Should TellTale take their time with S3?
For me personally, I think that Season Two was a bit rushed before and during it came out. I reckon that if they had maybe taken their time more and seen the problems earlier on in the development of S2, then they could of changed a few things around by getting rid of the flaws and making it better.
For example that stupid thing with Clem and the windmill, Kenny coming back and being a douchebag for most of it, the whole of episode 4 and character development etc.
I don't know anything about making games but I just get this feeling that it was hurried.
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Of course the writers should take their time in order to perfect the product. At times, especially Episode 4, things did feel rush and Telltale should allow the writers some breathing room, allowing them to have more time to perfect it. So Telltale, if I have to wait a little longer for this game so you can make it amazing, then so be it. I don't want them to rush, in the end, patience is a virtue, and the players are the ones who will be rewarded for their patience.
They may be working on it right now, you'll be surprised. Telltale mentioned months ago that they have separate teams work on different games, all we know is that they may have half of season 3 written out already.
one can only hope .... But i think season 3 will not start until December 2015 , just like the timeline between season 1 and 2 .
I kind of don't believe time always perfects a product like as with cooking or painting. If they are out of ideas they are out of ideas. A year should be enough time for a new season. Plus they take 2 months between episodes to supposedly take in fan feedback on how to improve the season. More time might be better for them if this was a movie or game that was released in one lump sum like Last Of Us instead of broken up in chunks over the course of a year.
Last thing Telltale needs more of is time as they always take plenty of that in all that they do. I'm sure they have some sort of general direction they want to take or they wouldn't have announced season 3. The 1st season might of taken the most time to create because concepts were brand new and there were more options they could do with the story. I think the 1st of any series usually takes the most time to complete and might be why its usually the best, while the sequels build off the original with variations and add-ons.
I don't really care. After S2, whatever.
Once episode 1 is completed then it will be nothing but people asking, begging, or threatening to get the rest of the season done constantly. It's a no win position for Telltale, especially if they take their time, people will say that "this 2 hour episode was not worth the X amount of wait time". Telltale has an o.k. formula as is, but at least we can be happy about Telltale actually finishing their product and promising what they deliver.
If it stops stupid moments like this from happening:
Then yes, they should take their time with Season 3, because I'm sick of the stupid stuff and I want no more of the stupid stuff.
More stupid stuff, no buy.
I'm still not completely sure how that's stupid? There was no way across, Luke even said that, and Arvo said it was safe to cross. Now Bonnie helping Luke was stupid, but I don't find the actual scene stupid.
He's in grieving man, give em some time.
Yes, because the majority of their focus should be on Tales from the Borderlands and Game of Thrones till both of their seasons are done. Not saying they shouldn't focus on S3 as well, but it shouldn't be their priority right now and if that means more time than I think they should take it if means all of their games are at their best.
Yeah. My dream is for them to take enough time to figure out how all the different endings will work, without it being stupid
As someone who lives in Ohio, you wouldn't see me crossing the ice. I just wouldn't do it.
Why didn't they just walk around? They just put their lives in the hands of someone who just tried to kill them. Were they worried about finishing the episode in the constraint of the shitty 90 minute time limit
of course they should take there time, but I also don't want to wait either! I
ಠ_ಠ...
Sweet innocent child, I must tell to you, a tale.
A tale on a group of a survivors, who once to had to...survive, against impossible odds. They had endured many trials you see, witnessed many horrible things no average Joe souls like us have had to, except famous stars making fools of themselves on TV and Twitter, or parents posting embarrassing baby photos of their children on Facebook.
The simple pleasures of drinking coco and complaining about mundane life were gone, for each and every day was a test, and to fail them was certain death, of them or on others. Surviving as the survivors they were was all they had most days, while looking forward to something better: wishful dreams that were less crazy than wanting to get to the last box of Twinkies before they expired.
Friends died from all around, new ones joined their ranks and they died too, the never ending cycle to have nearly all but those replaced those to have walked that path before them. Mistakes were made, many, many mistakes were made, from things beyond their control and many that were so...more often so, being this group weren't quite the sharpest tools in the poorly constructed shed of metaphors, but hey! Three of them could curl their tongues and two capable of balancing spoons on their noses, and that was cool when drunk on rum and needing something to laugh about when the nights were cold and feeling as if both their fingers and toes would drop off.
So when their group of this survivors reached the frozen lake's edge sometime after dawn, so like many times before, did they sense it like an approaching storm to the mainlands...that another trial was upon them. And so, they went on forth, for you see child, there was no safe passage around this lake of solid ice that challenged those survivors that had survived so much.
And that open trail of snow laiden grass along the trees was clearly marked with death, not that of safety.
To cross that way instead of the ice would be sheer suicide, for only a fool would walk on land at their own demise.
Heaven forbid, one fall and be submitted to producing snow angels for all of eternity.
'Besides' many of the group thought one unified brain, 'humans are made up of at least 65% water; surely the 65% will work in our favors!'
...
Yeah do you see why I don't like this now? ;_;
That's more of an environment failure than a writing failure. The guys who handle creating the environments are the ones who made it look like that, not the writers.
I am still fully convinced that, for all intents and purposes, it was meant to be a river
We see it in episode 4. Look at the banks here, same exact kind of trees and brush as there is in No Going Back.
And there's a map that specifically cites it as a river in episode 4. It flows from the same direction of the supposed 'lake' in episode 5, and it has multiple bends seen on that map alone.
All the facts beside the actual in-game level suggest that it's intended to be a river. If this is the case, the blame for the scene should be placed upon the artists/modelers, instead of treating it like some giant writing blunder.
I wish they'd stuck with a river ;_; but I think the same, I think it was intended to be a river and for some reason they changed it to a lake and yet didn't make the changes for that to still work.
Anyway think about it like this, it'd be like having a scene where the characters say 'we can't climb up there, it's too high and we have nothing we can use' and yet having a ladder visible in the background nobody ever calls attention to.
I really wish there was a way to look at the in-game map to see if it truly is closed off, or if it's just the angle/perspective we're looking at it from that's making it look like it's closed off.
Exactly, it's the fault of the people who handle stuff like that, not the ones who wrote the episode.
Yes, but some of the stuff that happens on that ice sequence is still very stupid, and when you have characters like Mike say "we should've just gone around" afterwards, it really doesn't help matters.
Then again, there is still the possibility this actually is still a river, but it's the angle we're seeing it from that makes it look like it's closed off
That's All That Remains' menu background, at first glance, it could look like it's closed off, couldn't it?
edit:
This is what it's meant to be.
Top portion is what we see, bottom portion is an overhead of that area.
Green = the tree line on the other side of the river.
Purple = the tree line on our side of the river.
Yellow = the other side's bank.
Red = our side's bank.
With the current team of writers they'll probably need at least 8 months per episode in order to be a good game. I'm fine with that as long as it stops all the butchering they did to the series with Season 2.
This season has had three rivers, and another Carlos said was a lake when it looked sure of hell looked like a river in Episode 2. I'm at a loss at this point on the fifth to which of the two it is, so can we just call it a large area of liquid, respect we think it's two different things, and leave it at that? x_x this game hurts my brain.
The mystery of schrodinger's lake may never be solved
[Cue The X-Files Theme]