Do you actually hate escape, or...?

(Sorry for starting this thread twice; I made an error when adding the poll in the other one).

I know there's already been a lot of polls asking which is your favourite MI or which is your favourite out of a specific number of games... But I did notice from the replies to the poll that asked which was your preference out of all four titles many people said that while it wasn't their favourite they did enjoy the game.

So it doesn't have to be your favourite I just want to know if you liked it or not.
«1

Comments

  • edited June 2009
    I very much enjoyed playing it. Of course it wasn't perfect, and some of the puzzles were a bit crazy, but overall, I think it's a solid adventure game. It just had so much to live up to with the previous games, which were just legendary, all 3 of them. You'd have to come up with something pretty special to beat that.

    (By the way, I like your avatar, Marduk.)
  • edited June 2009
    Escape is still a great game in my opinion. Even Monkey Kombat was bearable. It's just unfortante that MK went on for so long. I remember at the time simply being glad there was more Monkey Island for me to play and I still am.
  • edited June 2009
    (OT); Everybody here seems to have avatars of the coolest things on this site, I thought that if anybody actually said anything about mine it would be mocked or scorned. Thanks :)
  • edited June 2009
    I loved it as a game, and that it was Monkey Island. It had great Jokes, hard puzzles and was enjoyable.
    Thing is, it is just the weaklink of the MI franchise, it branched away from the normal trends of MI to appeal to more people, and it didn't quite pull off.
    Great game though, just not the greatest.
  • edited June 2009
    (OT); Everybody here seems to have avatars of the coolest things on this site, I thought that if anybody actually said anything about mine it would be mocked or scorned. Thanks
    But Donald Duck is awesome?
    The best of the Disney characters.
  • edited June 2009
    I really did like aspects of MI4, and while I didn't initially like the story as an MI game, it's really grown on me. I just think there were aspects which hurt it. The graphics were lazy (particularly talking about bg art here) and Jambalya/Knuttin Atol just felt to me like they'd cut a couple of stages of story development for them. That was just my preference, though. I think as a stand-alone game it was between 3 and 4 stars depending on my mood; as a Monkey Island game it was more like 2 stars because it just didn't feel like a MI game for whatever reason.
  • edited June 2009
    You've got very limited poll responses!

    What about... "It wasn't bad, but it wasn't as good as the others"? Also, why did you put the word "hate" in your thread title when they isn't any option, either?

    Although I disliked EMI, I'm also an adventure game fan and enjoyed playing the puzzles... So does that mean I "liked" it? Yeah, at times, definitely. Does that mean I liked it in terms of MI? No, I didn't really like those terms. So which is it?

    As an adventure game: Not bad. As an MI game: Not good.
  • edited June 2009
    I voted that I enjoyed it, but I didn't really enjoy it... I *loved* it.
  • edited June 2009
    Escape is definitely the weakest in the series (so far... please don't let us down, Telltale!). I just couldn't get into it like the others. I enjoyed another Lucas game that came out around the same time (and used the same game engine, I believe) quite a bit more: Grim Fandango. Check that one out if you haven't, it's very awesome.
  • edited June 2009
    Lol, definetly no, I enjoyed it.
  • edited June 2009
    If putting my rage at rest in defending this game were a puzzle you would have just solved it . I am surprised by all these people actually voting that they enjoyed the game. I'm simply glad.
  • edited June 2009
    You've got very limited poll responses!

    What about... "It wasn't bad, but it wasn't as good as the others"?
    because I just wanted to know if people liked it or not, not how much they liked it compared to other titles in the franchise. Other polls had already asked 'what was your favourite MI' and, as I said many people said that they enjoyed the 4th game but didn't vote for it.

    I was being being specific in my vagueness.
    Also, why did you put the word "hate" in your thread title when they isn't any option, either?
    I don't know. I didn't really think about it. I'm a little surprised anybody cares. I used it in the title (and made the thread's title first) because there is a lot of animosity from fans towards the game. I put "didn't enjoy it" as an option because I wanted a blanket term for everybody who didn't like it. The field was there because if I ran a poll with only one field then the results would tell me nothing. I wanted to know if people didn't like it, and if somebody hates it then I'm quite certain they're included in that.
    Although I disliked EMI, I'm also an adventure game fan and enjoyed playing the puzzles... So does that mean I "liked" it? Yeah, at times, definitely. Does that mean I liked it in terms of MI? No, I didn't really like those terms. So which is it?

