What could have been choices?

What do you think in the walking dead series could be changed in order to make it a choice? I think that in the 2nd season at the very beginning, Clementine should be able to chose if she wants to go into the restroom or not. Then maybe the woman might still go into the restroom and Clementine can go in and catch her before she makes trouble.

Comments

  • That's a good choice. Here's some of mine for Season 2:

    Instead of Sam the dog attacking Clem, there could've been a choice on keeping Sam as a companion or leaving him behind.

    Teaching Sarah how to use a gun could've determined the fate of Carlos somehow.

    There could've been a choice in EP3 to tie Carver up so he could return in EP5 somehow.

    There could've been a choice in EP4 that would make Sarah survive until the end of the game.

    There could've been a choice in EP5 for Clem to untie Arvo at the shack and tell him to run away. He would thank Clem then leave.

  • Instead of Sam the dog attacking Clem, there could've been a choice on keeping Sam as a companion or leaving him behind.

    There could've been a choice in EP4 that would make Sarah survive until the end of the game.

    There could've been a choice in EP5 for Clem to untie Arvo at the shack and tell him to run away. He would thank Clem then leave.

    Even though I agree Season 2 could've been done better, these would've been significant improvements, more or less.

    That's a good choice. Here's some of mine for Season 2: Instead of Sam the dog attacking Clem, there could've been a choice on keeping Sa

  • edited June 2015

    I think this one is fairly popular, at least when I looked up what people thought about Clementine/Kenny's ending:

    Clementine leaving AJ at Wellington and going with Kenny.

  • Great Choices!!

    That's a good choice. Here's some of mine for Season 2: Instead of Sam the dog attacking Clem, there could've been a choice on keeping Sa

  • To leave Luke's group. Would have avoided carvers camp and go to kenny's house. Then find a truck and head to Wellington. Seams like less problems to me.

  • And if not that save pete/Walter/Matthew

  • Saving Sarah and Nick should have been more significant. If you saved Nick, they should've made him live past Amid The Ruins and die in the shootout. He should have gotten more lines and talk about how he's coping without Pete. If you saved Sarah and taught her how to shoot she should have shot some walkers at the deck. Then later on have her live past Amid The Ruins. During No Going Back they should have died during the shootout, then have the group PROPERLY mourn them along with Rebecca.

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