old at the time. And then I played LeChuck's Revenge right afterwards. I loved them so much I would replay them every year and try to forget the puzzles. Then I played CMI and EMI when they were released. CMI was great, but as many others feel as well, EMI took some real Guybrush loyalty for me to play and try and enjoy.
Since then, I have replayed SMI and CMI the most, and LeChuck's Revenge every so often. I love how I can get through SMI within a few hours now. And it took me months the first time.
I enjoyed LeChuck's Revenge more than SoMI. It's still may favorite adventure game ever.
And I played The Curse of Monkey Island about three years ago through ScummVM. I didn't like the plot, but Murray was awesome.
I've never played Escape.
My favourite game in the series is Monkey Island 2, followed by the original Monkey Island and, last but still fantastic, CMI. For me, with EMI something was lost - the "magic" (I don't mean this literally, of course - I mean the feeling of being immersed in a magical, voodoo-infested caribbean fantasy) and the warmth of the previous three games.
EMI felt soulless. This was, I think, due to the combination of thematic inconsistencies with the previous games, an imbalance between modern/pop-culture references and the setting (yes, all of the MI games have featured a similar mix. but with EMI, the balance was skewed too far towards modernity/pop-culture, or perhaps I should say that they were not integrated quite as well into the "historical" setting as they were in previous games) and the bland, joyless background art.
Everything was simply too clean, clinical, and cynical; nothing felt "warm" or organic; there was no sense of age or weight to the environments. In contrast, when I first played CMI it felt like I had "returned home" to the world established in the first two games.
But enough of the negativity! Tales of Monkey Island looks great. Going on the trailer, the game "feels" like a much improved EMI. I've pre-ordered the series and I'm eager to return to the caribbean to get involved in more crazy voodoo shenanigans. July can't come soon enough!
For those who have played, there's a rather obvious and blatantly ignored plothole between LCR™ and CMI™, but for years I've actually been developing a fan-story which ties them together quite nicely using only the mechanics introduced within the games. I might have to dust that thing off and get to cracking at it again.