have you ever noticed that??

Hi Everybody.I am sad because I noticed that my decissions are not important in TWD season two.
Example:
1-Sarah:You can leave her (TWD:season two episode four) or you can persude her to come with you.if you leave her she dies and if you bring her with you she dies at the end of episode four.
2-Sarita:At the end of episode 3;a walker bitted sarita and there is two options:1-cut her arm 2-kill the walker has bitted him.if you cut her arm she will die and if you kill the walker she will die.
Luke:When luke is walking on the ice ;the ice broke and luke fell in the ice.also there is two options:1-go and help him 2-kill the walkers.And HE WILL DIE.
4-Nick:At the end of episode two ;when walter askes clem about Nick:If you say Nick is a good guy.or Nick likes every one else He will be alive but at episode 4 he will die.and if you be silent when he asks that question.He will die at the end of episode two by walter.
The same goes for season one.At the end of episode two if you steal from the stranger ;or not;He will steal clem and He says you are hurting her.
God will keep you.

Comments

  • Yeah that happens with most Telltale games i already got used to it and doesn't really bothers me since the games are awesome regardless

  • Yep, don't expect choices to have a major role in actually changing the story, all they're meant to do is "tailor," it to how you play. It's the journey that gets you there and that's what makes the games so enjoyable.

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