The 90 minute Revolution...

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  • I completely agree but I also kind of get the feeling that they aren't going to change back anytime soon to their older model. They made the change without considering player feedback to begin with so I'm skeptical as to whether they would be willing to consider player feedback now. While I suspect it's possible things may change further down the line I'd not expect changes regarding TWAU or TWD at this stage.
  • This sounds really fangirly of me to say... but I don't care as long as it's 90 minute or more and as long as it's still TWDG. Yes, two hours would be nice, but let's be realistic. It's trolltale games... you say 90 isn't enough, they'll just continue to do what they're doing. It sucks, it's not fair, but we can't do much about it. It's not like telltale doesn't know that we want long episodes, they know but still they proceed to keep it the same.
  • Unfortunately they are being serious. However things clearly aren't going to be getting shorter than what they currently.
    Markd4547 posted: »

    Telltale stop being selfish NO ONE WANTS 90 minute entertainment doesn't ruin the story the best games I've ever played with the best storys

  • edited May 2014
    They should but they made the change without considering fan base reaction to begin with. Which makes me think a recent Jimquistion video

    http://www.escapistmagazine.com/videos/view/jimquisition/9010-An-Industry-Of-Pitiful-Cowards
  • F*** it I'll join I'll be the lead writer we could have 2 hr episodes but we will write like 6 different stories lol so every decision actually make a difference and completely changes the story and I agree with your points yes this could work

    Yeah sure why not. Telltale does seem to putting too much work out at once. I'm liking Season 2, don't get me wrong, but Season 1 was a com

  • edited May 2014
    I hate it when people take things to seriously I agree

    Unfortunately they are being serious. However things clearly aren't going to be getting shorter than what they currently.

  • edited May 2014
    I kind of noticed. It was his video called an Industry of pitiful cowards which while not about Telltale certainly made me think of them and some of their recent changes.
  • Love the new profile pic gousttt lol and EA HOLY SHIT!!! the though disturbs my dreams NOOO!!
  • Can just get rid of the http at the start then you can copy and paste the link to see the video

    www.youtube.com/watch?v=kfVsfOSbJY0

    (heres the Jimquistion video)
  • They're just doing to much right now to expect extensive gameplay. And in some ways, i dont mind the hour to hour and a half of gameplay we've been getting this season. I just think its absolutely ridiculous we have to wait 2 1/2 to 3 months at a time for it. If TTG are going to keep their episodic games to around an hour, then fine. But give us the content in 4 weeks or so, not 2-3 months. Releasing the games on that timeline almost destroys the point of doing an episodic game and makes it frustrating for the consumer.
  • I'm in!
  • I agree, but you know that you're not just going to stop play the walking dead, or at least there's no way I won't, no matter how angry I get at telltale. Telltale is just going to stick to their plan, if you think about it, they probably already made episode four and are just fixing little tid bits, it's kind of difficult to add in an extra 30 minutes of gameplay and make it, well, not shitty. If we want an extra 30 minutes than we might as well just be waiting another month for them to release the episode...
  • edited May 2014
    It'll be a challenge. But I'm getting better at alternate outcomes. You can notice that with some of my theories as of late. But I also would like to be a lead writer too. Guess we're gonna butt heads. ;)

    And it'll a pleasure working with you and Telltale. :3
    Markd4547 posted: »

    F*** it I'll join I'll be the lead writer we could have 2 hr episodes but we will write like 6 different stories lol so every decision actually make a difference and completely changes the story and I agree with your points yes this could work

  • I'll do a Sean Vanaman make the best game ever then leave make my own company and leave you to do s2 to ruin it lol

    So we can both be leads :3

    It'll be a challenge. But I'm getting better at alternate outcomes. You can notice that with some of my theories as of late. But I also woul

  • We'd be getting the same length episodes even if they were just working on a single game.
    flymoefly posted: »

    They're just doing to much right now to expect extensive gameplay. And in some ways, i dont mind the hour to hour and a half of gameplay we'

  • No doubt, episodes are far too short and lack the immersion that existed in longer episodes.
  • edited May 2014
    I dont think you're saying anything revolutionary, lol. I think people are too focused on the time length. Its like people are playing with a stopwatch in their hand.
  • I want the episodes to be longer too. . .heck everyone does but think about it. All 5 episodes combined equal around 7+ hours which is a very good size for a campaign if played through continuously.
  • You have point. Plus I always go slow as a turtle when playing the game.

    :3

    I want the episodes to be longer too. . .heck everyone does but think about it. All 5 episodes combined equal around 7+ hours which is a very good size for a campaign if played through continuously.

  • edited May 2014
    I hate how Telltale says they want us to be able to play it in one sitting and thats why they make the game 90 minutes. Most of the players would play it in one sitting even if it was 3 hours long. Whoever came up with the idea of making the episodes shorter doesnt know what he/she is talking about.
  • There are people who are more casual gamers who dont want to sit for 3 hours playing for one night. They want a pocket experience. I think that is a very valid point.

    I hate how Telltale says they want us to be able to play it in one sitting and thats why they make the game 90 minutes. Most of the players

  • I love how people keep saying thing like "it's time we speak up" or "we should start voicing our complains", when all I've been hearing since the beginning of the season, and even before that, IS complains, specially about the episode's length! Hell, most of the threads I see after an episodes comes out is about how bad it supposedly was, something apparently even happened in season 1.

    I still don't notice the episode's length, but everybody else does, apparently. So, I guess it IS an issue, but they're still not gonna listen. You know why? Because if they made the episode 2 hours long, then people would start bitching about the wait!
  • "They're just doing too much right now to expect extensive gameplay."