    As an adventure game: Not bad. As an MI game: Not good.
    So you like it from one point of view but not from another. I actually considered letting people choose multiple answers but I didn't think anybody would really need to. It it possible you liked it more as an adventure game than you did as an MI game, or visa versa? If not then you can always vote indifference or refrain from voting.

    I think that this is entirely a conflict on your end and this poll won't be able to help you. Sorry about that.
  • edited June 2009
    Like I have said in more than five EfMI threads, I didn't hate the game. It's good adventure, but weakest of the series.

    My issues with the game were keyboard controls, monkey kombat, LeChuck as Ozzie's servant, Jambalaya Island (I didn't like the commerical look) and part of the story which was in conflict with the earlier games. But otherwise it was enjoyable game with good puzzles. Those issues however aren't major ones, except the claim that Governor Marley disappeared 20 years ago.
  • edited June 2009
    Like I have said in more than five EfMI threads, I didn't hate the game. It's good adventure, but weakest of the series...... LeChuck as Ozzie's servant,
    Ozzie was the guy who hatched the plan in the first place and he hated ALL pirates. He might have been in a partnership with LeChuck but doesn't mean he's going to have any love for the guy.
    Jambalaya Island (I didn't like the commercial look)
    I quite liked the social commentaries made in this, and in the way Melee island had changed on Guybrush's return. Plus the irony that the lives of the pirates of the Caribbean were being ruined by commercialism and tourism cracked me up at every turn.
    and part of the story which was in conflict with the earlier games.
    Mind if I ask which part you're referring too? I don't have a copy of MI4 anymore. (My version was for PS2 and I think the disk was scratched up and thrown out long, long ago).
    Those issues however aren't major ones, except the claim that Governor Marley disappeared 20 years ago.
    didn't he? (I don't have copies of either of the first 2 games laying around, either).
  • edited June 2009
    Hate it? I don't even dislike it.
  • edited June 2009
    I "liked" it since it was Monkey Island, but just hated the controls and i have a strong-special hate towards the Monkey Kombat parts, not to say the end was terrible and would like to forget there are "robots" in a pirate game, everything was "fine" until that lame point.

    MI4 and Grim Fandango are two games that I havent played more than one time, which is bad.
    I play MI1,2&3 at least once or twice a year.
  • edited June 2009
    I liked it, and I actually liked it a lot more than CMI as I felt it was a touch closer to the Guybrush I knew and loved, a step in the right direction then.

    As for your avatar, Marduk, I wouldn't worry and I rather like it. There's a big number of us around here who have very odd things for our avatars. In my case, it's the eye from a bit of werewolf art I commissioned.
  • edited June 2009
    Marduk wrote: »
    Mind if I ask which part you're referring too?
    I believe it's that Herman Toothrot is supposed to be Elaine's granddad...
    It completely changed
    the rather excellent and amusing story of Herman Toothrot's journey to Monkey Island, too, IIRC.
    All of it conflicted with the storyline we all know, love and have played to death. It was very disappointing from a fan's point of view: Only a fan would know what it all referred to, and therefore it would be the fan that felt let-down that the continuity was completely boinked.

    It's like if, in the latest movie, they revealed that Indiana Jones had never found the Ark of the Covenant... Everyone who had seen the original movie would be going "Yes he did! I saw him do it! wtf?" and everyone who hadn't seen the original would be going "Oh? What's that all about, then?". A fan moment... that ignored fans. It was a very odd decision by the makers of EFMI!

    Plus, I believe there's even plot-holes within EFMI?
  • edited June 2009
    Hi Marduk, it's been a while since I played EFMI, but here's a better rundown of the contradictions that appear in that game (as taken from an updated Wikipedia article).

    Some of the EFMI contradictions are:
    *
    Ozzie Mandrill being revealed as the man who pushed Captain Marley into the whirlpool, despite the previous Monkey Island game (CMI) revealing it was LeChuck who was responsible for Marley's death.
    *
    Elaine Marley claims to have been Governor of Melee Island 20 years prior to the events of the EFMI. If she became Governor at the age of 18, she would still be approximately 20 years older than Guybrush (placing her at about 40 years old in the first game).
    *
    Herman Toothrot being revealed as Captain Marley (Elaine's grandfather) contradicts the history revealed in The Secret of Monkey Island -- This is probably the biggest problem, at least for me. It makes no sense that the Captain's log, the dead body, the ship debris, would all be fake in the first game?! All these things that the player was rewarded in discovering.

