Was tying the game to the comics a bad idea?

There are a lot of zombie movies, and books out there. I wonder why they didn't just make the game a stand alone game. In my opinion it was a bad move to tie it to the comics. It forces them to follow certain rules while if they just came out with the same game, and slightly different title they could do anything they wanted. Tell Tale would have free reign.

Comments

  • edited August 2015

    I view the game as its own thing. It's probably why I don't like the idea of the comic DLC coming, because it just feels too weird and out of place with the storyline of the game to me. Despite being set in the same world, I can't see them as the same.

  • There are a lot of zombie movies, and books out there. I wonder why they didn't just make the game a stand alone game. In my opinion it was a bad move to tie it to the comics. It forces them to follow certain rules while if they just came out with the same game, and slightly different title they could do anything they wanted. Tell Tale would have free reign.

    A lot of them stink. Telltale still hasn't released an original IP, and I'm sure they wouldn't have been confident enough back before they released it. Also, the fact that it has 'The Walking Dead' in the title draws people to it. Having a preset world allows TellTale to focus. Not having to write their own rules is better for them.

    I like them being tied to the comics. It makes the world feel larger, not just Georgia and Virginia.

  • edited August 2015

    Following the comics is a great idea. Robert Kirkman has done an amazing job with TWD, and still is. Robert's version of George Romero's zombies from Night of the Living Dead are different than most, but that's what's awesome, imo.

    In fact, if there were to ever be a ZA, I'd want it to be TWD rather than the Dawn of the Dead remake and World War Z, where the zombies are fast as hell. Not knowing how it started and not knowing the cure makes it better, because it eliminates bad endings and rushed endings like World War Z.

    TTG's problem, for me, was making those time jumps. That limits what you can do a lot quicker than letting it play out, and there's only so much you can do as an eleven year old Clementine. They can always do a companion series like Fear the Walking Dead, or simply start over with another group at the beginning. Also, I think a lot of people see TWD as being the most realistic compared to anything zombie related, even though we've never had a ZA. There's soooo many bad zombie stuff out there and TTG starting it's own ZA risks falling into that category of awfulness.

  • edited August 2015

    Exactly

    Lilacsbloom posted: »

    I view the game as its own thing. It's probably why I don't like the idea of the comic DLC coming, because it just feels too weird and out o

  • I think you know how I feel lol

    I have no problem setting Clem up in the TWD world, but for her to be in the same universe as Ricks group in the comics is a bad move, and that's also my problem with the DLC. If the game had the same characters and maybe establishments, that's ok, but for the world to react in the same way for Telltale, as it does in the comic book, is the problem for me.

    I figured the reason we used Lee in season 1 was to contrast from the TWD story that started you off as a cop. Its about the different possibilities for different people.

  • If I wanted a random zombie game then I would buy a random zombie game, but I wanted to play The Walking Dead so I bought The Walking Dead game.

    Personally I'm superexcited about Michonne DLC, because I like both comics and the game and Michonne is a great character.

  • I feel like it is actually really great that the game follows the comic canon. I like canon fanfiction (I mean stuff that actually expands on the universe, not these...strange fanfics). It makes the universe just feel more vast and more alive (no puns about TWD and alive pls).

    And the game obviously is as far as a fanfic can go, so I really like that. Whenever you read the comics/play the game, you always have this thought in the back of your mind that there are more people out there, more interesting stories worth being told.

    I actually found myself shaping my own canon with my favourite fanfictions that don't bite with the original canon or my fanfics.

    So all in all I really like that the game takes place in-universe and doesn't conflict with the comic canon. I also like that the game gives us the date of the outbreak through the tapes in Crawford: July 20, 2003 (the comic's year of release)

  • edited August 2015

    I think that expanded universe is a better term when you talk about the game. The game isn't fanfiction, because fafiction refers to unofficial non-licensed stuff, while expanded universe refers to licensed products.

    I feel like it is actually really great that the game follows the comic canon. I like canon fanfiction (I mean stuff that actually expands o

  • Yeah, that's true, but I count good fanfiction (and my own -_-), while unofficial, still as part of the official canon until said canon proves them wrong.

    But I know Telltale's game isn't fanfic.

    I think that expanded universe is a better term when you talk about the game. The game isn't fanfiction, because fafiction refers to unofficial non-licensed stuff, while expanded universe refers to licensed products.

  • Agreed. Apart from the cameos of Glenn and Herschel, it's always felt separate to me, which is a huge credit to Telltale as it is not in the comic's shadow.

    However, we might have to accept closer ties with the comic in the future based on the DLC and what Telltale have said about it. I have a funny feeling this DLC may play a part in building towards season 3... More than 400 days did with cameo characters.

    Lilacsbloom posted: »

    I view the game as its own thing. It's probably why I don't like the idea of the comic DLC coming, because it just feels too weird and out o

  • I fully agree with you.

    There are a lot of zombie movies, and books out there. I wonder why they didn't just make the game a stand alone game. In my opinion it was

  • But you still didnt give me any reason why dont you like idea of this game being tied to the comicbook, so my question is WHY?

    ShaneGrimes posted: »

    I think you know how I feel lol I have no problem setting Clem up in the TWD world, but for her to be in the same universe as Ricks group

  • Same here, same here.

    If I wanted a random zombie game then I would buy a random zombie game, but I wanted to play The Walking Dead so I bought The Walking Dead g

  • Because I think that telltale should keep their story separate from the comic book. That's a reason, right

    But you still didnt give me any reason why dont you like idea of this game being tied to the comicbook, so my question is WHY?

  • edited August 2015

    Telltales biggest hit was the walking dead season one not only because of the good writing, but name recognition. Telltale's a small company and it would've been harder for them to gain momentum at the beginning with no fan base. So rather than do that, they drew part of a successful fan base towards the game.

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