    Which is why tackling four projects at once seems pretty dumb in retrospect. With the success of TWD Season 1, I'm guessing Telltale ended up with more money and more success than they ever had before, certainly much more than they could have reasonably expected as a developer focused on the niche genre of adventure games. Yet success can be nearly as damaging as failure if you draw the wrong conclusions from it.

    The wrong conclusion here, I think, was deciding the minimal gameplay of TWD Season 1 could be stripped and streamlined still further without affecting quality. They seem to have believed they could work on lots of series simultaneously by shortening their episodes and transitioning almost completely from 'adventure games' with puzzles and hubs and dialogue trees and so on to 'interactive stories' where almost all of that has been cut. Where once they worked on a project at a time, now they seem to have decided three or four projects should be standard.

    The result has been large delays between episodes, shorter episodes and steadily diminishing interactivity within those episodes. Their success lead them to become overambitious and quality has suffered as a consequence.

    I really hope the people in charge figure that out eventually and dial back on their grand schemes a bit. Too much quantity and too little quality and you'll have lots of product and nobody buying.
    flymoefly posted: »

    They're just doing to much right now to expect extensive gameplay. And in some ways, i dont mind the hour to hour and a half of gameplay we'

  • Do you realize that the wait has been longer compared to season 1? and we've gotten shorter episodes

    Season 1

    Ep2 = 64 days

    Ep3 = 62 days

    Season 2

    Ep2 = 77 days
    Ep3 = 70 days

    I love how people keep saying thing like "it's time we speak up" or "we should start voicing our complains", when all I've been hearing sinc

  • www.quickmeme.com/img/46/46d2efc05199c2d65ea89ca6ae3e40948398c9b1205aa69102f4a04b707faa2b.jpg

    I miss gifs and memes

    Longer waits with shorter episodes because F*** logic

    Do you realize that the wait has been longer compared to season 1? and we've gotten shorter episodes Season 1 Ep2 = 64 days Ep3 = 62 days Season 2 Ep2 = 77 days Ep3 = 70 days

  • *lights torch* Is this a violent protest? *throws rock at moderator* I want this to be a violent protest!
  • Do you walk out of the movie theater once the movie has hit the one hour and a half mark?
    KCohere posted: »

    There are people who are more casual gamers who dont want to sit for 3 hours playing for one night. They want a pocket experience. I think that is a very valid point.

  • I agree completely. But again, i really don't mind shorter episodes in TWD Season 2. Just don't make me wait 3 months a piece for them.

    But The Wolf Among us illustrates what you mentioned perfectly. Im just playing that series now just to get what ive paid for. I've completely lost interest in it.

    "They're just doing too much right now to expect extensive gameplay." Which is why tackling four projects at once seems pretty dumb in

  • Well, I'm a casual gamer and don't play many other games other than TWD and yet I could play for hours and many other days with breaks in between.
    KCohere posted: »

    There are people who are more casual gamers who dont want to sit for 3 hours playing for one night. They want a pocket experience. I think that is a very valid point.

  • That doesn't even make sense.

    Do you walk out of the movie theater once the movie has hit the one hour and a half mark?

  • This season seems harder to make than last one. I has better graphics, more game mechanics and characters. It makes sense that it takes longer to make. Imagine how long it would take if they actually had to make 2 hour worth of episodes? And again, I still don't notice. Honestly, even if it is true, I couldn't care less. If the story is good, I'll still like the game. I'd complain about something useful like the 400 days cameos.

    Do you realize that the wait has been longer compared to season 1? and we've gotten shorter episodes Season 1 Ep2 = 64 days Ep3 = 62 days Season 2 Ep2 = 77 days Ep3 = 70 days

  • I don't notice the length either as I tend to take my time so I usually get around two hours anyway. If it was two hours, people would demand that it be 2 1/2.

    I love how people keep saying thing like "it's time we speak up" or "we should start voicing our complains", when all I've been hearing sinc

  • edited May 2014
    Sorry, double post.

    I love how people keep saying thing like "it's time we speak up" or "we should start voicing our complains", when all I've been hearing sinc

  • 3 hours is too long. I wouldn't want the delays involved in episodes of that length.

    90 minutes is too short, as has been amply discussed in this thread.

    The sweet spot, I think, is 2 hours as a goal. Hit the two hour mark, while maintaining quality, and the complaining from all but the biggest whiners will die away.

    I hate how Telltale says they want us to be able to play it in one sitting and thats why they make the game 90 minutes. Most of the players

  • *insert FUCK YEAH!!!! gif here*
  • Hope Gary Whitta would come back as a writer for one more episode...

    Guy wrote a *extensive* episode 4.
  • I agree each episode should be at least two hours.
  • *Hugs thread...violently*

    I know it probably won't change anything, but it's good to vent. I think what grinds my gears the most is that they've tried to dress less content, less gameplay, less character development, etc. up in some 'cinematic experience' veil and expect us to lap it up. If by cinematic experience they mean like one of those movies where a loveable underdog gives into the darkside and becomes a popular, yet greedy tool that sells out, then sure, cinematic indeed.
  • The total playtime of season one was also very good as were the total times of the Sam & Max seasons for example.

    I want the episodes to be longer too. . .heck everyone does but think about it. All 5 episodes combined equal around 7+ hours which is a very good size for a campaign if played through continuously.

  • There are a lot of good films which are that length.

    Do you walk out of the movie theater once the movie has hit the one hour and a half mark?

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