    But in EFMI this much-beloved character has his history completely erased and re-written so make it a big "tie-in" for fans of the series. The problem with that is that people unfamiliar with the earlier games had no idea who he was, and the major fans of the series (who this big "reveal" was actually for) knew and loved Herman Toothrot. So why change him?
    *
    Carla, Otis and Meathook imply Guybrush abandoned them on Monkey Island in The Secret of Monkey Island, making the game's ending where Guybrush and Herman Toothrot escape on Herman's boat canon. Despite this, Herman Toothrot appears as if he's never left Monkey Island... (even though he was shown on Dinky in MI2) and if he did leave with Guybrush, it doesn't explain how or why he returned.

    It would be just a hell of a lot easier if TellTale forgot that any of this actually happened, rather than trying to work it back in (does anyone like these changes?!). I can see a throwaway line now: "But Elaine, at two years old you were the youngest Governor ever appointed in the Caribbean!" *groan*
  • edited June 2009
    Uh? Its all because of a voodoo spell.... The events of MI4 are just a mind altering trance performed by LeChuck... See the game is brilliant.
  • edited June 2009
    Of course!

    It's all just a dream!
    http://www.youtube.com/watch?v=UvinAPPfyAQ
  • edited June 2009
    Like I have said in more than five EfMI threads, I didn't hate the game. It's good adventure, but weakest of the series.

    My issues with the game were keyboard controls, monkey kombat, LeChuck as Ozzie's servant, Jambalaya Island (I didn't like the commerical look) and part of the story which was in conflict with the earlier games. But otherwise it was enjoyable game with good puzzles. Those issues however aren't major ones, except the claim that Governor Marley disappeared 20 years ago.

    What he said. Exactly. With the addition that I didn't mind Monkey Kombat all that much (as long as I played with a second party who could note down the correct answers) because it felt so bloody great when I finally beat the game.
  • edited June 2009
    Apart from the Major Canon Issues, my main problem with it was Jambalaya Island. Yes, I understand and appreciate the social commentaries, but...the island itself is just too repellent. The moment I step foot on it I want that part of the game to be over as soon as possible. The whole atmosphere of the place just rubs me the wrong way. And Planet Threepwood? God, not even Murray makes me want to stick around...

    Knuttin' I liked, though. Especially the music change when you cross over past Admiral Casaba’s ship. I just wish there had been more to explore on it.

    Overall I liked the game, but...it's just my least favorite of the series.
  • edited June 2009
    The story was enjoyable and funny up to Jambalaya Island and completely went down the drain upon arrival at Monkey Island, especially with the big HT "reveal" and the stupid robo-monkey. Monkey Kombat was also awful, and I hated, hated, hated the controls. In fact, the controls were the sole reason I never played the game past Jambalaya.
  • edited June 2009
    fdisk wrote: »
    In fact, the controls were the sole reason I never played the game past Jambalaya.

    But you hated Monkey Kombat, the robotic monkey and everything that happened on Monkey Island which you didn't actually experience first hand, right?


    The Dallas thing could be pretty great as a horror thing. Woman wakes up, hears shower running, and there's some weirdo showering in it. He makes no moves, he simply stands there, smiling stupidly.
    "Good morning" he says.
    fade to credits before a gruesome tale unfolds.

    weeeiiird
  • edited June 2009
    Marduk wrote: »
    Ozzie was the guy who hatched the plan in the first place and he hated ALL pirates. He might have been in a partnership with LeChuck but doesn't mean he's going to have any love for the guy.

    I know, but IMO Ozzie doesn't have as much charisma as LeChuck. I'm glad that we will see another Monkey Island game, because IMO it would have been bad ending for Monkey Island series that one of the best villains in the history of adventure games was reduced to servitude of another villain.
    I quite liked the social commentaries made in this, and in the way Melee island had changed on Guybrush's return. Plus the irony that the lives of the pirates of the Caribbean were being ruined by commercialism and tourism cracked me up at every turn.

    Everyone has their own preferences, I liked more the gloomy atmosphere of Knuttin Atoll, which was IMO best part of that Act. For some reason I have always loved the gloomier places more in the Monkey series, for example in CMI Blood Island was my favourite place and I least liked the Carnival of the Damned, which had twisted but brighter atmosphere.
    Mind if I ask which part you're referring too? I don't have a copy of MI4 anymore. (My version was for PS2 and I think the disk was scratched up and thrown out long, long ago). didn't he? (I don't have copies of either of the first 2 games laying around, either).

    ThunderPeel2001 explained those plot holes in detail, I would have loved EfMI more if they would have got their story straight without conflict with the first game. But then again it's relatively common in other media too. Hopefully Tales doesn't create similar conflicts to the story.
  • edited June 2009
    Monkey Island 4 is absolutely horrible!
    Its graphics were old sinced the release, the MI spirit was ruined with "consumistic" atmospheres (lucre island SUCKS), there were LOTS of conitnuity and story errors (how the hell did Hermann come to Monkey Island? With his vessel, as said in MI2, or in a ship race, like said in MI4?), Herman is Elaine's father (like said in old MIs) AND her grandfather (like said in MI4)! Plus it lost all of the dark atmospheres we saw in old MIs (hell, cemeteries, blood island...). Guybrush is a complete idiot, LeChuck is no more the great nemesis, being Ozzie Mandrill's (Silvio Berlusconi in MI ?) little doggie until the very end of the game. Monkey Kombat was slow, frustrating and absolutely fun...NOT. And last but not least the ending: COME ON THE SECRET OF MONKEY ISLAND IS A GIANT ROBOT MONKEY?!?! WHAT THE HELL?!?!
    The only bit of the game at the same level as MI1,2 and 3 was Stan's enigma.

    Or at least I saw MI4 like this.

    And yes, I am an hardcore fan. :D
  • edited June 2009
    *
    Elaine Marley claims to have been Governor of Melee Island 20 years prior to the events of the EFMI. If she became Governor at the age of 18, she would still be approximately 20 years older than Guybrush (placing her at about 40 years old in the first game).
    A few corrections on this one:
    In EMI there is a picture of a young Ealine (I would say about 3-10 years old) with Grandpa Marley that Guybrush comments was made just before he disappeared 20 years ago. This may mean Elaine was elected as a child (Silly, I know, but in the world of MI not completely unlikely)
  • edited June 2009
    Xocrates wrote: »
    A few corrections on this one:
    In EMI there is a picture of a young Ealine (I would say about 3-10 years old) with Grandpa Marley that Guybrush comments was made just before he disappeared 20 years ago. This may mean Elaine was elected as a child (Silly, I know, but in the world of MI not completely unlikely)

    But that simply open up more problems since
    Elaine is up for election, by the looks of it, at the start of SMI. Yet, later in MI4, it seems that the governorship is a life-time-term. This is all solved if the poster on the docks is about ten-twenty years old, but given its on a sea-front, one would expect the inevitable storms to wear it away over that kind of time (without trying to get all Star-wars-canon-fan on this)
    :p
  • edited June 2009
    If she became governor simply because her grandfather was the governor before her then I assumed she inherited the title.
    When her seat was put up for election after being absent for 3 months I assumed this was because she had relatives to replace her.

    (I assumed the system of government was something of a fantasy unique to the monkey island series as the office of governor couldn't be inherited nor could somebody be elected to it in that point of Caribbean history. Governors, or the equivalent in the various languages of the area, were appointed by the kings and queens of those countries who claimed the island(s) as their territory).

    If this was the case then she would have been Governor in title only until she became of age, until that point somebody else would have acted as a some kind of reagent (I don't know what the proper term is for somebody who acts in that capacity when we're not talking about royal titles).
  • lmilmi
    edited June 2009
    LeChuck as Ozzie's servant
    it was quite a pathetic role for him, taking into consideration that he alone terrified a lota ppl in the first games, and that he had an "army" of undead pirates at his service.
    glenfx wrote: »
    forget there are "robots" in a pirate game, everything was "fine" until that lame point.
    guess they overdid it a bit with that.
    *
    Herman Toothrot being revealed as Captain Marley (Elaine's grandfather) contradicts the history revealed in The Secret of Monkey Island -- This is probably the biggest problem, at least for me. It makes no sense that the Captain's log, the dead body, the ship debris, would all be fake in the first game?! All these things that the player was rewarded in discovering.
    that's not something that cannot be corrected. for example, you know, that in first part
    HT had a ship, which he could easily use to get off the island
    . so, that doesn't cancel out the possibility, that he could have gone to the MI (several times) before or after he supposedly lost his memory. he's not portrayed as a very sane character, so that explanation could be possible. it's a weird explanation, but, hey, why not?)
    Vitoner wrote: »
    COME ON THE SECRET OF MONKEY ISLAND IS A GIANT ROBOT MONKEY?!?!
    nah! its secret is, that
    it had a ghost-pirate base under it, and that it takes special means to find it
    ... despite what Ron Gilbert says (his site's filled with jokes, you don't expect him to be serious about the "secret", do you?)))) after all, the first part was called: SMI, meaning that there's either a secret to be revealed, or a secret to be pointed out, but not quite revealed. in the end of that part there is no implication that the secret wasn't revealed (not that there's much implication that the secret was revealed, so, maybe Ron was serious, but i doubt it).
  • edited June 2009
    Yeah, whether or not the secret was revealed in the initial two, I don't think Ron Gilbert would ever tell us. After all, wouldn't you be in hysterics every time you read a new crackpot theory on what the secret is when it's already been put in the game?

    For me, I think the original was probably the secret, and the second was a joke secret, and then Ron left the game and so the joke secret was carried on further in CMI, and then it got a bit ridiculous for EfMI (though if I remember correctly, someone said that they were considering
    something about having a giant robot that came from the monkey head, I think a la Transformers, and then dropped the idea quickly, but I can't remember where I read that and maybe it was humour
    ).

    I think they just got a little carried away with EfMI in general tbh. And that background art was lackluster. But i've already commented about all that.
  • lmilmi
    edited June 2009
    Gryffalio wrote: »
    After all, wouldn't you be in hysterics every time you read a new crackpot theory on what the secret is when it's already been put in the game?
    exactly! lol
  • edited June 2009
    Up till the end, it was a pretty good adventure game.. but it wasn't monkey island to me. It just.. wasn't.
    Enjoyable yes, but nothing remarkable and certainly a dissapointment compaired to other games in the franchise.

    I think my husband put it best, "It's like ordering a steak and getting a hamburger. No matter how good the hamburger is, you're always gonna be dissapointed and crave that steak"
  • edited June 2009
    EMI is -
    A good adventure game.
    A TERRIBLE, TERRIBLE, Monkey Island game.
    Basically, if it's the first MI game you play, you'll have a brilliant time.
  • edited June 2009
    Hi, Haggis
    Haggis wrote: »
    I very much enjoyed playing it. Of course it wasn't perfect, and some of the puzzles were a bit crazy, but overall, I think it's a solid adventure game. It just had so much to live up to with the previous games, which were just legendary, all 3 of them. You'd have to come up with something pretty special to beat that.
    Dito. The best parts were the first part of Melee and Lucre Island. MI 2 is my favorite btw.
  • edited June 2009
    I definitely hated all of MI4. Hated the controls and the controls made me hate the puzzles. Hated the writing and new characters. Sure as hell hated Monkey Kombat.

    I've played through MI4 once. I started playing through it a second time a few years back, got to just before Monkey Kombat begins and the game crashed. I though about it and realized that I hadn't actually enjoyed almost any parts of the game on my second run through. So I said screw this and deleted it and will never go back to it again.
  • edited June 2009
    Yeah, the replayvalue feels to land somewhere close to zero.
  • edited June 2009
    I definitely enjoyed it. It's a great game. Just probably the lowest ranked of the series, but that's not saying much. They've all been wonderful and I've replayed all of them many many times.
  • edited June 2009
    Well, I liked it quite a lot.

    For the references to MI1 and MI2 and a few jokes in fact I liked it far more than Curse... I especially enjoy the brief return of the rubber chicken with a pulley in the middle ;) Overall I have to say I liked the humor more than Curse.

    Sadly, I found a few location and plot elements to be rather out of context (monkey combat :confused:) or simply dreary.
Sign in to comment in this discussion.